Player Matchup

Ah Puch
Ah Puch
Harm88
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,469 Elo+
Party 2
Nemesis
Nemesis
KingRuxa
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,724 Elo+
Solo
Chaac
Chaac
M3neerEend
Chaac
Level 15
God Stats
7W - 4L
1,464 SR
Queue Stats
16W - 9L
1,469 Elo+
Party 2
King Arthur
King Arthur
SirSneakyniek
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,320 Elo+
Party 2
Thor
Thor
The3Riple
Thor
Level 13
God Stats
9W - 4L
1,691 SR
Queue Stats
9W - 8L
1,556 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,508 Elo+

VS

Team Averages
Level 20
1,551 SR
1,518 Elo+
Hel
Hel
FreedomInHouse
Hel
Level 6
God Stats
2W - 0L
1,718 SR
Queue Stats
136W - 108L
1,615 Elo+
Solo
Izanami
Izanami
MartinWaynolt
Izanami
Level 15
God Stats
10W - 5L
1,500 SR
Queue Stats
29W - 25L
1,419 Elo+
Party 1
Ganesha
Ganesha
Omilask
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Party 1
Osiris
Osiris
insanityCrits
Osiris
Level 27
God Stats
2W - 3L
1,507 SR
Queue Stats
90W - 71L
1,548 Elo+
Solo
Cabrakan
Cabrakan
lilcreamy02
Cabrakan
Level 24
God Stats
20W - 13L
1,528 SR
Queue Stats
33W - 27L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Harm88
Ah Puch
9
2 / 4 / 0
5,227
581
6,329
5,007
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KingRuxa
Nemesis
4
0 / 5 / 0
3,740
416
1,599
5,604
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
6
0 / 2 / 0
4,149
461
3,465
4,787
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
SirSneakyniek
King Arthur
6
1 / 3 / 0
4,565
507
1,718
5,373
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
6
0 / 3 / 0
4,070
452
1,231
4,813
1,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,359
595
3,643
6,825
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
5 / 0 / 4
5,390
599
2,468
4,044
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Omilask
Ganesha
8
0 / 0 / 9
5,648
628
2,334
5,138
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
8 / 1 / 1
6,616
735
6,474
6,435
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
lilcreamy02
Cabrakan
8
2 / 0 / 1
5,141
571
1,011
3,532
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
17
17
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Ah Puch
Harm88
Ah Puch
2
4
0
0.5
L
Nemesis
KingRuxa
Nemesis
0
5
0
0
L
Chaac
0
2
0
0
W
Izanami
5
0
4
7
W
Ganesha
Omilask
Ganesha
0
0
9
4.5
L
King Arthur
SirSneakyniek
King Arthur
1
3
0
0.33
L
Thor
0
3
0
0
W
8
1
1
8.5
W
Cabrakan
lilcreamy02
Cabrakan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
15,930
25,584
Taken
25,974
8,378
Mitigated
12,317
4,282
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,643
632
304
4,076
6,825
2,357
194
4,620
2,181
15,553
0
L
Ah Puch
Harm88
Ah Puch
6,329
174
0
294
5,007
1,477
82
3,107
1,900
24,373
0
L
Nemesis
KingRuxa
Nemesis
1,599
963
0
526
5,604
1,333
0
1,279
4,325
0
7,862
L
Chaac
3,465
1,106
0
1,142
4,787
2,050
0
858
3,929
0
14,855
W
Izanami
2,468
2,045
0
2,449
4,044
956
1,131
566
3,178
0
15,471
W
Ganesha
Omilask
Ganesha
2,334
102
0
1,366
5,138
2,540
693
491
4,522
15,574
0
L
King Arthur
SirSneakyniek
King Arthur
1,718
619
0
525
5,373
2,483
170
0
5,373
0
13,180
L
Thor
1,231
485
222
1,573
4,813
1,035
70
1,707
3,106
0
8,252
W
6,474
2,582
0
4,346
6,435
3,516
62
122
6,125
0
32,640
W
Cabrakan
lilcreamy02
Cabrakan
1,011
242
0
490
3,532
2,948
894
530
3,002
18,207
2,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,751
Gold Earned
28,154
129
Minions Killed
212
0
Camps Cleared
0
914,260
Distance Traveled
901,371
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,359
595
45
5
0
166,798
0
L
Ah Puch
5,227
581
50
6
0
175,273
1
L
Nemesis
3,740
416
11
1
0
200,998
3
L
Chaac
4,149
461
26
3
0
191,722
1
W
Izanami
5,390
599
45
5
0
161,531
1
W
Ganesha
5,648
628
3
0
0
200,595
2
L
King Arthur
4,565
507
23
3
0
192,368
1
L
Thor
4,070
452
19
2
0
153,899
0
W
Osiris
6,616
735
65
7
0
169,962
0
W
Cabrakan
5,141
571
54
6
0
202,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role