Player Matchup

Ares
Ares
FjordStone
Ares
Level 7
God Stats
2W - 3L
1,851 SR
Queue Stats
12W - 13L
1,553 Elo+
Party 1
Chaac
Chaac
Peludomart
Chaac
Level 58
God Stats
34W - 30L
1,589 SR
Queue Stats
432W - 479L
1,315 Elo+
Party 1
Ah Puch
Ah Puch
QualityLagerBeer
Ah Puch
Level 49
God Stats
16W - 22L
1,304 SR
Queue Stats
343W - 420L
1,280 Elo+
Party 1
Cupid
Cupid
daveperquin
Cupid
Level 24
God Stats
0W - 3L
1,325 SR
Queue Stats
194W - 194L
1,379 Elo+
Party 3
Thor
Thor
lazyman13
Thor
Level 89
God Stats
3W - 6L
1,344 SR
Queue Stats
145W - 148L
1,382 Elo+
Party 3
Team Averages
Level 45
1,483 SR
1,382 Elo+

VS

Team Averages
Level 73
1,348 SR
1,401 Elo+
Hercules
Hercules
Crusher102030
Hercules
Level 133
God Stats
6W - 6L
1,631 SR
Queue Stats
161W - 136L
1,599 Elo+
Solo
Ares
Ares
RSkinnerrr
Ares
Level 27
God Stats
5W - 11L
1,162 SR
Queue Stats
205W - 275L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
dincurry
Kukulkan
Level 87
God Stats
87W - 80L
1,098 SR
Queue Stats
562W - 569L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
leglover
Heimdallr
Level 92
God Stats
12W - 21L
1,550 SR
Queue Stats
448W - 455L
1,397 Elo+
Party 2
Thanatos
Thanatos
wefjih
Thanatos
Level 27
God Stats
63W - 73L
1,299 SR
Queue Stats
253W - 293L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,681
413
5,065
20,840
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
15
0 / 4 / 0
9,019
429
9,513
18,529
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 8 / 2
9,215
439
11,896
12,994
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 3
8,292
395
4,372
12,615
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
16
8 / 6 / 0
10,507
500
5,965
16,698
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crusher102030
Hercules
17
4 / 0 / 1
10,793
514
14,830
18,062
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

16
2 / 0 / 18
9,690
461
6,658
11,598
10,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
dincurry
Kukulkan
18
8 / 1 / 5
11,540
550
15,377
8,043
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
leglover
Heimdallr
17
11 / 5 / 6
11,455
545
19,564
13,784
5,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
wefjih
Thanatos
17
6 / 4 / 2
10,482
499
5,394
14,103
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
10
Kills
31
31
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Crusher102030
Hercules
4
0
1
4.5
L
1
6
4
0.5
L
Chaac
0
4
0
0
L
0
8
2
0.13
W
2
0
18
11
L
1
7
3
0.36
W
Kukulkan
dincurry
Kukulkan
8
1
5
10.5
L
Thor
8
6
0
1.33
W
Heimdallr
leglover
Heimdallr
11
5
6
2.8
W
Thanatos
wefjih
Thanatos
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
61,823
81,676
Taken
65,590
48,120
Mitigated
40,587
20,221
Healing
27,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Crusher102030
Hercules
14,830
8,308
0
8,966
18,062
16,120
1,842
279
16,933
0
69,877
L
5,065
371
231
2,929
20,840
16,467
199
6,048
14,792
22,664
0
L
Chaac
9,513
2,862
0
8,907
18,529
15,650
220
0
17,868
67
54,587
L
11,896
380
0
1,714
12,994
5,197
0
5,460
7,531
70,005
0
W
6,658
460
748
772
11,598
10,270
70
4,000
7,598
13,886
0
L
4,372
2,048
261
2,247
12,615
4,324
444
3,345
9,262
0
39,771
W
Kukulkan
dincurry
Kukulkan
15,377
1,757
0
1,449
8,043
3,338
1,830
4,312
3,731
88,238
0
L
Thor
5,965
823
0
3,932
16,698
6,482
0
7,182
9,466
0
49,933
W
Heimdallr
leglover
Heimdallr
19,564
9,580
0
3,367
13,784
5,491
101
4,476
9,308
0
77,877
W
Thanatos
wefjih
Thanatos
5,394
1,180
0
11,943
14,103
5,368
0
3,961
10,117
0
59,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,714
Gold Earned
53,960
420
Minions Killed
520
0
Camps Cleared
0
1,976,218
Distance Traveled
1,969,826
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,793
514
114
5
0
352,065
0
L
Ares
8,681
413
20
1
0
401,330
7
L
Chaac
9,019
429
115
5
0
375,993
5
L
Ah Puch
9,215
439
121
6
0
414,934
5
W
Ares
9,690
461
12
1
0
434,036
2
L
Cupid
8,292
395
81
4
0
406,476
0
W
Kukulkan
11,540
550
170
8
0
401,819
8
L
Thor
10,507
500
83
4
0
377,485
4
W
Heimdallr
11,455
545
122
6
0
365,531
0
W
Thanatos
10,482
499
102
5
0
416,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role