Player Matchup

Set
Set
Asukyoh
Set
Level 23
God Stats
17W - 3L
1,754 SR
Queue Stats
140W - 67L
1,703 Elo+
Party 1
Sobek
Sobek
Heimdall10
Sobek
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NoNoFx
King Arthur
Level 125
God Stats
2W - 4L
1,293 SR
Queue Stats
307W - 279L
1,520 Elo+
Party 1
Merlin
Merlin
Orphées
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
mikakira
Medusa
Level 154
God Stats
18W - 9L
1,682 SR
Queue Stats
108W - 112L
1,600 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,565 Elo+

VS

Team Averages
Level 54
1,492 SR
1,489 Elo+
Hun Batz
Hun Batz
lucasapote
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,589 Elo+
Party 2
Izanami
Izanami
matt414
Izanami
Level 37
God Stats
5W - 6L
1,738 SR
Queue Stats
13W - 13L
1,577 Elo+
Party 2
Guan Yu
Guan Yu
nutriasesina
Guan Yu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
pablodertxd
Yemoja
Level 58
God Stats
0W - 3L
1,283 SR
Queue Stats
7W - 11L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
pichula99
Kukulkan
Level 9
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 5L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
3 / 3 / 4
10,334
574
6,414
12,074
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
14
2 / 0 / 8
9,073
504
6,698
10,615
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
NoNoFx
King Arthur
15
5 / 2 / 2
9,625
535
15,545
12,215
10,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Orphées
Merlin
16
10 / 1 / 3
10,512
584
12,535
5,318
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
mikakira
Medusa
14
1 / 2 / 1
8,719
484
5,847
7,157
2,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
lucasapote
Hun Batz
14
7 / 5 / 0
8,701
483
10,769
15,970
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
matt414
Izanami
14
0 / 3 / 3
7,965
443
5,531
10,443
2,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
nutriasesina
Guan Yu
14
1 / 2 / 1
8,325
463
1,954
12,181
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
11
0 / 3 / 5
7,431
413
5,896
13,857
9,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
pichula99
Kukulkan
12
0 / 8 / 0
7,500
417
2,195
11,281
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
8
8
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
3
3
4
1.67
W
Sobek
2
0
8
6
W
King Arthur
NoNoFx
King Arthur
5
2
2
3
W
Merlin
Orphées
Merlin
10
1
3
11.5
L
Hun Batz
lucasapote
Hun Batz
7
5
0
1.4
L
Izanami
matt414
Izanami
0
3
3
0.5
W
Medusa
mikakira
Medusa
1
2
1
0.75
L
Guan Yu
nutriasesina
Guan Yu
1
2
1
0.75
L
Yemoja
0
3
5
0.83
L
Kukulkan
pichula99
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
26,345
47,379
Taken
63,732
29,325
Mitigated
29,994
14,899
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
6,414
2,771
0
5,239
12,074
5,318
186
2,169
9,800
0
73,782
W
Sobek
6,698
553
0
6,546
10,615
8,768
105
2,308
8,177
21,839
0
W
King Arthur
NoNoFx
King Arthur
15,545
909
0
408
12,215
10,880
205
1,477
10,590
8,572
55,566
W
Merlin
Orphées
Merlin
12,535
1,018
364
779
5,318
1,976
197
1,069
4,157
49,849
0
L
Hun Batz
lucasapote
Hun Batz
10,769
4,592
0
5,140
15,970
5,582
0
4,183
11,495
0
54,735
L
Izanami
matt414
Izanami
5,531
3,553
0
3,502
10,443
2,904
1,125
2,457
7,900
0
59,008
W
Medusa
mikakira
Medusa
5,847
1,653
0
1,563
7,157
2,383
3,175
816
6,341
0
55,464
L
Guan Yu
nutriasesina
Guan Yu
1,954
46
328
3,816
12,181
8,661
0
2,263
9,800
0
44,006
L
Yemoja
5,896
1,366
1,838
3,120
13,857
9,092
150
4,808
8,695
20,797
0
L
Kukulkan
pichula99
Kukulkan
2,195
152
0
111
11,281
3,755
192
6,711
4,146
32,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,263
Gold Earned
39,922
501
Minions Killed
403
0
Camps Cleared
0
1,687,375
Distance Traveled
1,666,354
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,334
574
138
8
0
359,869
1
W
Sobek
9,073
504
37
2
0
359,580
1
W
King Arthur
9,625
535
117
7
0
332,381
0
W
Merlin
10,512
584
102
6
0
347,179
2
L
Hun Batz
8,701
483
84
5
0
332,240
8
L
Izanami
7,965
443
108
6
0
278,331
0
W
Medusa
8,719
484
107
6
0
288,366
0
L
Guan Yu
8,325
463
102
6
0
420,093
2
L
Yemoja
7,431
413
24
1
0
328,566
5
L
Kukulkan
7,500
417
85
5
0
307,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role