Player Matchup

Zeus
Zeus
DaHoot
Zeus
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,482 Elo+
Solo
Danzaburou
Danzaburou
deadnewday
Danzaburou
Level 88
God Stats
4W - 4L
1,726 SR
Queue Stats
92W - 148L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
khuxky
Sylvanus
Level 24
God Stats
10W - 8L
1,467 SR
Queue Stats
29W - 39L
1,351 Elo+
Party 2
Team Averages
Level 40
1,564 SR
1,412 Elo+

VS

Team Averages
Level 33
1,388 SR
1,347 Elo+
Sun Wukong
Sun Wukong
Tobaris1404
Sun Wukong
Level 17
God Stats
7W - 13L
1,307 SR
Queue Stats
9W - 18L
1,261 Elo+
Party 1
Raijin
Raijin
bigboiLewis05
Raijin
Level 25
God Stats
0W - 3L
1,344 SR
Queue Stats
121W - 159L
1,365 Elo+
Party 1
Loki
Loki
zlRoseGoku
Loki
Level 56
God Stats
4W - 3L
1,514 SR
Queue Stats
205W - 208L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DaHoot
Zeus
15
6 / 3 / 8
11,378
711
13,982
5,926
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
deadnewday
Danzaburou
15
8 / 0 / 5
12,364
773
12,390
10,677
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
khuxky
Sylvanus
12
0 / 5 / 13
10,603
663
2,123
14,215
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Tobaris1404
Sun Wukong
12
0 / 6 / 7
9,151
572
1,805
11,916
8,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 3 / 5
9,623
601
9,495
11,195
7,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
6 / 5 / 1
10,553
660
10,003
12,607
6,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
14
Kills
8
8
Deaths
14
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
DaHoot
Zeus
6
3
8
3.33
L
Sun Wukong
Tobaris1404
Sun Wukong
0
6
7
0.58
L
2
3
5
1.5
W
Danzaburou
deadnewday
Danzaburou
8
0
5
10.5
W
Sylvanus
khuxky
Sylvanus
0
5
13
1.3
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
21,303
30,818
Taken
35,718
19,192
Mitigated
21,931
8,878
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DaHoot
Zeus
13,982
1,232
0
460
5,926
2,131
768
653
5,273
40,887
0
L
Sun Wukong
Tobaris1404
Sun Wukong
1,805
280
0
265
11,916
8,026
0
5,703
5,729
0
15,130
L
9,495
1,108
1,038
2,331
11,195
7,568
0
3,340
7,465
50,384
0
W
Danzaburou
deadnewday
Danzaburou
12,390
3,680
501
3,962
10,677
5,738
2,189
3,241
7,436
0
60,203
W
Sylvanus
khuxky
Sylvanus
2,123
694
488
3,467
14,215
11,323
492
5,609
8,606
7,824
0
L
10,003
1,664
834
1,062
12,607
6,337
0
6,425
5,678
0
45,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
29,327
151
Minions Killed
156
0
Camps Cleared
0
801,659
Distance Traveled
798,418
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,378
711
58
4
0
257,051
4
L
Sun Wukong
9,151
572
30
2
0
252,527
0
L
Raijin
9,623
601
65
4
0
250,450
1
W
Danzaburou
12,364
773
87
5
0
286,849
5
W
Sylvanus
10,603
663
6
0
0
257,759
4
L
Loki
10,553
660
61
4
0
295,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role