Player Matchup

Ares
Ares
Bondik_ekb
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,272 Elo+
Party 1
Horus
Horus
Jimbasto2012
Horus
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
4W - 17L
1,135 Elo+
Solo
Ra
Ra
relevant-palm
Ra
Level 16
God Stats
64W - 93L
1,393 SR
Queue Stats
159W - 209L
1,262 Elo+
Solo
Hun Batz
Hun Batz
snackfan
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,387 Elo+
Solo
Hou Yi
Hou Yi
vasek-ekb
Hou Yi
Level 17
God Stats
7W - 8L
1,402 SR
Queue Stats
10W - 11L
1,307 Elo+
Party 1
Team Averages
Level 16
1,508 SR
1,273 Elo+

VS

Team Averages
Level 16
1,518 SR
1,352 Elo+
King Arthur
King Arthur
Hunter_Marlin24
King Arthur
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Apollo
Apollo
TNB-THE-ONLY-LDR
Apollo
Level 22
God Stats
75W - 104L
1,332 SR
Queue Stats
95W - 135L
1,287 Elo+
Solo
Izanami
Izanami
Testimony_65
Izanami
Level 18
God Stats
14W - 12L
1,770 SR
Queue Stats
122W - 101L
1,295 Elo+
Solo
Loki
Loki
bigboyRios
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,297 Elo+
Solo
Cupid
Cupid
stankypanky9131
Cupid
Level 7
God Stats
7W - 8L
1,491 SR
Queue Stats
72W - 89L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 4
9,099
910
7,072
27,279
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
8,007
801
520
5,142
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 5 / 3
10,274
1,027
13,401
14,355
5,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
snackfan
Hun Batz
14
0 / 9 / 4
8,447
845
6,114
16,460
12,858
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
vasek-ekb
Hou Yi
15
2 / 12 / 3
9,618
962
7,307
19,347
7,958
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hunter_Marlin24
King Arthur
17
6 / 0 / 15
10,814
1,081
13,114
10,731
5,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 14
10,054
1,005
10,851
8,681
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Testimony_65
Izanami
17
4 / 2 / 21
10,287
1,029
14,147
6,767
2,541
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 15
11,277
1,128
15,378
8,042
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
14 / 0 / 14
12,504
1,250
23,051
7,013
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
7
Kills
37
37
Deaths
7
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
King Arthur
Hunter_Marlin24
King Arthur
6
0
15
13.5
L
0
2
1
0.25
W
4
3
14
3.67
W
Izanami
Testimony_65
Izanami
4
2
21
7.25
W
9
2
15
8.25
L
4
5
3
1.1
L
Hun Batz
snackfan
Hun Batz
0
9
4
0.22
W
14
0
14
21
L
Hou Yi
vasek-ekb
Hou Yi
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,414
Damage
76,541
82,583
Taken
41,234
45,793
Mitigated
17,546
5,103
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,072
1,789
0
627
27,279
16,476
0
0
26,769
10,079
0
W
King Arthur
Hunter_Marlin24
King Arthur
13,114
2,699
0
4,605
10,731
5,380
0
4,462
6,269
0
29,925
L
520
285
264
717
5,142
2,851
0
0
5,142
0
2,616
W
10,851
6,407
0
1,862
8,681
3,276
0
5,615
3,066
0
29,193
W
Izanami
Testimony_65
Izanami
14,147
12,289
0
0
6,767
2,541
0
2,674
4,093
0
28,332
W
15,378
4,260
0
949
8,042
3,162
0
4,224
3,818
0
23,251
L
13,401
2,263
594
1,535
14,355
5,650
0
0
14,355
40,957
0
L
Hun Batz
snackfan
Hun Batz
6,114
1,225
0
306
16,460
12,858
0
0
16,460
0
12,926
W
23,051
14,894
1,586
3,334
7,013
3,187
0
3,498
3,515
0
39,140
L
Hou Yi
vasek-ekb
Hou Yi
7,307
4,479
0
1,060
19,347
7,958
0
0
19,347
0
21,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
54,936
102
Minions Killed
190
3
Camps Cleared
5
630,689
Distance Traveled
832,285
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,099
910
4
0
1
154,191
0
W
King Arthur
10,814
1,081
41
4
0
179,323
1
L
Horus
8,007
801
3
0
0
83,273
0
W
Apollo
10,054
1,005
61
6
1
141,333
1
W
Izanami
10,287
1,029
27
3
1
132,795
0
W
Loki
11,277
1,128
19
2
2
192,846
2
L
Ra
10,274
1,027
58
6
0
163,065
1
L
Hun Batz
8,447
845
11
1
1
133,109
0
W
Cupid
12,504
1,250
42
4
1
185,988
0
L
Hou Yi
9,618
962
26
3
1
97,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role