Player Matchup

Sobek
Sobek
BitOFury
Sobek
Level 146
God Stats
4W - 0L
1,831 SR
Queue Stats
133W - 146L
1,567 Elo+
Solo
Xbalanque
Xbalanque
BlackMarrow
Xbalanque
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 258L
1,540 Elo+
Solo
Odin
Odin
KoreEurion
Odin
Level 137
God Stats
3W - 2L
1,479 SR
Queue Stats
169W - 173L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
Roberto_02_05_01
Tsukuyomi
Level 75
God Stats
2W - 3L
1,422 SR
Queue Stats
294W - 295L
1,469 Elo+
Solo
Danzaburou
Danzaburou
rrsnova
Danzaburou
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
151W - 154L
1,553 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,547 Elo+

VS

Team Averages
Level 134
1,500 SR
1,532 Elo+
Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlvinLorus
Ganesha
Level 143
God Stats
3W - 6L
1,500 SR
Queue Stats
256W - 274L
1,502 Elo+
Solo
Freya
Freya
Lukisset
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,640 Elo+
Solo
Merlin
Merlin
MercilessPanda
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ZeroAccess
King Arthur
Level 128
God Stats
6W - 15L
1,500 SR
Queue Stats
745W - 784L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BitOFury
Sobek
16
4 / 4 / 16
9,884
760
11,758
20,790
24,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
BlackMarrow
Xbalanque
18
10 / 6 / 12
11,415
878
13,896
13,273
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 6 / 15
11,849
911
13,055
19,119
20,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
16
3 / 7 / 16
9,778
752
11,125
12,091
8,916
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
rrsnova
Danzaburou
19
4 / 2 / 19
11,645
896
17,121
15,274
7,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 7 / 8
11,365
874
11,093
11,585
5,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
AlvinLorus
Ganesha
15
1 / 6 / 18
9,933
764
8,981
20,275
26,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
Lukisset
Freya
16
6 / 4 / 11
9,953
766
8,388
13,423
6,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 6 / 10
10,609
816
14,105
12,714
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ZeroAccess
King Arthur
17
4 / 6 / 9
9,955
766
18,665
17,661
18,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
80
29
Kills
24
25
Deaths
29
78
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
7
7
8
1.57
L
Ganesha
AlvinLorus
Ganesha
1
6
18
1.67
W
Sobek
BitOFury
Sobek
4
4
16
3
W
Xbalanque
BlackMarrow
Xbalanque
10
6
12
2.67
W
8
6
15
2.58
L
Freya
Lukisset
Freya
6
4
11
2.88
L
6
6
10
1.83
W
Tsukuyomi
3
7
16
1.57
L
King Arthur
ZeroAccess
King Arthur
4
6
9
1.42
W
Danzaburou
rrsnova
Danzaburou
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,955
Damage
61,232
80,547
Taken
75,658
65,961
Mitigated
63,474
32,079
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,093
821
900
984
11,585
5,404
235
2,566
9,019
27,904
0
L
Ganesha
AlvinLorus
Ganesha
8,981
364
1,970
2,268
20,275
26,872
72
2,512
17,763
19,174
0
W
Sobek
BitOFury
Sobek
11,758
716
2,365
8,132
20,790
24,160
94
8,710
11,846
21,770
0
W
Xbalanque
BlackMarrow
Xbalanque
13,896
6,322
2,315
2,437
13,273
5,705
2,284
7,103
6,046
0
30,893
W
13,055
2,808
987
3,607
19,119
20,101
541
10,549
8,280
1,684
25,900
L
Freya
Lukisset
Freya
8,388
3,197
1,044
3,525
13,423
6,980
682
2,631
10,792
16,877
0
L
14,105
1,784
1,780
1,942
12,714
5,828
284
2,865
9,849
26,245
0
W
Tsukuyomi
11,125
2,781
1,134
556
12,091
8,916
701
6,422
5,475
0
17,314
L
King Arthur
ZeroAccess
King Arthur
18,665
2,379
1,887
1,803
17,661
18,390
368
2,141
15,520
0
28,378
W
Danzaburou
rrsnova
Danzaburou
17,121
7,856
2,804
7,742
15,274
7,079
2,013
8,818
6,333
0
36,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
51,815
136
Minions Killed
133
0
Camps Cleared
0
1,136,654
Distance Traveled
1,101,437
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,365
874
40
3
0
234,890
0
L
Ganesha
9,933
764
2
0
0
219,377
0
W
Sobek
9,884
760
10
1
0
230,683
0
W
Xbalanque
11,415
878
27
2
0
208,509
3
W
Odin
11,849
911
34
3
0
218,253
0
L
Freya
9,953
766
20
2
0
214,467
1
L
Merlin
10,609
816
43
3
0
201,988
1
W
Tsukuyomi
9,778
752
12
1
0
237,648
4
L
King Arthur
9,955
766
28
2
0
230,715
1
W
Danzaburou
11,645
896
53
4
0
241,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role