Player Matchup

Anhur
Anhur
Silver I
APtroublemaker
Anhur
Silver I
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,537 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Dragonfruiit
Kumbhakarna
Gold IV
Level 130
God Stats
1W - 3L
1,115 SR
Queue Stats
55W - 48L
1,443 MMR
Party 1
Apollo
Apollo
Gold V
Nimbus200
Apollo
Gold V
Level 110
God Stats
11W - 3L
1,687 SR
Queue Stats
23W - 16L
1,634 MMR
Party 1
Tyr
Tyr
Bronze III
NoFWay2K
Tyr
Bronze III
Level 126
God Stats
2W - 0L
1,471 SR
Queue Stats
4W - 2L
1,534 MMR
Solo
Kukulkan
Kukulkan
Gold I
SinisterMagic
Kukulkan
Gold I
Level 160
God Stats
13W - 10L
1,625 SR
Queue Stats
489W - 471L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,480 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,507 SR
1,540 MMR
Jing Wei
Jing Wei
Gold IV
ComeToMeMan
Jing Wei
Gold IV
Level 126
God Stats
4W - 7L
1,427 SR
Queue Stats
44W - 50L
1,544 MMR
Solo
Ra
Ra
Gold III
Ruliux
Ra
Gold III
Level 153
God Stats
16W - 10L
1,598 SR
Queue Stats
210W - 207L
1,542 MMR
Solo
Xing Tian
Xing Tian
Silver I
TurtleBeach84
Xing Tian
Silver I
Level 63
God Stats
5W - 7L
1,507 SR
Queue Stats
16W - 18L
1,532 MMR
Solo
Ravana
Ravana
Gold II
esagshei
Ravana
Gold II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,539 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
pedast
Erlang Shen
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
14,468
629
9,553
16,645
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Dragonfruiit
Kumbhakarna
17
5 / 2 / 9
12,318
536
7,352
25,413
30,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Nimbus200
Apollo
20
17 / 1 / 11
15,515
675
29,887
22,622
11,842
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 2 / 13
13,349
580
10,892
18,266
21,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
SinisterMagic
Kukulkan
20
6 / 1 / 15
14,272
621
15,057
11,242
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiDanzaburouThe MorriganNu WaPersephone

VS

Bans
CthulhuCu ChulainnSusanoBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ComeToMeMan
Jing Wei
18
0 / 4 / 2
10,724
466
9,548
16,698
5,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
19
5 / 6 / 1
12,089
526
13,511
12,351
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TurtleBeach84
Xing Tian
11
0 / 10 / 3
8,021
349
5,766
23,400
17,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
esagshei
Ravana
16
2 / 8 / 5
10,377
451
11,147
15,212
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
pedast
Erlang Shen
15
1 / 7 / 0
9,101
396
7,652
22,007
18,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
35
Kills
8
8
Deaths
35
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Jing Wei
ComeToMeMan
Jing Wei
0
4
2
0.25
W
Kumbhakarna
Dragonfruiit
Kumbhakarna
5
2
9
4.75
W
Apollo
Nimbus200
Apollo
17
1
11
22.5
W
3
2
13
4.75
L
Ra
5
6
1
0.92
W
Kukulkan
SinisterMagic
Kukulkan
6
1
15
13.5
L
Xing Tian
TurtleBeach84
Xing Tian
0
10
3
0.15
L
Ravana
esagshei
Ravana
2
8
5
0.56
L
Erlang Shen
pedast
Erlang Shen
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,741
Damage
47,624
94,188
Taken
89,668
76,008
Mitigated
56,091
33,743
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,553
6,627
0
10,390
16,645
7,418
4,548
1,729
14,799
0
116,203
L
Jing Wei
ComeToMeMan
Jing Wei
9,548
7,774
0
7,190
16,698
5,914
624
2,131
14,482
0
90,659
W
Kumbhakarna
Dragonfruiit
Kumbhakarna
7,352
583
0
7,045
25,413
30,011
0
6,078
18,976
31,998
0
W
Apollo
Nimbus200
Apollo
29,887
21,857
0
7,401
22,622
11,842
7,961
6,608
15,673
0
146,399
W
10,892
1,303
0
7,182
18,266
21,701
861
2,576
15,051
0
68,814
L
Ra
13,511
396
2,797
2,648
12,351
5,533
564
2,376
9,731
89,031
0
W
Kukulkan
SinisterMagic
Kukulkan
15,057
2,096
0
1,725
11,242
5,036
1,918
3,494
7,547
108,161
0
L
Xing Tian
TurtleBeach84
Xing Tian
5,766
133
0
3,074
23,400
17,669
288
8,572
14,552
13,532
0
L
Ravana
esagshei
Ravana
11,147
1,712
0
2,786
15,212
8,941
0
3,201
11,765
0
64,437
L
Erlang Shen
pedast
Erlang Shen
7,652
2,023
0
5,456
22,007
18,034
0
5,276
16,004
0
43,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,922
Gold Earned
50,312
700
Minions Killed
539
0
Camps Cleared
0
2,371,596
Distance Traveled
2,085,827
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,468
629
185
8
0
413,334
12
L
Jing Wei
10,724
466
166
7
0
414,705
7
W
Kumbhakarna
12,318
536
24
1
0
463,167
4
W
Apollo
15,515
675
165
7
0
542,066
4
W
Tyr
13,349
580
126
5
0
479,490
0
L
Ra
12,089
526
168
7
0
440,784
4
W
Kukulkan
14,272
621
200
9
0
473,539
11
L
Xing Tian
8,021
349
12
1
0
405,662
8
L
Ravana
10,377
451
109
5
0
442,401
5
L
Erlang Shen
9,101
396
84
4
0
382,275
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role