Player Matchup

Scylla
Scylla
CarbonPhoenix29
Scylla
Level 18
God Stats
4W - 0L
1,753 SR
Queue Stats
52W - 42L
1,476 Elo+
Solo
Kukulkan
Kukulkan
DaNotorious
Kukulkan
Level 56
God Stats
2W - 0L
1,845 SR
Queue Stats
41W - 35L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
NewHaLiLiX
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,747 Elo+
Party 1
Bakasura
Bakasura
SaruXCl
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,335 Elo+
Solo
Ne Zha
Ne Zha
samuelDgreat
Ne Zha
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
225W - 234L
1,519 Elo+
Party 1
Team Averages
Level 53
1,619 SR
1,537 Elo+

VS

Team Averages
Level 56
1,566 SR
1,677 Elo+
Fafnir
Fafnir
Animmo
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,930 Elo+
Party 3
Fenrir
Fenrir
Arn2sz
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
FeedingGod
Medusa
Level 84
God Stats
0W - 1L
1,712 SR
Queue Stats
26W - 30L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
Joma381
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,930 Elo+
Party 3
Ares
Ares
Slangitronas
Ares
Level 54
God Stats
1W - 1L
1,616 SR
Queue Stats
26W - 30L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 14
13,413
745
33,609
8,294
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
DaNotorious
Kukulkan
20
7 / 2 / 16
13,856
770
35,679
7,669
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
NewHaLiLiX
Cabrakan
20
3 / 5 / 18
12,572
698
19,249
33,546
52,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
SaruXCl
Bakasura
15
2 / 8 / 8
10,756
598
4,220
12,493
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
20
7 / 3 / 15
13,109
728
20,188
28,452
24,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Animmo
Fafnir
17
1 / 6 / 15
10,402
578
8,313
25,264
34,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Arn2sz
Fenrir
17
1 / 6 / 11
10,111
562
9,581
19,377
21,883
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
FeedingGod
Medusa
20
11 / 5 / 6
12,314
684
27,343
19,683
13,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Joma381
Xing Tian
18
2 / 5 / 11
10,248
569
9,729
28,684
37,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 7 / 11
11,546
641
19,472
30,544
44,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
29
Kills
19
19
Deaths
29
71
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Animmo
Fafnir
1
6
15
1.42
L
Fenrir
Arn2sz
Fenrir
1
6
11
1.08
W
10
1
14
17
W
Kukulkan
DaNotorious
Kukulkan
7
2
16
7.5
L
Medusa
FeedingGod
Medusa
11
5
6
2.8
L
Xing Tian
Joma381
Xing Tian
2
5
11
1.5
W
Cabrakan
NewHaLiLiX
Cabrakan
3
5
18
2.4
W
Bakasura
SaruXCl
Bakasura
2
8
8
0.75
L
4
7
11
1.36
W
Ne Zha
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,945
Damage
74,438
90,454
Taken
123,552
89,941
Mitigated
151,192
42,550
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Animmo
Fafnir
8,313
2,371
1,436
3,336
25,264
34,737
4
18,987
6,161
17,700
0
L
Fenrir
Arn2sz
Fenrir
9,581
3,602
3,626
2,553
19,377
21,883
0
12,267
7,110
0
16,528
W
33,609
1,117
748
2,404
8,294
3,486
1,254
5,238
3,056
52,040
0
W
Kukulkan
DaNotorious
Kukulkan
35,679
2,359
685
1,652
7,669
4,284
1,209
4,255
3,414
74,243
0
L
Medusa
FeedingGod
Medusa
27,343
16,819
3,121
4,980
19,683
13,083
0
12,986
6,697
0
56,273
L
Xing Tian
Joma381
Xing Tian
9,729
888
746
787
28,684
37,255
0
22,464
6,070
29,549
0
W
Cabrakan
NewHaLiLiX
Cabrakan
19,249
1,103
3,354
16,647
33,546
52,105
793
12,595
20,951
28,925
0
W
Bakasura
SaruXCl
Bakasura
4,220
2,744
0
578
12,493
5,659
180
6,374
6,119
0
6,850
L
19,472
253
2,323
3,406
30,544
44,234
0
21,833
8,386
27,104
0
W
Ne Zha
20,188
5,369
1,416
15,066
28,452
24,407
2,375
9,052
19,400
0
47,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,706
Gold Earned
54,621
192
Minions Killed
164
0
Camps Cleared
0
1,695,392
Distance Traveled
1,458,856
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,402
578
24
1
0
304,298
0
L
Fenrir
10,111
562
19
1
0
277,872
4
W
Scylla
13,413
745
55
3
0
362,503
1
W
Kukulkan
13,856
770
86
5
0
360,683
1
L
Medusa
12,314
684
75
4
0
295,030
0
L
Xing Tian
10,248
569
38
2
0
305,108
0
W
Cabrakan
12,572
698
18
1
0
312,838
0
W
Bakasura
10,756
598
10
1
0
295,971
0
L
Ares
11,546
641
8
0
0
276,548
0
W
Ne Zha
13,109
728
23
1
0
363,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role