Player Matchup

Ra
Ra
Libenthor01
Ra
Level 18
God Stats
4W - 12L
1,339 SR
Queue Stats
8W - 18L
1,207 Elo+
Solo
Amaterasu
Amaterasu
MdeK
Amaterasu
Level 12
God Stats
1W - 2L
1,769 SR
Queue Stats
9W - 12L
1,528 Elo+
Party 2
Cerberus
Cerberus
Nuke380
Cerberus
Level 2
God Stats
1W - 3L
1,769 SR
Queue Stats
1W - 5L
1,638 Elo+
Party 2
Heimdallr
Heimdallr
TheRaizork
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 66L
1,253 Elo+
Party 1
Thor
Thor
farrukoevil96
Thor
Level 15
God Stats
5W - 22L
1,205 SR
Queue Stats
8W - 48L
1,166 Elo+
Party 1
Team Averages
Level 14
1,516 SR
1,358 Elo+

VS

Team Averages
Level 16
1,477 SR
1,382 Elo+
Loki
Loki
GrandAuberge
Loki
Level 6
God Stats
4W - 10L
1,195 SR
Queue Stats
12W - 24L
1,047 Elo+
Solo
Ra
Ra
Kikanai
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Lpibe14
Sun Wukong
Level 16
God Stats
3W - 4L
1,533 SR
Queue Stats
83W - 107L
1,267 Elo+
Solo
Guan Yu
Guan Yu
Oblomovisme
Guan Yu
Level 18
God Stats
2W - 0L
1,477 SR
Queue Stats
27W - 17L
1,596 Elo+
Solo
Kukulkan
Kukulkan
Teinimon
Kukulkan
Level 15
God Stats
23W - 16L
1,678 SR
Queue Stats
54W - 48L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 7
12,505
1,042
22,805
14,811
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MdeK
Amaterasu
18
4 / 6 / 8
12,352
1,029
16,269
23,465
19,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Nuke380
Cerberus
15
0 / 5 / 7
10,321
860
4,700
10,549
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
TheRaizork
Heimdallr
18
3 / 6 / 12
11,175
931
11,218
16,379
6,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 9 / 6
10,750
896
5,619
20,939
6,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 21
11,190
933
3,610
16,610
13,305
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 2 / 19
12,490
1,041
23,380
12,534
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Lpibe14
Sun Wukong
18
4 / 4 / 15
11,293
941
7,523
13,482
9,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Oblomovisme
Guan Yu
19
11 / 0 / 15
13,626
1,136
18,056
15,022
18,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Teinimon
Kukulkan
19
11 / 2 / 13
13,828
1,152
25,907
10,075
4,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
18
Kills
32
32
Deaths
18
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
0
10
21
1.05
W
6
2
19
7.75
L
9
6
7
2.08
W
Sun Wukong
Lpibe14
Sun Wukong
4
4
15
2.88
L
Amaterasu
MdeK
Amaterasu
4
6
8
1.33
L
Cerberus
Nuke380
Cerberus
0
5
7
0.7
W
Guan Yu
Oblomovisme
Guan Yu
11
0
15
18.5
W
Kukulkan
Teinimon
Kukulkan
11
2
13
8.75
L
Heimdallr
TheRaizork
Heimdallr
3
6
12
1.5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,611
Damage
78,476
86,143
Taken
67,723
45,896
Mitigated
49,242
14,048
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,610
2,050
0
0
16,610
13,305
0
6,899
9,618
0
18,234
W
23,380
2,278
1,875
473
12,534
4,505
0
6,522
5,937
59,405
0
L
22,805
3,524
1,562
2,901
14,811
5,498
0
7,109
7,577
42,593
0
W
Sun Wukong
Lpibe14
Sun Wukong
7,523
2,206
0
1,088
13,482
9,067
0
5,176
8,206
0
21,921
L
Amaterasu
MdeK
Amaterasu
16,269
7,957
0
5,642
23,465
19,290
0
14,355
8,928
0
38,209
L
Cerberus
Nuke380
Cerberus
4,700
320
0
1,753
10,549
7,419
0
5,534
4,990
13,760
0
W
Guan Yu
Oblomovisme
Guan Yu
18,056
1,789
3,410
4,369
15,022
18,302
0
4,711
9,980
0
22,396
W
Kukulkan
Teinimon
Kukulkan
25,907
4,252
0
600
10,075
4,063
0
4,197
5,853
56,909
0
L
Heimdallr
TheRaizork
Heimdallr
11,218
5,036
0
2,190
16,379
6,960
0
9,636
6,643
0
29,771
L
5,619
1,094
0
0
20,939
6,729
0
12,653
8,061
0
19,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
62,427
209
Minions Killed
245
6
Camps Cleared
6
948,595
Distance Traveled
1,120,797
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,190
933
41
3
1
119,064
0
W
Ra
12,490
1,041
88
7
2
227,421
0
L
Ra
12,505
1,042
54
5
1
196,517
0
W
Sun Wukong
11,293
941
28
2
0
211,128
0
L
Amaterasu
12,352
1,029
48
4
3
249,715
0
L
Cerberus
10,321
860
31
3
0
88,489
1
W
Guan Yu
13,626
1,136
17
1
1
330,752
0
W
Kukulkan
13,828
1,152
71
6
2
232,432
0
L
Heimdallr
11,175
931
43
4
0
221,660
0
L
Thor
10,750
896
33
3
2
192,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role