Player Matchup

Ganesha
Ganesha
BigRedMonkey071
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Killerladysm
Skadi
Level 7
God Stats
6W - 13L
1,532 SR
Queue Stats
7W - 14L
1,273 Elo+
Party 2
Sol
Sol
LadyDeath1989
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,818 Elo+
Party 2
Team Averages
Level 53
1,511 SR
1,530 Elo+

VS

Team Averages
Level 34
1,423 SR
1,478 Elo+
Vamana
Vamana
MR EGGNOG
Vamana
Level 78
God Stats
6W - 2L
1,544 SR
Queue Stats
206W - 169L
1,667 Elo+
Party 1
Osiris
Osiris
jim poythress
Osiris
Level 19
God Stats
5W - 1L
1,224 SR
Queue Stats
39W - 28L
1,634 Elo+
Party 1
Ra
Ra
leyjodamac
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,463
622
4,386
11,280
7,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 5 / 3
7,691
641
1,876
8,471
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 3 / 1
8,210
684
7,382
7,634
2,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MR EGGNOG
Vamana
13
6 / 0 / 4
9,081
757
11,817
10,226
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 0 / 5
8,921
743
9,002
8,178
4,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 4
7,075
590
981
7,093
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
10
10
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
1
5
3
0.5
L
4
3
1
1.5
W
Vamana
MR EGGNOG
Vamana
6
0
4
8
W
4
0
5
6.5
W
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,644
Damage
21,800
27,385
Taken
25,497
12,564
Mitigated
10,675
5,334
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,386
577
369
1,771
11,280
7,389
264
382
10,898
21,915
0
L
1,876
637
0
1,100
8,471
3,063
251
468
8,003
0
7,705
L
7,382
2,052
0
2,094
7,634
2,112
393
155
7,479
31,010
0
W
Vamana
MR EGGNOG
Vamana
11,817
7,127
0
3,801
10,226
4,349
0
4,465
5,761
0
48,774
W
9,002
3,662
0
4,239
8,178
4,124
42
4,302
3,876
0
47,859
W
981
208
14
1,006
7,093
2,202
83
3,225
3,868
8,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
25,077
91
Minions Killed
150
0
Camps Cleared
0
618,100
Distance Traveled
645,913
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,463
622
16
1
0
224,024
0
L
Skadi
7,691
641
11
1
0
177,186
3
L
Sol
8,210
684
64
5
0
216,890
1
W
Vamana
9,081
757
66
6
0
259,257
0
W
Osiris
8,921
743
75
6
0
249,215
1
W
Ra
7,075
590
9
1
0
137,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role