Player Matchup

Fenrir
Fenrir
HideFades
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Sidney69
Aphrodite
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
Smarties43
Neith
Level 6
God Stats
0W - 2L
1,205 SR
Queue Stats
8W - 20L
1,302 Elo+
Party 3
Bellona
Bellona
TNMXMaska
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Geb
Geb
xXSticksXx
Geb
Level 44
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 33L
1,427 Elo+
Party 3
Team Averages
Level 18
1,441 SR
1,446 Elo+

VS

Team Averages
Level 12
1,521 SR
1,356 Elo+
Neith
Neith
Alchemiker
Neith
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,675 Elo+
Solo
Cthulhu
Cthulhu
DJSparker
Cthulhu
Level 27
God Stats
6W - 11L
1,402 SR
Queue Stats
177W - 138L
1,334 Elo+
Party 1
Susano
Susano
Jajcurry
Susano
Level 3
God Stats
11W - 4L
1,500 SR
Queue Stats
251W - 238L
1,160 Elo+
Party 1
Baba Yaga
Baba Yaga
MadTomb145
Baba Yaga
Level 15
God Stats
21W - 14L
1,703 SR
Queue Stats
240W - 249L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheSh4rd
Tsukuyomi
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
412W - 367L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HideFades
Fenrir
12
4 / 2 / 4
7,320
488
7,417
10,119
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Sidney69
Aphrodite
5
0 / 2 / 0
5,010
334
31
2,769
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
4 / 2 / 4
6,907
460
5,552
8,904
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TNMXMaska
Bellona
9
1 / 0 / 1
5,957
397
2,396
3,082
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
6,979
465
2,142
9,387
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 2 / 2
7,497
500
7,170
8,057
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
DJSparker
Cthulhu
12
0 / 1 / 1
7,147
476
2,729
8,629
3,622
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Jajcurry
Susano
9
1 / 4 / 3
6,024
402
2,149
6,392
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
MadTomb145
Baba Yaga
12
3 / 4 / 1
7,743
516
5,198
6,694
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
TheSh4rd
Tsukuyomi
10
1 / 3 / 3
6,574
438
4,162
9,203
2,685
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
7
7
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
2
2
2
1.5
W
Cthulhu
DJSparker
Cthulhu
0
1
1
0.5
L
Fenrir
HideFades
Fenrir
4
2
4
3
W
Susano
Jajcurry
Susano
1
4
3
0.63
W
Baba Yaga
MadTomb145
Baba Yaga
3
4
1
0.88
L
Aphrodite
Sidney69
Aphrodite
0
2
0
0
L
Neith
4
2
4
3
L
Bellona
TNMXMaska
Bellona
1
0
1
1.5
W
Tsukuyomi
TheSh4rd
Tsukuyomi
1
3
3
0.83
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
21,408
34,261
Taken
38,975
14,393
Mitigated
13,029
12,661
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
7,170
3,965
0
3,890
8,057
2,454
302
792
7,265
0
38,669
W
Cthulhu
DJSparker
Cthulhu
2,729
442
111
768
8,629
3,622
458
0
8,529
36,021
0
L
Fenrir
HideFades
Fenrir
7,417
1,389
0
4,390
10,119
3,498
0
2,791
7,328
0
38,081
W
Susano
Jajcurry
Susano
2,149
580
0
311
6,392
2,018
47
767
5,625
0
13,944
W
Baba Yaga
MadTomb145
Baba Yaga
5,198
604
195
1,575
6,694
2,250
622
420
6,249
25,820
0
L
Aphrodite
Sidney69
Aphrodite
31
31
0
743
2,769
873
0
1,747
1,022
5,697
0
L
Neith
5,552
1,864
0
4,427
8,904
2,914
460
753
8,151
0
31,726
L
Bellona
TNMXMaska
Bellona
2,396
787
0
939
3,082
2,170
0
1,467
1,615
0
17,181
W
Tsukuyomi
TheSh4rd
Tsukuyomi
4,162
1,255
0
2,332
9,203
2,685
0
194
8,984
0
30,235
L
2,142
43
0
2,162
9,387
4,938
80
1,169
8,218
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
34,985
189
Minions Killed
291
0
Camps Cleared
0
1,110,476
Distance Traveled
1,272,728
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,497
500
93
6
0
234,723
2
W
Cthulhu
7,147
476
70
5
0
240,686
2
L
Fenrir
7,320
488
61
4
0
294,528
3
W
Susano
6,024
402
30
2
0
290,259
1
W
Baba Yaga
7,743
516
44
3
0
232,346
5
L
Aphrodite
5,010
334
13
1
0
79,445
0
L
Neith
6,907
460
59
4
0
271,115
3
L
Bellona
5,957
397
34
2
0
174,362
0
W
Tsukuyomi
6,574
438
54
4
0
274,714
1
L
Geb
6,979
465
22
1
0
291,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role