Player Matchup

Medusa
Medusa
FadedPhoenix892
Medusa
Level 126
God Stats
25W - 28L
1,545 SR
Queue Stats
153W - 188L
1,395 Elo+
Solo
Cthulhu
Cthulhu
LazkopatKalk
Cthulhu
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 128L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
emin_40
Baron Samedi
Level 47
God Stats
7W - 5L
1,345 SR
Queue Stats
85W - 77L
1,505 Elo+
Party 1
Team Averages
Level 94
1,463 SR
1,463 Elo+

VS

Team Averages
Level 56
1,689 SR
1,596 Elo+
Hachiman
Hachiman
Reflex908
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Roadkill9125690
Achilles
Level 30
God Stats
17W - 10L
1,718 SR
Queue Stats
79W - 85L
1,686 Elo+
Party 2
Hades
Hades
pantera_elegante
Hades
Level 75
God Stats
3W - 1L
1,849 SR
Queue Stats
51W - 41L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
8,230
823
4,839
7,747
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
LazkopatKalk
Cthulhu
11
4 / 3 / 5
7,656
766
6,871
8,953
4,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
emin_40
Baron Samedi
11
3 / 0 / 6
7,697
770
9,346
3,790
1,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Reflex908
Hachiman
11
4 / 2 / 1
7,900
790
7,740
8,248
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
10
2 / 3 / 2
6,899
690
4,187
10,460
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 5
6,739
674
3,367
9,278
3,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
6
6
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
Cthulhu
LazkopatKalk
Cthulhu
4
3
5
2.17
L
Hachiman
Reflex908
Hachiman
4
2
1
2.25
L
Achilles
2
3
2
1
W
Baron Samedi
emin_40
Baron Samedi
3
0
6
6
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
15,294
20,490
Taken
27,986
8,608
Mitigated
13,863
6,641
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,839
2,406
0
706
7,747
2,504
1,538
1,062
6,585
0
24,824
W
Cthulhu
LazkopatKalk
Cthulhu
6,871
508
441
1,026
8,953
4,615
280
1,804
6,954
18,362
0
L
Hachiman
Reflex908
Hachiman
7,740
3,405
0
3,052
8,248
2,907
729
4,241
4,007
0
34,859
L
Achilles
4,187
1,045
0
849
10,460
7,257
0
6,424
4,036
0
10,973
W
Baron Samedi
emin_40
Baron Samedi
9,346
324
2,875
1,593
3,790
1,489
927
557
3,158
27,001
0
L
3,367
720
222
1,726
9,278
3,699
142
5,617
3,661
17,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
21,538
113
Minions Killed
102
0
Camps Cleared
0
572,468
Distance Traveled
521,495
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,230
823
52
5
0
173,965
3
W
Cthulhu
7,656
766
22
2
0
210,678
3
L
Hachiman
7,900
790
65
7
0
179,196
1
L
Achilles
6,899
690
18
2
0
175,064
1
W
Baron Samedi
7,697
770
39
4
0
187,825
3
L
Hades
6,739
674
19
2
0
167,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role