Player Matchup

Achilles
Achilles
Akuma666Oni
Achilles
Level 6
God Stats
0W - 1L
1,193 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 3
Vulcan
Vulcan
FATHERZILLA
Vulcan
Level 9
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
JiAdc
Neith
Level 28
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 3
Chaac
Chaac
ZomBabWe
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 3
Xing Tian
Xing Tian
wlofii
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,503 SR
1,349 Elo+

VS

Team Averages
Level 19
1,398 SR
1,397 Elo+
Guan Yu
Guan Yu
Bicii21
Guan Yu
Level 6
God Stats
4W - 5L
1,462 SR
Queue Stats
4W - 8L
1,284 Elo+
Solo
Artemis
Artemis
KillRick3
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,441 Elo+
Party 1
Agni
Agni
Klevin1337
Agni
Level 26
God Stats
3W - 7L
1,443 SR
Queue Stats
147W - 147L
1,456 Elo+
Party 2
Hel
Hel
LordOOF
Hel
Level 28
God Stats
21W - 18L
1,082 SR
Queue Stats
164W - 175L
1,357 Elo+
Party 2
Ganesha
Ganesha
Opiuman
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akuma666Oni
Achilles
18
6 / 4 / 11
11,692
974
10,676
13,768
20,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
17
1 / 1 / 15
10,891
908
10,132
5,137
1,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
JiAdc
Neith
18
10 / 3 / 13
12,769
1,064
35,438
13,148
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
ZomBabWe
Chaac
18
6 / 4 / 12
12,391
1,033
10,638
20,051
13,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
wlofii
Xing Tian
16
1 / 1 / 11
11,169
931
4,002
10,714
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

167

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bicii21
Guan Yu
17
0 / 8 / 8
10,424
869
4,716
16,412
14,522
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
KillRick3
Artemis
17
7 / 1 / 3
12,702
1,059
18,748
13,726
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 7
11,933
994
14,442
7,375
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
17
3 / 5 / 4
12,292
1,024
8,533
16,885
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Opiuman
Ganesha
18
0 / 8 / 10
12,053
1,004
11,087
22,211
20,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
24
Kills
13
13
Deaths
24
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
Akuma666Oni
Achilles
6
4
11
2.88
W
Guan Yu
Bicii21
Guan Yu
0
8
8
0.5
L
Vulcan
1
1
15
8.5
L
Neith
JiAdc
Neith
10
3
13
5.5
W
Artemis
KillRick3
Artemis
7
1
3
8.5
W
3
2
7
3.25
W
Hel
3
5
4
1
W
Ganesha
Opiuman
Ganesha
0
8
10
0.63
L
Chaac
ZomBabWe
Chaac
6
4
12
3
L
Xing Tian
wlofii
Xing Tian
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,886
Damage
57,526
62,818
Taken
76,609
52,072
Mitigated
51,175
14,350
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Akuma666Oni
Achilles
10,676
3,191
0
1,099
13,768
20,771
0
6,681
6,832
0
25,081
W
Guan Yu
Bicii21
Guan Yu
4,716
872
966
1,344
16,412
14,522
0
3,909
12,253
0
11,249
L
Vulcan
10,132
3,278
725
705
5,137
1,600
0
2,875
2,122
25,557
0
L
Neith
JiAdc
Neith
35,438
16,647
409
4,295
13,148
5,275
0
8,845
4,119
0
58,149
W
Artemis
KillRick3
Artemis
18,748
12,829
0
1,863
13,726
5,589
0
1,525
12,026
0
31,450
W
14,442
1,500
0
210
7,375
2,584
0
2,499
4,801
49,643
0
W
Hel
8,533
702
1,740
3,829
16,885
8,117
0
2,558
14,108
31,248
0
W
Ganesha
Opiuman
Ganesha
11,087
1,074
0
1,424
22,211
20,363
0
3,643
18,213
23,437
0
L
Chaac
ZomBabWe
Chaac
10,638
2,239
562
5,611
20,051
13,397
0
8,620
11,086
0
22,804
L
Xing Tian
wlofii
Xing Tian
4,002
456
0
944
10,714
11,029
0
5,881
4,597
11,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,912
Gold Earned
59,404
191
Minions Killed
217
7
Camps Cleared
4
943,970
Distance Traveled
982,743
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,692
974
36
3
2
185,632
0
W
Guan Yu
10,424
869
15
1
2
160,601
2
L
Vulcan
10,891
908
44
4
0
180,141
0
L
Neith
12,769
1,064
67
6
2
203,721
0
W
Artemis
12,702
1,059
46
4
0
197,161
0
W
Agni
11,933
994
98
8
1
221,227
0
W
Hel
12,292
1,024
56
5
1
221,321
0
W
Ganesha
12,053
1,004
2
0
0
182,433
0
L
Chaac
12,391
1,033
33
3
2
194,308
0
L
Xing Tian
11,169
931
11
1
1
180,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role