Player Matchup

Thor
Thor
HTYVgang
Thor
Level 25
God Stats
0W - 1L
1,181 SR
Queue Stats
164W - 167L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
HansGeorg
Baron Samedi
Level 15
God Stats
4W - 8L
1,500 SR
Queue Stats
15W - 29L
1,182 Elo+
Party 1
Chang'e
Chang'e
Karloval
Chang'e
Level 26
God Stats
10W - 13L
1,472 SR
Queue Stats
133W - 173L
1,421 Elo+
Solo
Neith
Neith
NoMeNanimo
Neith
Level 15
God Stats
10W - 9L
1,500 SR
Queue Stats
10W - 13L
1,182 Elo+
Party 1
Jormungandr
Jormungandr
keinich358
Jormungandr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 33L
1,182 Elo+
Party 1
Team Averages
Level 19
1,431 SR
1,299 Elo+

VS

Team Averages
Level 16
1,488 SR
1,347 Elo+
Fenrir
Fenrir
Critik2005
Fenrir
Level 23
God Stats
26W - 34L
1,446 SR
Queue Stats
112W - 153L
1,333 Elo+
Party 3
Jormungandr
Jormungandr
ForcesBTW
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,357 Elo+
Party 2
Nike
Nike
bxby-Doge
Nike
Level 12
God Stats
2W - 4L
1,270 SR
Queue Stats
8W - 19L
1,312 Elo+
Party 2
Cernunnos
Cernunnos
egvolk6002
Cernunnos
Level 7
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 5L
1,383 Elo+
Solo
Hades
Hades
jagarzzzzzzz
Hades
Level 25
God Stats
22W - 25L
1,484 SR
Queue Stats
66W - 94L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 13 / 5
10,516
376
11,339
24,796
9,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Baron Samedi
HansGeorg
Baron Samedi
14
2 / 11 / 8
10,100
361
14,303
22,658
8,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Karloval
Chang'e
16
5 / 10 / 5
11,289
403
27,426
39,133
14,391
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
6 / 3 / 3
11,422
408
11,812
16,393
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
keinich358
Jormungandr
14
1 / 11 / 10
10,501
375
8,361
31,098
25,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Critik2005
Fenrir
20
8 / 3 / 11
13,622
487
11,365
20,419
11,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
ForcesBTW
Jormungandr
15
2 / 6 / 11
10,529
376
12,860
20,359
17,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
14
3 / 7 / 8
10,474
374
11,173
22,632
16,628
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
egvolk6002
Cernunnos
20
24 / 0 / 6
15,295
546
58,700
30,564
13,592
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 6 / 9
12,821
458
23,847
18,927
10,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
19
Kills
47
48
Deaths
22
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Critik2005
Fenrir
8
3
11
4.5
W
Jormungandr
ForcesBTW
Jormungandr
2
6
11
1.25
L
Thor
5
13
5
0.58
L
Baron Samedi
HansGeorg
Baron Samedi
2
11
8
0.55
L
Chang'e
Karloval
Chang'e
5
10
5
0.75
L
Neith
6
3
3
2.5
W
Nike
3
7
8
1
W
Cernunnos
egvolk6002
Cernunnos
24
0
6
27
W
10
6
9
2.42
L
Jormungandr
keinich358
Jormungandr
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,241
Damage
117,945
134,078
Taken
112,901
64,826
Mitigated
68,999
31,037
Healing
36,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Critik2005
Fenrir
11,365
1,917
0
7,973
20,419
11,182
573
6,217
14,202
0
87,340
W
Jormungandr
ForcesBTW
Jormungandr
12,860
2,150
0
1,383
20,359
17,129
254
11,762
8,597
40,289
0
L
Thor
11,339
2,183
765
1,080
24,796
9,413
0
6,610
18,186
0
30,418
L
Baron Samedi
HansGeorg
Baron Samedi
14,303
1,462
3,710
2,211
22,658
8,766
227
7,026
15,632
46,208
0
L
Chang'e
Karloval
Chang'e
27,426
1,927
3,629
13,449
39,133
14,391
96
12,061
27,072
73,864
0
L
Neith
11,812
2,189
0
4,932
16,393
7,108
0
2,972
13,421
0
69,149
W
Nike
11,173
1,773
0
0
22,632
16,628
357
10,537
12,095
0
37,027
W
Cernunnos
egvolk6002
Cernunnos
58,700
39,473
0
21,201
30,564
13,592
6,595
12,846
17,718
0
140,993
W
23,847
1,724
185
5,975
18,927
10,468
1,043
8,728
10,199
72,582
0
L
Jormungandr
keinich358
Jormungandr
8,361
1,233
0
1,261
31,098
25,148
0
8,038
23,060
28,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,828
Gold Earned
62,741
353
Minions Killed
452
0
Camps Cleared
0
2,205,792
Distance Traveled
2,350,150
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,622
487
118
4
0
547,931
8
W
Jormungandr
10,529
376
38
1
0
479,563
1
L
Thor
10,516
376
39
1
0
472,349
2
L
Baron Samedi
10,100
361
64
2
0
405,297
0
L
Chang'e
11,289
403
102
4
0
413,975
3
L
Neith
11,422
408
119
4
0
475,784
0
W
Nike
10,474
374
50
2
0
389,585
3
W
Cernunnos
15,295
546
165
6
0
488,272
4
W
Hades
12,821
458
81
3
0
444,799
0
L
Jormungandr
10,501
375
29
1
0
438,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role