Player Matchup

Cerberus
Cerberus
Belogoide
Cerberus
Level 27
God Stats
9W - 3L
1,712 SR
Queue Stats
19W - 16L
1,477 Elo+
Solo
Mercury
Mercury
FBCitalia
Mercury
Level 16
God Stats
5W - 1L
1,631 SR
Queue Stats
25W - 15L
1,531 Elo+
Solo
Tyr
Tyr
LordEscobaML
Tyr
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
117W - 115L
1,418 Elo+
Solo
Medusa
Medusa
MatiCaurecich
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,792 Elo+
Party 2
Janus
Janus
Nico_paglierino
Janus
Level 68
God Stats
14W - 22L
1,162 SR
Queue Stats
182W - 241L
1,343 Elo+
Party 2
Team Averages
Level 27
1,501 SR
1,512 Elo+

VS

Team Averages
Level 15
1,429 SR
1,346 Elo+
Ganesha
Ganesha
Joaopedromen177
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Solo
Ares
Ares
MARTINDAX
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,253 Elo+
Solo
Anubis
Anubis
Maycon2133
Anubis
Level 24
God Stats
8W - 8L
1,306 SR
Queue Stats
98W - 106L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Rizy SPC
Danzaburou
Level 11
God Stats
0W - 3L
1,341 SR
Queue Stats
36W - 52L
1,351 Elo+
Party 1
Nemesis
Nemesis
SexualmenteLindo
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belogoide
Cerberus
11
5 / 0 / 13
7,910
659
8,184
7,401
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
FBCitalia
Mercury
11
1 / 1 / 3
6,826
569
2,040
8,940
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 0
7,690
641
4,858
9,263
4,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 1 / 10
7,837
653
7,528
5,813
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 10
7,866
656
8,967
2,818
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,324
444
1,425
10,246
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
7
0 / 7 / 0
4,621
385
1,205
9,485
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Maycon2133
Anubis
10
1 / 5 / 1
6,331
528
6,800
9,313
4,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Rizy SPC
Danzaburou
8
1 / 3 / 0
5,458
455
2,387
5,473
1,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,765
480
3,625
9,617
2,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
23
Kills
3
3
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Belogoide
Cerberus
5
0
13
11.5
W
Mercury
FBCitalia
Mercury
1
1
3
2.5
L
0
6
2
0.17
W
5
1
0
5
L
Ares
0
7
0
0
W
7
1
10
12
L
Anubis
Maycon2133
Anubis
1
5
1
0.3
W
5
0
10
10
L
Danzaburou
Rizy SPC
Danzaburou
1
3
0
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
15,442
34,235
Taken
44,134
12,202
Mitigated
15,052
15,433
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Belogoide
Cerberus
8,184
604
0
1,669
7,401
3,256
716
1,936
5,465
22,558
0
W
Mercury
FBCitalia
Mercury
2,040
991
0
5,922
8,940
2,469
596
557
8,383
0
37,401
L
1,425
121
0
645
10,246
3,928
0
5,859
3,991
11,497
0
W
4,858
957
0
4,263
9,263
4,045
686
4,027
5,236
0
31,818
L
Ares
1,205
77
0
165
9,485
3,739
0
4,645
4,788
5,965
0
W
7,528
3,889
0
2,324
5,813
1,574
2,884
2,801
3,012
0
41,363
L
Anubis
Maycon2133
Anubis
6,800
684
0
3,200
9,313
4,031
409
1,476
7,811
27,403
0
W
8,967
756
0
1,255
2,818
858
776
109
2,709
44,750
0
L
Danzaburou
Rizy SPC
Danzaburou
2,387
725
0
336
5,473
1,131
763
2,447
3,014
0
20,572
L
3,625
2,016
0
2,533
9,617
2,223
0
2,238
7,379
0
28,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
27,499
324
Minions Killed
176
0
Camps Cleared
0
1,208,524
Distance Traveled
1,067,950
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,910
659
36
3
0
253,954
3
W
Mercury
6,826
569
85
7
0
245,739
0
L
Ganesha
5,324
444
7
1
0
213,429
0
W
Tyr
7,690
641
67
6
0
243,219
1
L
Ares
4,621
385
11
1
0
213,701
0
W
Medusa
7,837
653
66
6
0
215,072
2
L
Anubis
6,331
528
58
5
0
187,359
2
W
Janus
7,866
656
70
6
0
250,540
4
L
Danzaburou
5,458
455
41
3
0
207,329
0
L
Nemesis
5,765
480
59
5
0
246,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role