Player Matchup

Jormungandr
Jormungandr
Bralx
Jormungandr
Level 25
God Stats
11W - 10L
1,500 SR
Queue Stats
872W - 864L
1,488 Elo+
Solo
Apollo
Apollo
MariusGvr
Apollo
Level 24
God Stats
1W - 1L
1,193 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo
Cthulhu
Cthulhu
RobinLilyHood
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,530 Elo+
Party 1
Janus
Janus
Rokkas
Janus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 99L
1,604 Elo+
Party 1
Persephone
Persephone
StillFooling
Persephone
Level 28
God Stats
1W - 0L
1,728 SR
Queue Stats
15W - 4L
1,768 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,574 Elo+

VS

Team Averages
Level 57
1,617 SR
1,624 Elo+
Arachne
Arachne
Animmo
Arachne
Level 109
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 9L
1,759 Elo+
Party 2
Osiris
Osiris
CarpathianKiller
Osiris
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,537 Elo+
Solo
Ne Zha
Ne Zha
Joma381
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,759 Elo+
Party 2
Da Ji
Da Ji
TolikVinogradov
Da Ji
Level 121
God Stats
3W - 2L
1,849 SR
Queue Stats
137W - 113L
1,604 Elo+
Solo
Scylla
Scylla
koldebaran
Scylla
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 259L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bralx
Jormungandr
19
3 / 2 / 16
11,250
865
7,329
15,415
16,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
MariusGvr
Apollo
17
5 / 3 / 9
10,595
815
9,668
12,186
6,404
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
18
9 / 2 / 10
10,935
841
8,942
17,811
22,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Rokkas
Janus
17
5 / 3 / 9
10,385
799
8,303
7,873
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
StillFooling
Persephone
19
8 / 2 / 13
11,669
898
17,020
8,558
5,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Animmo
Arachne
16
2 / 6 / 9
8,775
675
5,255
12,071
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 6 / 5
7,987
614
2,858
9,630
5,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ne Zha
Joma381
Ne Zha
17
2 / 7 / 5
8,821
679
9,553
11,730
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 5
10,094
776
8,108
11,961
5,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
koldebaran
Scylla
16
3 / 6 / 5
9,641
742
15,933
11,512
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
30
Kills
12
12
Deaths
30
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
Animmo
Arachne
2
6
9
1.08
W
Jormungandr
Bralx
Jormungandr
3
2
16
5.5
L
0
6
5
0.42
L
Ne Zha
Joma381
Ne Zha
2
7
5
0.64
W
Apollo
MariusGvr
Apollo
5
3
9
3.17
W
Cthulhu
9
2
10
7
W
Janus
Rokkas
Janus
5
3
9
3.17
W
Persephone
StillFooling
Persephone
8
2
13
7.25
L
5
5
5
1.5
L
Scylla
koldebaran
Scylla
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
41,707
61,843
Taken
56,904
54,005
Mitigated
24,206
16,835
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Animmo
Arachne
5,255
3,857
290
1,709
12,071
4,352
0
9,020
2,889
0
8,583
W
Jormungandr
Bralx
Jormungandr
7,329
731
2,622
1,762
15,415
16,747
962
3,212
12,068
23,444
0
L
2,858
644
0
0
9,630
5,403
0
6,587
2,983
0
7,726
L
Ne Zha
Joma381
Ne Zha
9,553
1,180
659
1,010
11,730
4,761
0
8,095
3,565
0
21,479
W
Apollo
MariusGvr
Apollo
9,668
5,701
1,096
1,334
12,186
6,404
2,351
3,134
8,848
0
26,099
W
Cthulhu
8,942
162
3,454
2,947
17,811
22,135
547
5,158
12,318
22,213
0
W
Janus
Rokkas
Janus
8,303
438
554
1,147
7,873
3,354
1,282
1,068
6,767
29,424
0
W
Persephone
StillFooling
Persephone
17,020
1,236
1,000
919
8,558
5,365
1,647
2,565
5,907
35,265
0
L
8,108
896
637
2,441
11,961
5,278
0
6,936
4,948
0
18,258
L
Scylla
koldebaran
Scylla
15,933
394
1,449
2,838
11,512
4,412
0
10,457
925
37,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
45,318
191
Minions Killed
106
0
Camps Cleared
0
1,231,165
Distance Traveled
1,129,326
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,775
675
7
1
0
243,560
0
W
Jormungandr
11,250
865
34
3
0
273,537
0
L
Osiris
7,987
614
10
1
0
194,254
0
L
Ne Zha
8,821
679
26
2
0
231,796
0
W
Apollo
10,595
815
41
3
0
251,711
2
W
Cthulhu
10,935
841
26
2
0
222,219
0
W
Janus
10,385
799
51
4
0
228,397
0
W
Persephone
11,669
898
39
3
0
255,301
0
L
Da Ji
10,094
776
13
1
0
258,851
5
L
Scylla
9,641
742
50
4
0
200,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role