Player Matchup

Chiron
Chiron
DerOlleJenkins
Chiron
Level 18
God Stats
3W - 4L
1,394 SR
Queue Stats
87W - 66L
1,537 Elo+
Solo
Thanatos
Thanatos
RiasIsMyWaifuDxD
Thanatos
Level 29
God Stats
9W - 6L
1,649 SR
Queue Stats
276W - 260L
1,572 Elo+
Solo
Hades
Hades
Жопорвачка
Hades
Level 26
God Stats
12W - 16L
1,500 SR
Queue Stats
108W - 127L
1,500 Elo+
Solo
Yemoja
Yemoja
Меладзе
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 1
Thoth
Thoth
Михайлов
Thoth
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,655 Elo+
Party 1
Team Averages
Level 15
1,509 SR
1,584 Elo+

VS

Team Averages
Level 25
1,540 SR
1,495 Elo+
Merlin
Merlin
Elcatalan
Merlin
Level 28
God Stats
3W - 7L
1,421 SR
Queue Stats
55W - 51L
1,519 Elo+
Party 2
Awilix
Awilix
Jaimo
Awilix
Level 29
God Stats
6W - 4L
1,778 SR
Queue Stats
96W - 132L
1,432 Elo+
Solo
Chaac
Chaac
Varensar
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,533 Elo+
Party 2
Artemis
Artemis
Viridian99
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,532 Elo+
Solo
Cthulhu
Cthulhu
xN7co
Cthulhu
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 150L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
6,535
654
8,389
8,051
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 3 / 5
6,538
654
4,882
7,613
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 1 / 3
7,260
726
6,824
8,386
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 1
5,486
549
1,051
4,274
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 2
4,522
452
1,631
5,082
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elcatalan
Merlin
9
4 / 2 / 2
5,706
571
5,355
4,816
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Jaimo
Awilix
10
5 / 4 / 1
6,407
641
5,574
7,944
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Varensar
Chaac
9
0 / 4 / 1
4,871
487
2,945
8,898
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Viridian99
Artemis
9
1 / 4 / 1
5,093
509
3,176
8,039
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
xN7co
Cthulhu
9
1 / 2 / 1
5,605
561
3,816
6,351
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
16
Kills
11
12
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
Merlin
Elcatalan
Merlin
4
2
2
2.5
L
Awilix
Jaimo
Awilix
5
4
1
1.38
W
5
3
5
2.5
L
Chaac
Varensar
Chaac
0
4
1
0.13
L
Artemis
Viridian99
Artemis
1
4
1
0.38
L
Cthulhu
xN7co
Cthulhu
1
2
1
0.75
W
4
1
3
5.5
W
1
2
1
0.75
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
20,866
33,406
Taken
36,048
11,033
Mitigated
13,154
16,896
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,389
4,231
0
3,907
8,051
2,359
0
3,036
4,958
0
38,330
L
Merlin
Elcatalan
Merlin
5,355
205
0
1,304
4,816
1,468
0
2,159
2,657
20,492
0
L
Awilix
Jaimo
Awilix
5,574
2,684
0
3,084
7,944
2,035
0
1,725
6,219
0
28,288
W
4,882
1,722
0
5,642
7,613
2,414
0
768
6,813
0
26,138
L
Chaac
Varensar
Chaac
2,945
805
0
3,961
8,898
4,515
0
5,622
3,276
0
21,529
L
Artemis
Viridian99
Artemis
3,176
1,788
0
3,070
8,039
1,954
44
0
8,039
0
20,396
L
Cthulhu
xN7co
Cthulhu
3,816
209
78
1,949
6,351
3,182
204
0
6,351
19,906
0
W
6,824
1,482
22
5,658
8,386
3,388
150
0
8,111
42,617
0
W
1,051
189
813
854
4,274
1,606
450
2,015
1,959
10,351
0
W
1,631
221
0
0
5,082
1,266
434
2,641
2,119
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
27,682
281
Minions Killed
216
0
Camps Cleared
0
841,006
Distance Traveled
822,679
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,535
654
75
8
0
169,835
3
L
Merlin
5,706
571
52
5
0
177,328
2
L
Awilix
6,407
641
54
5
0
187,439
0
W
Thanatos
6,538
654
59
6
0
192,831
0
L
Chaac
4,871
487
41
4
0
139,038
0
L
Artemis
5,093
509
40
4
0
151,814
2
L
Cthulhu
5,605
561
29
3
0
167,060
3
W
Hades
7,260
726
106
11
0
173,919
0
W
Yemoja
5,486
549
21
2
0
137,220
2
W
Thoth
4,522
452
20
2
0
167,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role