Player Matchup

Anhur
Anhur
CaitlynJhinner
Anhur
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 15L
1,664 Elo+
Party 3
Sobek
Sobek
FitnessGabba
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,646 Elo+
Party 3
Thor
Thor
Yeera
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,672 Elo+
Party 2
Ra
Ra
queue12
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Bellona
Bellona
tamitsuku
Bellona
Level 111
God Stats
13W - 3L
1,728 SR
Queue Stats
117W - 92L
1,586 Elo+
Party 2
Team Averages
Level 33
1,546 SR
1,605 Elo+

VS

Team Averages
Level 23
1,519 SR
1,523 Elo+
Loki
Loki
FKpaw
Loki
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 39L
1,491 Elo+
Party 1
Agni
Agni
Krampdoktorn
Agni
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
Svulti
Chang'e
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 39L
1,491 Elo+
Party 1
Artio
Artio
Tadaoki
Artio
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 38L
1,491 Elo+
Party 1
Neith
Neith
ariel77
Neith
Level 26
God Stats
1W - 1L
1,597 SR
Queue Stats
12W - 9L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 1
5,717
520
4,680
7,030
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 2
5,482
498
2,535
7,128
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Yeera
Thor
9
0 / 1 / 0
5,551
505
1,213
4,670
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 7 / 0
5,421
493
1,531
6,320
1,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bellona
tamitsuku
Bellona
11
0 / 2 / 0
6,281
571
4,486
7,489
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FKpaw
Loki
11
7 / 0 / 4
7,259
660
6,933
6,283
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 6
6,752
614
2,926
2,765
888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Svulti
Chang'e
9
4 / 1 / 4
5,780
525
4,138
3,825
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Tadaoki
Artio
11
1 / 0 / 1
6,031
548
4,351
9,171
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ariel77
Neith
10
1 / 3 / 7
5,934
539
3,442
7,874
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
17
17
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Loki
FKpaw
Loki
7
0
4
9
L
1
3
2
0.67
W
4
0
6
7
W
Chang'e
Svulti
Chang'e
4
1
4
6
W
Artio
Tadaoki
Artio
1
0
1
1.5
L
Thor
Yeera
Thor
0
1
0
0
W
Neith
ariel77
Neith
1
3
7
1.5
L
0
7
0
0
L
Bellona
tamitsuku
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
21,790
32,637
Taken
29,918
15,615
Mitigated
11,302
7,759
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,680
2,981
0
1,714
7,030
1,612
0
1,566
5,464
0
25,700
W
Loki
FKpaw
Loki
6,933
2,099
0
4,298
6,283
1,770
0
688
5,595
0
36,467
L
2,535
476
0
1,619
7,128
4,911
0
2,769
4,359
9,044
0
W
2,926
561
0
640
2,765
888
847
1,212
1,553
23,416
0
W
Chang'e
Svulti
Chang'e
4,138
498
790
1,960
3,825
773
476
1,466
2,359
19,225
0
W
Artio
Tadaoki
Artio
4,351
1,331
41
4,907
9,171
6,441
185
21
8,700
23,372
0
L
Thor
Yeera
Thor
1,213
341
0
2,713
4,670
1,382
0
116
4,554
0
30,209
W
Neith
ariel77
Neith
3,442
1,262
562
4,152
7,874
1,430
68
679
7,195
0
30,665
L
1,531
347
0
345
6,320
1,762
0
2,256
4,064
25,109
0
L
Bellona
tamitsuku
Bellona
4,486
2,291
0
1,368
7,489
5,948
0
4,208
2,781
0
31,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,452
Gold Earned
31,756
271
Minions Killed
291
0
Camps Cleared
0
1,039,601
Distance Traveled
1,122,776
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,717
520
64
6
0
196,863
3
W
Loki
7,259
660
68
6
0
259,808
0
L
Sobek
5,482
498
7
1
0
201,852
2
W
Agni
6,752
614
58
5
0
223,644
0
W
Chang'e
5,780
525
45
4
0
229,711
1
W
Artio
6,031
548
66
6
0
225,653
0
L
Thor
5,551
505
67
6
0
237,087
0
W
Neith
5,934
539
54
5
0
183,960
2
L
Ra
5,421
493
46
4
0
207,229
1
L
Bellona
6,281
571
87
8
0
196,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role