Player Matchup

Bacchus
Bacchus
Elmalditoc
Bacchus
Level 25
God Stats
2W - 2L
1,717 SR
Queue Stats
122W - 142L
1,486 Elo+
Party 2
Mercury
Mercury
Shabooped
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,386 Elo+
Solo
Scylla
Scylla
criiiss01
Scylla
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 9L
1,600 Elo+
Solo
Hercules
Hercules
odin07
Hercules
Level 53
God Stats
1W - 1L
1,764 SR
Queue Stats
67W - 56L
1,580 Elo+
Party 2
Neith
Neith
victorillo7
Neith
Level 12
God Stats
2W - 3L
1,576 SR
Queue Stats
7W - 9L
1,720 Elo+
Party 2
Team Averages
Level 22
1,611 SR
1,555 Elo+

VS

Team Averages
Level 23
1,559 SR
1,498 Elo+
Hel
Hel
JesusTeAma_Amigo
Hel
Level 27
God Stats
3W - 2L
1,667 SR
Queue Stats
131W - 162L
1,398 Elo+
Party 1
Nemesis
Nemesis
Norman2014
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 73L
1,325 Elo+
Solo
Bellona
Bellona
Sad-EmigranT
Bellona
Level 20
God Stats
1W - 1L
1,235 SR
Queue Stats
71W - 72L
1,373 Elo+
Party 1
Anubis
Anubis
Viridian99
Anubis
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 28L
1,503 Elo+
Solo
Cupid
Cupid
ZerusQ
Cupid
Level 26
God Stats
3W - 2L
1,891 SR
Queue Stats
33W - 14L
1,890 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elmalditoc
Bacchus
9
0 / 5 / 2
6,152
410
2,035
10,868
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Shabooped
Mercury
12
1 / 5 / 2
7,037
469
4,448
11,826
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
criiiss01
Scylla
12
1 / 4 / 1
7,355
490
3,772
7,580
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
odin07
Hercules
12
1 / 4 / 2
6,834
456
6,777
11,837
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 8 / 0
6,685
446
5,236
11,570
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,926
595
6,105
7,639
5,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Norman2014
Nemesis
13
5 / 2 / 0
7,997
533
4,704
10,151
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Sad-EmigranT
Bellona
12
2 / 1 / 4
7,422
495
6,385
6,976
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Viridian99
Anubis
16
4 / 1 / 0
8,954
597
7,049
8,830
4,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
ZerusQ
Cupid
17
12 / 0 / 2
10,603
707
16,312
9,699
3,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
26
26
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Elmalditoc
Bacchus
0
5
2
0.2
W
3
2
8
3.5
W
Nemesis
Norman2014
Nemesis
5
2
0
2.5
W
Bellona
Sad-EmigranT
Bellona
2
1
4
4
L
Mercury
Shabooped
Mercury
1
5
2
0.4
W
Anubis
Viridian99
Anubis
4
1
0
4
W
Cupid
ZerusQ
Cupid
12
0
2
13
L
Scylla
criiiss01
Scylla
1
4
1
0.38
L
Hercules
odin07
Hercules
1
4
2
0.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
40,555
53,681
Taken
43,295
22,965
Mitigated
23,846
9,672
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Elmalditoc
Bacchus
2,035
365
0
958
10,868
6,147
0
1,055
9,813
18,708
0
W
6,105
670
830
3,173
7,639
5,802
1,151
469
7,170
32,122
0
W
Nemesis
Norman2014
Nemesis
4,704
2,051
0
3,824
10,151
3,652
0
955
9,196
0
41,357
W
Bellona
Sad-EmigranT
Bellona
6,385
1,987
0
964
6,976
5,850
334
414
6,562
0
24,850
L
Mercury
Shabooped
Mercury
4,448
2,962
0
3,798
11,826
3,659
0
2,910
8,816
0
39,943
W
Anubis
Viridian99
Anubis
7,049
785
0
5,809
8,830
4,954
555
3,233
5,597
67,101
0
W
Cupid
ZerusQ
Cupid
16,312
10,812
180
5,107
9,699
3,588
1,680
1,699
8,000
0
87,734
L
Scylla
criiiss01
Scylla
3,772
589
0
500
7,580
1,977
934
3,207
4,348
34,454
0
L
Hercules
odin07
Hercules
6,777
1,783
0
1,868
11,837
8,353
0
3,346
8,161
3,745
29,009
L
5,236
2,747
0
2,548
11,570
2,829
0
2,636
8,934
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
43,902
278
Minions Killed
469
0
Camps Cleared
0
1,371,132
Distance Traveled
1,340,864
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,152
410
32
2
0
274,659
1
W
Hel
8,926
595
60
4
0
259,149
2
W
Nemesis
7,997
533
87
6
0
305,464
4
W
Bellona
7,422
495
56
4
0
286,122
0
L
Mercury
7,037
469
74
5
0
279,821
0
W
Anubis
8,954
597
124
8
0
226,302
3
W
Cupid
10,603
707
142
9
0
263,827
0
L
Scylla
7,355
490
71
5
0
278,817
0
L
Hercules
6,834
456
60
4
0
268,053
4
L
Neith
6,685
446
41
3
0
269,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role