Player Matchup

Anhur
Anhur
Angeetdemon4465
Anhur
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 195L
1,556 Elo+
Solo
Ares
Ares
EssigGurkenMilch
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,526 Elo+
Solo
Fenrir
Fenrir
SiiiLLaAh
Fenrir
Level 23
God Stats
60W - 28L
1,608 SR
Queue Stats
64W - 31L
1,595 Elo+
Solo
Da Ji
Da Ji
TheSakuraPuppy
Da Ji
Level 27
God Stats
62W - 56L
1,488 SR
Queue Stats
235W - 296L
1,339 Elo+
Solo
Ra
Ra
spawnek
Ra
Level 30
God Stats
24W - 44L
1,276 SR
Queue Stats
42W - 89L
1,257 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,455 Elo+

VS

Team Averages
Level 12
1,483 SR
1,465 Elo+
Cthulhu
Cthulhu
GLASSESGENIUS
Cthulhu
Level 7
God Stats
2W - 4L
1,173 SR
Queue Stats
51W - 75L
1,314 Elo+
Solo
Awilix
Awilix
HEnTTaii86
Awilix
Level 16
God Stats
17W - 14L
1,582 SR
Queue Stats
25W - 29L
1,452 Elo+
Solo
Ymir
Ymir
Joodza
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,393 Elo+
Party 1
Baba Yaga
Baba Yaga
Littl-AnGell
Baba Yaga
Level 28
God Stats
5W - 10L
1,392 SR
Queue Stats
348W - 369L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
SchawnO
Baron Samedi
Level 3
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 18
11,286
1,129
18,703
8,730
4,416
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 26
11,455
1,146
12,529
11,929
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SiiiLLaAh
Fenrir
19
23 / 1 / 14
13,125
1,313
26,497
13,271
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 1 / 12
10,390
1,039
3,061
4,220
3,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 1 / 27
11,204
1,120
21,565
7,228
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 10 / 3
9,507
951
10,368
23,055
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
HEnTTaii86
Awilix
16
5 / 2 / 1
10,950
1,095
8,287
9,358
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Joodza
Ymir
15
0 / 13 / 3
8,962
896
2,719
23,967
14,261
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Littl-AnGell
Baba Yaga
15
0 / 10 / 4
9,208
921
8,462
16,893
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SchawnO
Baron Samedi
15
1 / 8 / 3
9,778
978
8,938
20,154
16,764
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
20
43
Kills
6
6
Deaths
43
97
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
W
2
1
26
15
L
Cthulhu
0
10
3
0.15
L
Awilix
HEnTTaii86
Awilix
5
2
1
2.75
L
Ymir
Joodza
Ymir
0
13
3
0.12
L
Baba Yaga
Littl-AnGell
Baba Yaga
0
10
4
0.2
L
Baron Samedi
SchawnO
Baron Samedi
1
8
3
0.31
W
Fenrir
SiiiLLaAh
Fenrir
23
1
14
30
W
4
1
12
10
W
5
1
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,355
Damage
38,774
45,378
Taken
93,427
29,138
Mitigated
57,668
12,797
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,703
11,489
0
0
8,730
4,416
0
6,230
2,048
0
30,522
W
12,529
1,331
0
1,124
11,929
10,469
0
8,141
3,145
18,855
0
L
Cthulhu
10,368
580
82
525
23,055
17,008
0
9,092
13,963
32,393
0
L
Awilix
HEnTTaii86
Awilix
8,287
3,871
0
224
9,358
3,814
0
2,702
6,656
0
18,210
L
Ymir
Joodza
Ymir
2,719
2,084
0
20
23,967
14,261
0
8,932
15,035
7,505
0
L
Baba Yaga
Littl-AnGell
Baba Yaga
8,462
120
1,081
851
16,893
5,821
0
4,653
12,240
27,484
0
L
Baron Samedi
SchawnO
Baron Samedi
8,938
1,171
1,209
3,567
20,154
16,764
0
8,715
11,439
20,129
0
W
Fenrir
SiiiLLaAh
Fenrir
26,497
14,440
481
7,080
13,271
7,444
0
6,695
6,154
0
40,444
W
3,061
203
0
133
4,220
3,192
0
2,426
1,611
0
16,008
W
21,565
1,726
3,007
972
7,228
3,617
0
5,160
1,933
49,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
48,405
177
Minions Killed
126
4
Camps Cleared
4
977,607
Distance Traveled
815,196
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,286
1,129
32
3
2
169,363
0
W
Ares
11,455
1,146
13
1
0
210,498
0
L
Cthulhu
9,507
951
43
4
0
192,227
0
L
Awilix
10,950
1,095
24
2
4
188,092
0
L
Ymir
8,962
896
7
1
0
137,009
0
L
Baba Yaga
9,208
921
37
4
0
154,532
0
L
Baron Samedi
9,778
978
15
2
0
143,336
3
W
Fenrir
13,125
1,313
29
3
2
232,144
0
W
Da Ji
10,390
1,039
32
3
0
169,543
5
W
Ra
11,204
1,120
71
7
0
196,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role