Player Matchup

Da Ji
Da Ji
Evbralka
Da Ji
Level 31
God Stats
7W - 11L
1,500 SR
Queue Stats
45W - 54L
1,573 Elo+
Party 1
Merlin
Merlin
King of fire168
Merlin
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,208 Elo+
Party 1
Jormungandr
Jormungandr
SirCommunist
Jormungandr
Level 7
God Stats
3W - 6L
1,087 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 1
Apollo
Apollo
XxKatatalBrxX
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,297 Elo+
Solo
Loki
Loki
raziel2503killua
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,381 Elo+

VS

Team Averages
Level 23
1,449 SR
1,317 Elo+
Amaterasu
Amaterasu
KayLivia1214
Amaterasu
Level 28
God Stats
23W - 37L
1,416 SR
Queue Stats
366W - 444L
1,403 Elo+
Solo
Persephone
Persephone
Lion Queen4090
Persephone
Level 28
God Stats
5W - 8L
1,380 SR
Queue Stats
174W - 220L
1,299 Elo+
Solo
Artio
Artio
ThristMePlz
Artio
Level 25
God Stats
2W - 3L
1,351 SR
Queue Stats
95W - 113L
1,335 Elo+
Solo
Kukulkan
Kukulkan
figocristian
Kukulkan
Level 17
God Stats
9W - 7L
1,597 SR
Queue Stats
28W - 46L
1,344 Elo+
Solo
Anubis
Anubis
jaypanda13
Anubis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 108L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Evbralka
Da Ji
20
14 / 0 / 9
19,024
951
37,372
22,929
11,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 15
17,233
862
25,668
15,423
9,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SirCommunist
Jormungandr
20
12 / 4 / 18
20,069
1,003
52,187
37,596
55,481
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 2 / 3
15,012
751
4,760
4,519
1,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
0 / 3 / 4
16,376
819
1,694
11,685
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KayLivia1214
Amaterasu
20
6 / 7 / 3
16,397
820
21,070
32,241
31,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Persephone
Lion Queen4090
Persephone
20
0 / 3 / 4
16,211
811
11,135
21,493
8,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 8 / 3
16,087
804
18,298
36,045
40,970
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
figocristian
Kukulkan
20
1 / 2 / 5
15,665
783
22,645
15,576
13,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
jaypanda13
Anubis
20
1 / 12 / 6
15,192
760
5,692
24,775
12,277

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
32
Kills
11
12
Deaths
32
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Evbralka
Da Ji
14
0
9
18.5
L
Amaterasu
KayLivia1214
Amaterasu
6
7
3
1.07
W
3
3
15
3.5
L
Persephone
Lion Queen4090
Persephone
0
3
4
0.67
W
Jormungandr
SirCommunist
Jormungandr
12
4
18
5.25
L
3
8
3
0.56
W
3
2
3
2.25
L
Kukulkan
figocristian
Kukulkan
1
2
5
1.75
L
Anubis
jaypanda13
Anubis
1
12
6
0.33
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,681
Damage
78,840
92,152
Taken
130,130
83,830
Mitigated
106,608
3,889
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Evbralka
Da Ji
37,372
7,409
0
1,909
22,929
11,535
0
13,226
9,478
0
50,822
L
Amaterasu
KayLivia1214
Amaterasu
21,070
11,755
705
6,349
32,241
31,438
0
15,670
16,446
0
34,354
W
25,668
1,265
0
0
15,423
9,385
0
11,474
3,849
64,955
0
L
Persephone
Lion Queen4090
Persephone
11,135
1,850
192
854
21,493
8,136
0
13,404
7,962
59,338
0
W
Jormungandr
SirCommunist
Jormungandr
52,187
9,340
0
671
37,596
55,481
0
25,883
11,156
95,421
0
L
18,298
1,543
1,500
5,367
36,045
40,970
0
23,904
11,891
48,169
0
W
4,760
2,042
0
0
4,519
1,410
0
2,249
2,220
0
7,383
L
Kukulkan
figocristian
Kukulkan
22,645
2,621
0
0
15,576
13,787
0
8,769
6,682
66,014
0
L
Anubis
jaypanda13
Anubis
5,692
1,105
0
0
24,775
12,277
0
15,308
9,292
11,862
0
W
1,694
155
0
1,309
11,685
6,019
0
4,938
6,722
0
30,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,714
Gold Earned
79,552
306
Minions Killed
352
4
Camps Cleared
3
1,422,630
Distance Traveled
1,732,986
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,024
951
31
2
1
388,936
2
L
Amaterasu
16,397
820
21
1
1
389,667
2
W
Merlin
17,233
862
117
6
0
314,917
0
L
Persephone
16,211
811
151
8
0
367,189
0
W
Jormungandr
20,069
1,003
93
5
1
362,525
0
L
Artio
16,087
804
53
3
0
374,222
0
W
Apollo
15,012
751
8
0
1
104,304
0
L
Kukulkan
15,665
783
115
6
1
350,904
3
L
Anubis
15,192
760
12
1
1
251,004
0
W
Loki
16,376
819
57
3
1
251,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role