Player Matchup

Da Ji
Da Ji
Diet0l1ve
Da Ji
Level 25
God Stats
5W - 5L
1,566 SR
Queue Stats
25W - 33L
1,508 Elo+
Solo
Chernobog
Chernobog
Lordmordo
Chernobog
Level 27
God Stats
41W - 21L
1,795 SR
Queue Stats
62W - 45L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
LoveLessSama
Nu Wa
Level 40
God Stats
2W - 5L
1,718 SR
Queue Stats
87W - 73L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
RakipsizTR
Cthulhu
Level 5
God Stats
1W - 1L
1,801 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 1
Achilles
Achilles
SirrCrocodile
Achilles
Level 22
God Stats
13W - 9L
1,658 SR
Queue Stats
98W - 88L
1,529 Elo+
Party 1
Team Averages
Level 24
1,708 SR
1,588 Elo+

VS

Team Averages
Level 56
1,508 SR
1,537 Elo+
Artio
Artio
ManuMana47
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
PolakitoSmite
Kukulkan
Level 14
God Stats
7W - 3L
1,535 SR
Queue Stats
8W - 3L
1,567 Elo+
Party 2
Izanami
Izanami
crostain04
Izanami
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
yoloXDmanco
Thanatos
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 5L
1,608 Elo+
Party 2
Bellona
Bellona
yoloXDpro
Bellona
Level 125
God Stats
7W - 6L
1,503 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Diet0l1ve
Da Ji
17
10 / 7 / 5
11,719
586
15,933
20,607
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Lordmordo
Chernobog
17
6 / 4 / 7
10,209
510
10,103
19,076
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 4
10,065
503
20,881
15,243
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
RakipsizTR
Cthulhu
13
1 / 3 / 7
7,703
385
8,289
14,570
9,635
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
SirrCrocodile
Achilles
14
1 / 7 / 4
8,480
424
8,152
20,709
22,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
9 / 5 / 8
12,000
600
12,863
27,500
29,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
PolakitoSmite
Kukulkan
18
9 / 6 / 3
12,279
614
16,736
12,445
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
crostain04
Izanami
17
0 / 4 / 6
10,563
528
6,918
15,181
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
yoloXDmanco
Thanatos
14
1 / 6 / 9
9,544
477
8,228
18,374
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
yoloXDpro
Bellona
20
10 / 2 / 9
13,222
661
27,950
23,645
28,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
23
Kills
29
29
Deaths
23
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Diet0l1ve
Da Ji
10
7
5
1.79
L
Chernobog
Lordmordo
Chernobog
6
4
7
2.38
L
5
8
4
0.88
W
Artio
9
5
8
2.6
W
Kukulkan
PolakitoSmite
Kukulkan
9
6
3
1.75
L
Cthulhu
RakipsizTR
Cthulhu
1
3
7
1.5
L
Achilles
SirrCrocodile
Achilles
1
7
4
0.43
W
Izanami
crostain04
Izanami
0
4
6
0.75
W
Thanatos
yoloXDmanco
Thanatos
1
6
9
0.92
W
Bellona
yoloXDpro
Bellona
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,358
Damage
72,695
90,205
Taken
97,145
53,390
Mitigated
73,598
19,777
Healing
43,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Diet0l1ve
Da Ji
15,933
4,672
0
4,486
20,607
8,638
0
6,982
13,625
0
45,978
L
Chernobog
Lordmordo
Chernobog
10,103
5,835
0
7,358
19,076
7,938
594
6,295
12,781
0
62,522
L
20,881
3,985
0
1,488
15,243
5,042
0
8,003
7,240
47,933
0
W
Artio
12,863
1,492
4,680
12,152
27,500
29,530
810
8,541
18,517
38,537
0
W
Kukulkan
PolakitoSmite
Kukulkan
16,736
1,587
0
571
12,445
5,022
1,124
5,385
6,610
103,775
0
L
Cthulhu
RakipsizTR
Cthulhu
8,289
964
922
1,793
14,570
9,635
32
6,997
7,573
23,499
0
L
Achilles
SirrCrocodile
Achilles
8,152
1,901
0
3,730
20,709
22,137
0
5,938
14,771
0
23,969
W
Izanami
crostain04
Izanami
6,918
4,082
0
5,850
15,181
4,839
3,767
5,002
9,937
0
77,326
W
Thanatos
yoloXDmanco
Thanatos
8,228
2,577
0
13,491
18,374
5,925
199
4,365
13,718
0
53,435
W
Bellona
yoloXDpro
Bellona
27,950
12,506
0
7,044
23,645
28,282
2,154
4,442
17,945
14,162
94,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
57,608
316
Minions Killed
632
0
Camps Cleared
0
1,672,436
Distance Traveled
1,785,098
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,719
586
66
3
0
350,144
1
L
Chernobog
10,209
510
121
6
0
341,920
0
L
Nu Wa
10,065
503
71
4
0
290,114
0
W
Artio
12,000
600
35
2
0
373,699
3
W
Kukulkan
12,279
614
170
9
0
323,594
5
L
Cthulhu
7,703
385
22
1
0
378,030
1
L
Achilles
8,480
424
36
2
0
312,228
3
W
Izanami
10,563
528
143
7
0
347,322
0
W
Thanatos
9,544
477
81
4
0
361,479
0
W
Bellona
13,222
661
203
10
0
379,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role