Player Matchup

Vamana
Vamana
Platinum II
IAMMrLuckklePto
Vamana
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum I
Traxxxxx
Rama
Platinum I
Level 159
God Stats
10W - 11L
1,621 SR
Queue Stats
41W - 35L
1,988 MMR
Solo
Geb
Geb
Platinum II
Ymirza
Geb
Platinum II
Level 148
God Stats
17W - 17L
1,690 SR
Queue Stats
204W - 192L
1,951 MMR
Solo
Chang'e
Chang'e
Gold II
moswal
Chang'e
Gold II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 113L
1,909 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
sLainy
Sun Wukong
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,562 SR
1,770 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,652 SR
1,732 MMR
Neith
Neith
Platinum IV
Donut4298
Neith
Platinum IV
Level 141
God Stats
2W - 1L
1,837 SR
Queue Stats
48W - 45L
1,886 MMR
Solo
Tyr
Tyr
Masters
Meerkat
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Yemoja
Yemoja
Diamond III
Metyankey
Yemoja
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Platinum II
MiracIeWhip
Nu Wa
Platinum II
Level 136
God Stats
3W - 4L
1,519 SR
Queue Stats
91W - 78L
1,888 MMR
Party 2
Camazotz
Camazotz
Platinum II
Pharone
Camazotz
Platinum II
Level 127
God Stats
21W - 10L
1,903 SR
Queue Stats
93W - 81L
1,888 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 9
10,196
566
6,667
14,776
13,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
17
4 / 1 / 4
10,893
605
10,001
13,012
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Ymirza
Geb
14
0 / 1 / 11
8,933
496
3,732
13,887
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
moswal
Chang'e
19
13 / 3 / 2
12,185
677
16,306
10,159
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
sLainy
Sun Wukong
17
4 / 1 / 7
10,325
574
7,396
11,895
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetPersephoneGuan YuScyllaDanzaburou

VS

Bans
JanusSkadiErlang ShenRaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donut4298
Neith
15
1 / 4 / 1
8,545
475
5,734
9,975
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
16
3 / 4 / 3
9,837
547
8,868
17,907
14,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
Metyankey
Yemoja
13
0 / 3 / 3
7,918
440
4,702
9,952
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 3
8,344
464
8,691
9,171
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Pharone
Camazotz
14
3 / 4 / 3
8,468
470
4,404
14,293
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
8
8
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Donut4298
Neith
1
4
1
0.38
W
0
2
9
2.25
L
Tyr
3
4
3
1.13
L
Yemoja
Metyankey
Yemoja
0
3
3
0.5
L
1
7
3
0.36
L
Camazotz
Pharone
Camazotz
3
4
3
1.13
W
Rama
4
1
4
6
W
Geb
Ymirza
Geb
0
1
11
5.5
W
Chang'e
moswal
Chang'e
13
3
2
4.67
W
Sun Wukong
sLainy
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
32,399
63,729
Taken
61,298
35,999
Mitigated
32,842
30,736
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Donut4298
Neith
5,734
1,869
0
1,423
9,975
3,484
0
913
9,062
0
63,687
W
6,667
2,740
0
4,951
14,776
13,412
89
1,487
13,135
71
68,556
L
Tyr
8,868
996
0
5,740
17,907
14,182
0
6,586
11,321
0
68,003
L
Yemoja
Metyankey
Yemoja
4,702
1,600
2,863
1,875
9,952
6,715
0
5,032
4,920
26,825
0
L
8,691
1,218
0
275
9,171
3,577
0
5,330
3,841
61,810
0
L
Camazotz
Pharone
Camazotz
4,404
770
0
6,679
14,293
4,884
0
2,248
12,045
0
48,476
W
Rama
10,001
7,788
0
5,549
13,012
4,609
1,421
2,750
10,198
0
87,047
W
Geb
Ymirza
Geb
3,732
39
0
2,651
13,887
8,386
254
3,798
9,849
14,747
0
W
Chang'e
moswal
Chang'e
16,306
1,524
6,424
5,731
10,159
3,462
660
2,837
7,086
93,226
0
W
Sun Wukong
sLainy
Sun Wukong
7,396
2,164
0
5,430
11,895
6,130
0
1,681
10,068
0
84,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,532
Gold Earned
43,112
628
Minions Killed
491
0
Camps Cleared
0
1,852,575
Distance Traveled
1,716,308
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,545
475
113
6
0
305,201
7
W
Vamana
10,196
566
128
7
0
395,019
4
L
Tyr
9,837
547
150
8
0
387,458
3
L
Yemoja
7,918
440
38
2
0
320,866
4
L
Nu Wa
8,344
464
105
6
0
324,106
6
L
Camazotz
8,468
470
85
5
0
378,677
7
W
Rama
10,893
605
174
10
0
319,482
5
W
Geb
8,933
496
6
0
0
373,801
9
W
Chang'e
12,185
677
179
10
0
356,123
2
W
Sun Wukong
10,325
574
141
8
0
408,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role