Player Matchup

Ne Zha
Ne Zha
Lenwe1999
Ne Zha
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OrangenKing
Danzaburou
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Satzukii
Anubis
Level 5
God Stats
2W - 2L
1,593 SR
Queue Stats
13W - 5L
1,706 Elo+
Solo
Cthulhu
Cthulhu
ShinkiroEjji
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,612 Elo+
Party 1
Sobek
Sobek
thebatzel
Sobek
Level 24
God Stats
5W - 2L
1,777 SR
Queue Stats
123W - 87L
1,646 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,593 Elo+

VS

Team Averages
Level 28
1,555 SR
1,575 Elo+
Ganesha
Ganesha
AkaneGhost
Ganesha
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 40L
1,546 Elo+
Party 2
Artemis
Artemis
Gamorrian
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,598 Elo+
Solo
Awilix
Awilix
MeTTalz
Awilix
Level 29
God Stats
2W - 0L
1,774 SR
Queue Stats
70W - 81L
1,559 Elo+
Solo
Janus
Janus
TataLjubiGuzu
Janus
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 19L
1,671 Elo+
Party 2
Tyr
Tyr
iNeedPampers
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Lenwe1999
Ne Zha
10
2 / 5 / 0
6,334
487
4,730
10,616
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
OrangenKing
Danzaburou
11
2 / 4 / 1
6,697
515
5,614
9,487
2,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Satzukii
Anubis
12
1 / 6 / 2
6,955
535
5,163
9,310
4,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ShinkiroEjji
Cthulhu
10
1 / 3 / 2
6,697
515
6,333
12,988
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
thebatzel
Sobek
11
0 / 3 / 0
5,612
432
4,082
10,556
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkaneGhost
Ganesha
11
0 / 2 / 9
6,856
527
4,722
10,709
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Gamorrian
Artemis
14
6 / 1 / 1
8,085
622
10,861
8,653
2,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
MeTTalz
Awilix
13
7 / 1 / 3
7,849
604
5,760
7,480
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 9
7,722
594
6,471
6,541
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 1
8,898
684
9,555
11,897
6,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
21
21
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AkaneGhost
Ganesha
0
2
9
2.25
W
Artemis
Gamorrian
Artemis
6
1
1
6.5
L
Ne Zha
Lenwe1999
Ne Zha
2
5
0
0.4
W
Awilix
MeTTalz
Awilix
7
1
3
8.5
L
Danzaburou
OrangenKing
Danzaburou
2
4
1
0.63
L
Anubis
Satzukii
Anubis
1
6
2
0.33
L
Cthulhu
ShinkiroEjji
Cthulhu
1
3
2
0.67
W
2
2
9
3.25
W
6
0
1
6.5
L
Sobek
thebatzel
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
37,369
52,957
Taken
45,280
24,848
Mitigated
17,846
17,562
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AkaneGhost
Ganesha
4,722
512
0
3,521
10,709
4,491
0
2,752
7,957
29,014
0
W
Artemis
Gamorrian
Artemis
10,861
5,875
0
4,304
8,653
2,999
386
3,673
4,980
0
49,688
L
Ne Zha
Lenwe1999
Ne Zha
4,730
2,069
0
3,559
10,616
3,786
0
1,451
9,057
0
33,994
W
Awilix
MeTTalz
Awilix
5,760
2,592
0
0
7,480
2,146
0
2,737
4,718
0
35,950
L
Danzaburou
OrangenKing
Danzaburou
5,614
2,275
0
3,428
9,487
2,647
588
2,383
7,064
0
36,555
L
Anubis
Satzukii
Anubis
5,163
271
0
3,041
9,310
4,629
0
4,011
4,959
43,654
0
L
Cthulhu
ShinkiroEjji
Cthulhu
6,333
514
0
2,879
12,988
6,696
231
1,835
11,153
23,311
0
W
6,471
509
0
1,716
6,541
1,661
0
2,672
3,869
45,663
0
W
9,555
1,139
0
6,867
11,897
6,549
216
3,244
8,178
0
63,454
L
Sobek
thebatzel
Sobek
4,082
692
0
4,655
10,556
7,090
0
981
9,531
23,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
39,410
305
Minions Killed
443
0
Camps Cleared
0
1,240,088
Distance Traveled
1,357,883
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,856
527
22
2
0
252,972
9
W
Artemis
8,085
622
110
8
0
232,684
4
L
Ne Zha
6,334
487
66
5
0
257,293
8
W
Awilix
7,849
604
74
6
0
294,566
2
L
Danzaburou
6,697
515
69
5
0
220,270
1
L
Anubis
6,955
535
88
7
0
234,082
3
L
Cthulhu
6,697
515
38
3
0
280,776
7
W
Janus
7,722
594
96
7
0
278,293
7
W
Tyr
8,898
684
141
11
0
299,368
6
L
Sobek
5,612
432
44
3
0
247,667
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role