Player Matchup

Ymir
Ymir
Mercadito17
Ymir
Level 26
God Stats
11W - 9L
1,638 SR
Queue Stats
18W - 15L
1,486 Elo+
Party 3
Thoth
Thoth
Nairab
Thoth
Level 39
God Stats
2W - 2L
1,378 SR
Queue Stats
34W - 52L
1,399 Elo+
Solo
Ne Zha
Ne Zha
cndyaplbrkn2th
Ne Zha
Level 44
God Stats
8W - 2L
1,942 SR
Queue Stats
92W - 35L
1,883 Elo+
Party 2
Cu Chulainn
Cu Chulainn
donutsniffer
Cu Chulainn
Level 18
God Stats
7W - 2L
1,692 SR
Queue Stats
51W - 12L
1,883 Elo+
Party 2
Izanami
Izanami
zInsect
Izanami
Level 63
God Stats
2W - 5L
1,171 SR
Queue Stats
76W - 71L
1,439 Elo+
Party 3
Team Averages
Level 38
1,564 SR
1,618 Elo+

VS

Team Averages
Level 68
1,620 SR
1,451 Elo+
Arachne
Arachne
Fantaja
Arachne
Level 124
God Stats
4W - 3L
1,730 SR
Queue Stats
46W - 47L
1,449 Elo+
Solo
Chang'e
Chang'e
OwzOmez
Chang'e
Level 37
God Stats
0W - 2L
1,560 SR
Queue Stats
43W - 56L
1,469 Elo+
Solo
King Arthur
King Arthur
SnipaDez
King Arthur
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
104W - 112L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
XXWildAntXX
Sylvanus
Level 107
God Stats
1W - 1L
1,590 SR
Queue Stats
20W - 31L
1,371 Elo+
Party 1
Cernunnos
Cernunnos
tuvieja2002
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,260
478
2,182
5,163
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Nairab
Thoth
12
2 / 1 / 2
7,025
639
3,195
5,376
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 4
7,003
637
5,592
7,604
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
donutsniffer
Cu Chulainn
14
7 / 1 / 0
7,793
708
9,102
6,137
4,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
zInsect
Izanami
11
1 / 2 / 3
6,318
574
4,589
6,807
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fantaja
Arachne
7
0 / 5 / 0
4,827
439
1,758
9,041
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
OwzOmez
Chang'e
12
2 / 2 / 0
6,656
605
3,964
7,066
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SnipaDez
King Arthur
7
0 / 4 / 0
4,549
414
1,853
7,946
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
XXWildAntXX
Sylvanus
9
1 / 3 / 2
5,750
523
2,687
8,517
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
tuvieja2002
Cernunnos
10
2 / 1 / 1
6,519
593
5,517
6,129
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fantaja
Arachne
0
5
0
0
W
1
0
1
1.5
W
Thoth
Nairab
Thoth
2
1
2
3
L
Chang'e
OwzOmez
Chang'e
2
2
0
1
L
King Arthur
SnipaDez
King Arthur
0
4
0
0
L
Sylvanus
XXWildAntXX
Sylvanus
1
3
2
0.67
W
4
1
4
6
W
Cu Chulainn
donutsniffer
Cu Chulainn
7
1
0
7
L
Cernunnos
tuvieja2002
Cernunnos
2
1
1
2.5
W
Izanami
zInsect
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
15,779
31,087
Taken
38,699
14,426
Mitigated
15,575
9,428
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fantaja
Arachne
1,758
1,350
0
2,568
9,041
2,664
0
1,655
7,278
0
19,129
W
2,182
38
0
475
5,163
3,328
306
941
4,222
10,642
0
W
Thoth
Nairab
Thoth
3,195
403
0
852
5,376
1,707
0
2,909
2,219
39,745
0
L
Chang'e
OwzOmez
Chang'e
3,964
379
256
2,988
7,066
1,930
0
1,958
4,938
29,988
0
L
King Arthur
SnipaDez
King Arthur
1,853
335
0
836
7,946
5,406
0
493
7,453
0
13,717
L
Sylvanus
XXWildAntXX
Sylvanus
2,687
610
528
3,124
8,517
3,875
92
1,250
7,067
12,435
0
W
5,592
2,587
0
3,948
7,604
2,771
922
1,007
6,555
0
39,088
W
Cu Chulainn
donutsniffer
Cu Chulainn
9,102
2,539
0
2,238
6,137
4,898
0
256
5,594
3,592
44,186
L
Cernunnos
tuvieja2002
Cernunnos
5,517
2,219
0
1,315
6,129
1,700
459
707
5,397
0
35,846
W
Izanami
zInsect
Izanami
4,589
3,427
0
1,915
6,807
1,722
140
1,232
5,575
0
38,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
28,301
375
Minions Killed
217
0
Camps Cleared
0
1,149,229
Distance Traveled
908,214
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,827
439
41
4
0
157,316
3
W
Ymir
5,260
478
10
1
0
237,915
2
W
Thoth
7,025
639
91
8
0
226,421
3
L
Chang'e
6,656
605
58
5
0
217,309
3
L
King Arthur
4,549
414
26
2
0
170,486
0
L
Sylvanus
5,750
523
18
2
0
158,668
4
W
Ne Zha
7,003
637
83
8
0
256,230
5
W
Cu Chulainn
7,793
708
105
10
0
232,106
1
L
Cernunnos
6,519
593
74
7
0
204,435
2
W
Izanami
6,318
574
86
8
0
196,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role