Player Matchup

Xbalanque
Xbalanque
Danikillpro1957
Xbalanque
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 70L
1,461 Elo+
Solo
Ares
Ares
FlameShiny
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,317 Elo+
Solo
Cerberus
Cerberus
Pablogm00
Cerberus
Level 8
God Stats
1W - 2L
1,237 SR
Queue Stats
7W - 6L
1,488 Elo+
Solo
Neith
Neith
Veloxis_-l-
Neith
Level 17
God Stats
133W - 132L
1,499 SR
Queue Stats
495W - 506L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Vrachtaut078
Kukulkan
Level 29
God Stats
2W - 4L
1,364 SR
Queue Stats
7W - 20L
1,316 Elo+
Solo
Team Averages
Level 17
1,420 SR
1,407 Elo+

VS

Team Averages
Level 34
1,572 SR
1,563 Elo+
Guan Yu
Guan Yu
D1cko27
Guan Yu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
Goth_Chick28
Kukulkan
Level 18
God Stats
1W - 0L
1,621 SR
Queue Stats
17W - 20L
1,558 Elo+
Party 1
Ra
Ra
Jacoustic1
Ra
Level 87
God Stats
3W - 1L
1,635 SR
Queue Stats
31W - 29L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Setopants
Ah Muzen Cab
Level 18
God Stats
4W - 2L
1,604 SR
Queue Stats
12W - 6L
1,577 Elo+
Solo
Neith
Neith
x_joe_rowe_x
Neith
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
10W - 11L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Danikillpro1957
Xbalanque
17
0 / 7 / 5
10,760
828
10,359
19,329
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 16 / 5
11,685
899
6,906
35,771
34,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Pablogm00
Cerberus
17
2 / 4 / 5
12,126
933
12,313
33,187
42,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 5
11,667
897
14,274
17,436
7,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Vrachtaut078
Kukulkan
17
3 / 6 / 4
11,449
881
18,789
17,800
6,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D1cko27
Guan Yu
19
8 / 3 / 16
13,059
1,005
18,425
22,928
27,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Goth_Chick28
Kukulkan
20
19 / 0 / 14
15,570
1,198
47,137
7,074
3,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 23
12,562
966
23,062
14,176
8,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
Setopants
Ah Muzen Cab
20
3 / 2 / 22
12,395
953
18,042
11,334
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 14
11,812
909
10,430
10,057
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
9
Kills
37
37
Deaths
9
24
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
D1cko27
Guan Yu
8
3
16
5.33
L
Xbalanque
Danikillpro1957
Xbalanque
0
7
5
0.36
L
1
16
5
0.22
W
Kukulkan
Goth_Chick28
Kukulkan
19
0
14
26
W
3
1
23
14.5
L
Cerberus
Pablogm00
Cerberus
2
4
5
1.13
W
Ah Muzen Cab
Setopants
Ah Muzen Cab
3
2
22
7
L
3
4
5
1.38
L
Kukulkan
Vrachtaut078
Kukulkan
3
6
4
0.83
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,641
Damage
117,096
123,523
Taken
65,569
99,216
Mitigated
48,703
10,920
Healing
23,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
D1cko27
Guan Yu
18,425
3,026
2,454
5,903
22,928
27,392
0
12,723
10,205
411
26,115
L
Xbalanque
Danikillpro1957
Xbalanque
10,359
3,698
0
1,754
19,329
7,715
0
10,279
8,900
0
36,278
L
6,906
1,372
0
908
35,771
34,899
0
20,770
14,801
22,738
0
W
Kukulkan
Goth_Chick28
Kukulkan
47,137
6,151
0
1,280
7,074
3,287
0
5,379
1,695
76,346
0
W
23,062
2,622
4,126
5,996
14,176
8,506
0
8,293
5,883
56,347
0
L
Cerberus
Pablogm00
Cerberus
12,313
1,092
0
6,007
33,187
42,567
0
18,530
14,307
33,168
0
W
Ah Muzen Cab
Setopants
Ah Muzen Cab
18,042
8,645
0
2,250
11,334
5,041
0
5,091
6,243
0
42,796
L
14,274
6,903
0
1,801
17,436
7,255
0
10,595
6,766
0
32,822
L
Kukulkan
Vrachtaut078
Kukulkan
18,789
1,784
0
450
17,800
6,780
0
10,394
7,281
48,063
0
W
10,430
7,534
0
1,617
10,057
4,477
0
6,522
3,535
0
16,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
65,398
238
Minions Killed
256
4
Camps Cleared
3
1,133,585
Distance Traveled
1,135,428
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,059
1,005
9
1
0
256,018
0
L
Xbalanque
10,760
828
53
4
2
217,753
2
L
Ares
11,685
899
27
2
1
210,924
0
W
Kukulkan
15,570
1,198
82
6
1
232,059
0
W
Ra
12,562
966
91
7
1
253,627
0
L
Cerberus
12,126
933
52
4
0
259,285
1
W
Ah Muzen Cab
12,395
953
57
4
1
221,916
0
L
Neith
11,667
897
36
3
1
229,321
0
L
Kukulkan
11,449
881
70
5
0
216,302
0
W
Neith
11,812
909
17
1
0
171,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role