Player Matchup

Chernobog
Chernobog
TIMMEX
Chernobog
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
61W - 55L
1,482 Elo+
Party 2
Ymir
Ymir
UselessMerdyy
Ymir
Level 31
God Stats
29W - 29L
1,622 SR
Queue Stats
67W - 68L
1,486 Elo+
Party 2
Mercury
Mercury
guimaga
Mercury
Level 28
God Stats
11W - 17L
1,573 SR
Queue Stats
153W - 168L
1,332 Elo+
Solo
Nu Wa
Nu Wa
magestiks
Nu Wa
Level 23
God Stats
43W - 41L
1,452 SR
Queue Stats
127W - 170L
1,476 Elo+
Solo
Janus
Janus
omiros2004
Janus
Level 29
God Stats
29W - 25L
1,631 SR
Queue Stats
335W - 341L
1,457 Elo+
Solo
Team Averages
Level 28
1,555 SR
1,447 Elo+

VS

Team Averages
Level 12
1,443 SR
1,357 Elo+
Hou Yi
Hou Yi
ISIKAWA
Hou Yi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
SemiGodLJ
Baron Samedi
Level 17
God Stats
0W - 1L
1,468 SR
Queue Stats
115W - 133L
1,348 Elo+
Party 1
Yemoja
Yemoja
VivoG
Yemoja
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,225 Elo+
Solo
Kukulkan
Kukulkan
hippicolga0
Kukulkan
Level 4
God Stats
3W - 2L
1,247 SR
Queue Stats
30W - 42L
1,222 Elo+
Party 1
Nemesis
Nemesis
yngxuter
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TIMMEX
Chernobog
13
11 / 2 / 10
8,747
486
11,081
10,747
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 20
8,922
496
5,635
11,554
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
guimaga
Mercury
15
9 / 1 / 12
9,541
530
10,931
12,188
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
magestiks
Nu Wa
13
8 / 0 / 11
8,976
499
12,509
5,592
2,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
10 / 3 / 8
9,680
538
14,652
8,316
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ISIKAWA
Hou Yi
11
0 / 5 / 1
6,641
369
6,299
13,595
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SemiGodLJ
Baron Samedi
11
3 / 9 / 1
7,977
443
8,319
14,435
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
VivoG
Yemoja
9
1 / 7 / 2
7,172
398
3,146
14,971
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
hippicolga0
Kukulkan
9
1 / 7 / 1
6,819
379
7,462
10,720
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
yngxuter
Nemesis
9
1 / 13 / 2
6,749
375
5,461
16,020
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
13
41
Kills
6
6
Deaths
41
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ISIKAWA
Hou Yi
0
5
1
0.1
L
Baron Samedi
SemiGodLJ
Baron Samedi
3
9
1
0.39
W
Chernobog
TIMMEX
Chernobog
11
2
10
8
W
3
0
20
13
L
Yemoja
VivoG
Yemoja
1
7
2
0.29
W
Mercury
guimaga
Mercury
9
1
12
15
L
Kukulkan
hippicolga0
Kukulkan
1
7
1
0.21
W
Nu Wa
magestiks
Nu Wa
8
0
11
13.5
W
Janus
10
3
8
4.67
L
Nemesis
yngxuter
Nemesis
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
30,687
48,397
Taken
69,741
25,427
Mitigated
26,560
12,864
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ISIKAWA
Hou Yi
6,299
1,709
0
2,599
13,595
4,406
0
5,729
7,866
0
38,499
L
Baron Samedi
SemiGodLJ
Baron Samedi
8,319
1,023
449
1,409
14,435
7,334
0
6,224
8,211
23,002
0
W
Chernobog
TIMMEX
Chernobog
11,081
6,121
0
4,715
10,747
4,796
388
4,489
6,258
0
40,633
W
5,635
121
0
1,688
11,554
10,573
254
5,825
5,729
15,860
0
L
Yemoja
VivoG
Yemoja
3,146
577
1,122
605
14,971
7,223
0
8,010
6,961
16,510
0
W
Mercury
guimaga
Mercury
10,931
4,701
0
4,182
12,188
5,056
238
3,114
9,074
0
55,301
L
Kukulkan
hippicolga0
Kukulkan
7,462
145
0
0
10,720
2,643
0
5,656
5,064
26,807
0
W
Nu Wa
magestiks
Nu Wa
12,509
2,943
342
660
5,592
2,178
1,197
2,964
2,628
45,902
0
W
Janus
14,652
604
0
1,277
8,316
2,824
1,233
2,535
5,781
57,759
0
L
Nemesis
yngxuter
Nemesis
5,461
2,433
0
1,473
16,020
4,954
0
7,177
8,843
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
35,358
330
Minions Killed
179
0
Camps Cleared
0
1,729,717
Distance Traveled
1,436,968
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,641
369
64
4
0
310,279
2
L
Baron Samedi
7,977
443
17
1
0
265,987
0
W
Chernobog
8,747
486
61
3
0
323,557
1
W
Ymir
8,922
496
9
1
0
373,017
3
L
Yemoja
7,172
398
20
1
0
210,400
0
W
Mercury
9,541
530
93
5
0
425,407
0
L
Kukulkan
6,819
379
50
3
0
358,847
1
W
Nu Wa
8,976
499
70
4
0
305,858
2
W
Janus
9,680
538
97
5
0
301,878
3
L
Nemesis
6,749
375
28
2
0
291,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role