Player Matchup

Athena
Athena
CaittyB
Athena
Level 62
God Stats
2W - 2L
1,664 SR
Queue Stats
12W - 16L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
Konnorr89
Baron Samedi
Level 107
God Stats
17W - 16L
1,430 SR
Queue Stats
360W - 368L
1,484 Elo+
Party 1
Tyr
Tyr
MASAFE
Tyr
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Chernobog
Chernobog
Sanguijuela90
Chernobog
Level 29
God Stats
1W - 0L
2,076 SR
Queue Stats
12W - 7L
1,580 Elo+
Party 1
Merlin
Merlin
frudim
Merlin
Level 155
God Stats
20W - 20L
1,483 SR
Queue Stats
356W - 364L
1,452 Elo+
Party 1
Team Averages
Level 76
1,673 SR
1,485 Elo+

VS

Team Averages
Level 55
1,636 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bluddystumpp
Ah Muzen Cab
Level 29
God Stats
7W - 8L
1,389 SR
Queue Stats
48W - 42L
1,454 Elo+
Party 2
Achilles
Achilles
DarkAngel1228
Achilles
Level 75
God Stats
1W - 1L
1,838 SR
Queue Stats
34W - 37L
1,579 Elo+
Solo
Discordia
Discordia
DoctorGlock
Discordia
Level 86
God Stats
38W - 31L
1,540 SR
Queue Stats
80W - 83L
1,425 Elo+
Party 2
Cerberus
Cerberus
ErraticMeatball
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
GunnerCraz
Medusa
Level 25
God Stats
6W - 5L
1,911 SR
Queue Stats
41W - 32L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CaittyB
Athena
16
0 / 8 / 13
11,546
679
5,014
22,532
23,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Konnorr89
Baron Samedi
19
3 / 2 / 13
12,638
743
9,704
12,497
7,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
MASAFE
Tyr
20
5 / 5 / 15
13,889
817
15,632
28,151
30,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Sanguijuela90
Chernobog
20
14 / 0 / 12
17,319
1,019
29,930
15,068
9,412
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
frudim
Merlin
19
7 / 2 / 15
14,071
828
23,442
15,648
7,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bluddystumpp
Ah Muzen Cab
17
2 / 6 / 4
11,055
650
9,049
13,785
6,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
DarkAngel1228
Achilles
18
4 / 3 / 5
11,418
672
10,358
17,336
23,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
DoctorGlock
Discordia
17
2 / 7 / 7
11,252
662
18,507
14,588
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
18
5 / 6 / 7
13,063
768
13,691
32,054
45,720
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
GunnerCraz
Medusa
19
2 / 7 / 10
12,349
726
22,714
20,015
10,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
29
Kills
15
17
Deaths
29
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bluddystumpp
Ah Muzen Cab
2
6
4
0.67
W
Athena
CaittyB
Athena
0
8
13
0.81
L
Achilles
DarkAngel1228
Achilles
4
3
5
2.17
L
Discordia
DoctorGlock
Discordia
2
7
7
0.79
L
Cerberus
5
6
7
1.42
L
Medusa
GunnerCraz
Medusa
2
7
10
1
W
Baron Samedi
Konnorr89
Baron Samedi
3
2
13
4.75
W
Tyr
MASAFE
Tyr
5
5
15
2.5
W
Chernobog
Sanguijuela90
Chernobog
14
0
12
20
W
Merlin
frudim
Merlin
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,722
Damage
74,319
93,896
Taken
97,778
77,870
Mitigated
93,536
31,078
Healing
27,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bluddystumpp
Ah Muzen Cab
9,049
3,937
1,238
3,727
13,785
6,859
423
5,680
7,833
0
33,678
W
Athena
CaittyB
Athena
5,014
2,108
388
1,838
22,532
23,290
483
8,058
14,022
16,512
0
L
Achilles
DarkAngel1228
Achilles
10,358
3,919
0
1,793
17,336
23,767
325
7,773
8,938
0
25,005
L
Discordia
DoctorGlock
Discordia
18,507
1,357
768
3,003
14,588
6,625
503
4,774
9,524
43,825
0
L
Cerberus
13,691
1,238
0
10,688
32,054
45,720
0
10,441
20,484
39,397
0
L
Medusa
GunnerCraz
Medusa
22,714
13,242
0
6,459
20,015
10,565
1,283
7,388
12,003
0
73,529
W
Baron Samedi
Konnorr89
Baron Samedi
9,704
558
2,356
4,344
12,497
7,756
1,024
6,602
5,462
40,068
0
W
Tyr
MASAFE
Tyr
15,632
2,246
0
11,740
28,151
30,085
208
6,600
21,093
0
52,074
W
Chernobog
Sanguijuela90
Chernobog
29,930
20,784
0
7,309
15,068
9,412
5,561
5,229
9,596
0
89,243
W
Merlin
frudim
Merlin
23,442
309
240
2,863
15,648
7,327
506
5,323
9,993
51,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,463
Gold Earned
59,137
438
Minions Killed
396
10
Camps Cleared
6
1,691,220
Distance Traveled
1,460,577
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,055
650
70
4
1
271,558
1
W
Athena
11,546
679
22
1
2
313,145
0
L
Achilles
11,418
672
35
2
0
324,034
0
L
Discordia
11,252
662
63
4
0
270,600
3
L
Cerberus
13,063
768
91
5
0
299,653
0
L
Medusa
12,349
726
137
8
5
294,732
3
W
Baron Samedi
12,638
743
82
5
1
330,259
5
W
Tyr
13,889
817
98
6
2
372,093
2
W
Chernobog
17,319
1,019
159
9
4
361,668
2
W
Merlin
14,071
828
77
5
1
314,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role