Player Matchup

Fenrir
Fenrir
Bucheron490
Fenrir
Level 28
God Stats
16W - 12L
1,526 SR
Queue Stats
70W - 75L
1,408 Elo+
Solo
Anubis
Anubis
Buijminister
Anubis
Level 27
God Stats
113W - 107L
1,384 SR
Queue Stats
535W - 594L
1,377 Elo+
Solo
Neith
Neith
Chabrit
Neith
Level 3
God Stats
1W - 3L
1,780 SR
Queue Stats
3W - 4L
1,712 Elo+
Solo
Ymir
Ymir
Ik4mi
Ymir
Level 29
God Stats
6W - 4L
1,579 SR
Queue Stats
92W - 82L
1,512 Elo+
Solo
He Bo
He Bo
Venom-BiCMAC
He Bo
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
426W - 453L
1,492 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,500 Elo+

VS

Team Averages
Level 22
1,499 SR
1,482 Elo+
Set
Set
Giyuui
Set
Level 27
God Stats
20W - 15L
1,478 SR
Queue Stats
145W - 129L
1,519 Elo+
Party 1
Izanami
Izanami
Kaguyaix
Izanami
Level 27
God Stats
16W - 9L
1,879 SR
Queue Stats
155W - 134L
1,616 Elo+
Party 1
Hun Batz
Hun Batz
LamD5
Hun Batz
Level 29
God Stats
2W - 4L
1,332 SR
Queue Stats
20W - 25L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Robby169
Sun Wukong
Level 26
God Stats
13W - 12L
1,315 SR
Queue Stats
109W - 142L
1,351 Elo+
Solo
Neith
Neith
polyphemus95
Neith
Level 3
God Stats
4W - 4L
1,492 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 2
7,341
489
4,197
8,444
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
9
0 / 5 / 0
5,092
339
353
4,879
1,443
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Chabrit
Neith
9
2 / 7 / 2
5,787
386
2,653
6,884
1,861
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
Ik4mi
Ymir
10
0 / 1 / 5
6,761
451
4,501
11,737
5,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 2
6,933
462
5,528
6,646
2,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Giyuui
Set
12
4 / 3 / 0
7,444
496
7,020
7,953
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kaguyaix
Izanami
15
7 / 1 / 1
9,469
631
7,331
4,690
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
LamD5
Hun Batz
14
3 / 0 / 2
8,280
552
3,892
10,237
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Robby169
Sun Wukong
14
2 / 2 / 1
8,664
578
1,942
6,757
4,205
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 3
6,782
452
4,395
6,645
2,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
16
17
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
2
2.5
L
Anubis
0
5
0
0
L
Neith
Chabrit
Neith
2
7
2
0.43
W
Set
Giyuui
Set
4
3
0
1.33
L
Ymir
Ik4mi
Ymir
0
1
5
2.5
W
Izanami
Kaguyaix
Izanami
7
1
1
7.5
W
Hun Batz
LamD5
Hun Batz
3
0
2
4
W
Sun Wukong
Robby169
Sun Wukong
2
2
1
1.25
L
4
2
2
2.5
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
24,580
38,590
Taken
36,282
16,511
Mitigated
15,832
8,847
Healing
8,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,197
1,540
0
2,893
8,444
5,061
124
0
8,444
0
31,559
L
Anubis
353
166
0
370
4,879
1,443
0
0
4,879
17,199
0
L
Neith
Chabrit
Neith
2,653
1,645
0
363
6,884
1,861
0
0
6,884
0
14,911
W
Set
Giyuui
Set
7,020
2,104
0
336
7,953
4,331
635
4,059
3,828
0
37,316
L
Ymir
Ik4mi
Ymir
4,501
1,254
0
2,845
11,737
5,554
48
0
11,737
19,583
0
W
Izanami
Kaguyaix
Izanami
7,331
4,876
195
1,575
4,690
1,521
1,801
685
3,930
0
57,915
W
Hun Batz
LamD5
Hun Batz
3,892
1,062
0
3,574
10,237
3,628
1,418
1,554
8,633
0
47,669
W
Sun Wukong
Robby169
Sun Wukong
1,942
228
0
1,767
6,757
4,205
734
322
6,435
0
39,434
L
5,528
575
0
2,376
6,646
2,592
84
0
6,646
34,959
0
W
4,395
1,360
0
923
6,645
2,147
584
3,762
2,833
0
25,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
40,639
197
Minions Killed
400
0
Camps Cleared
0
1,031,629
Distance Traveled
1,302,189
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,341
489
61
4
0
228,033
0
L
Anubis
5,092
339
21
1
0
130,179
0
L
Neith
5,787
386
25
2
0
186,823
2
W
Set
7,444
496
55
4
0
302,120
4
L
Ymir
6,761
451
31
2
0
253,739
4
W
Izanami
9,469
631
132
9
0
263,714
4
W
Hun Batz
8,280
552
89
6
0
279,849
0
W
Sun Wukong
8,664
578
84
6
0
252,291
0
L
He Bo
6,933
462
59
4
0
232,855
4
W
Neith
6,782
452
40
3
0
204,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role