Player Matchup

Nemesis
Nemesis
AYTHEACTIVIST
Nemesis
Level 17
God Stats
17W - 8L
1,518 SR
Queue Stats
112W - 98L
1,506 Elo+
Solo
Tyr
Tyr
BleachyKeen
Tyr
Level 28
God Stats
5W - 14L
1,154 SR
Queue Stats
208W - 258L
1,424 Elo+
Solo
Artemis
Artemis
JAOM1304
Artemis
Level 29
God Stats
25W - 19L
1,672 SR
Queue Stats
206W - 204L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Riscke
Cthulhu
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
24W - 25L
1,521 Elo+
Solo
Ra
Ra
seanedleefqrfw
Ra
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 50L
1,727 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,540 Elo+

VS

Team Averages
Level 16
1,575 SR
1,439 Elo+
Ymir
Ymir
DeathMox
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,193 Elo+
Solo
Nu Wa
Nu Wa
Thenit
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 249L
1,511 Elo+
Solo
Danzaburou
Danzaburou
XxCoolHwipxX
Danzaburou
Level 19
God Stats
19W - 8L
1,904 SR
Queue Stats
314W - 289L
1,681 Elo+
Solo
Guan Yu
Guan Yu
liamsmetalcore
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,254 Elo+
Solo
Olorun
Olorun
xluis12
Olorun
Level 26
God Stats
2W - 7L
1,470 SR
Queue Stats
128W - 102L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 1 / 2
9,073
534
1,620
12,076
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 1 / 6
8,842
520
6,743
10,545
6,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
JAOM1304
Artemis
13
2 / 3 / 3
7,322
431
3,888
9,886
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Riscke
Cthulhu
12
2 / 4 / 4
6,934
408
9,169
11,908
7,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
6 / 2 / 4
9,630
566
9,589
7,007
2,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 1
5,935
349
85
7,533
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Thenit
Nu Wa
14
3 / 3 / 3
8,434
496
9,249
8,694
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
XxCoolHwipxX
Danzaburou
14
6 / 2 / 3
9,237
543
11,195
11,462
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 0
6,046
356
3,368
13,328
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
xluis12
Olorun
13
2 / 4 / 6
8,035
473
7,656
12,191
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
16
Kills
11
11
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
1
2
3
W
4
1
6
7
L
Ymir
0
4
1
0.13
W
Artemis
JAOM1304
Artemis
2
3
3
1.17
W
Cthulhu
Riscke
Cthulhu
2
4
4
1
L
Nu Wa
Thenit
Nu Wa
3
3
3
1.5
L
Danzaburou
XxCoolHwipxX
Danzaburou
6
2
3
3.75
L
0
7
0
0
W
6
2
4
4
L
Olorun
xluis12
Olorun
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
31,553
51,422
Taken
53,208
24,107
Mitigated
22,241
20,093
Healing
17,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
1,620
673
0
6,170
12,076
3,866
0
2,670
9,406
0
69,439
W
6,743
1,118
0
3,771
10,545
6,352
1,307
2,009
8,386
0
40,824
L
Ymir
85
35
0
1,706
7,533
4,284
0
689
6,844
19,745
0
W
Artemis
JAOM1304
Artemis
3,888
1,194
0
1,948
9,886
4,306
0
2,650
7,214
0
37,153
W
Cthulhu
Riscke
Cthulhu
9,169
332
167
3,243
11,908
7,299
363
5,734
6,149
25,127
0
L
Nu Wa
Thenit
Nu Wa
9,249
3,225
0
1,443
8,694
2,922
0
3,101
5,593
52,687
0
L
Danzaburou
XxCoolHwipxX
Danzaburou
11,195
5,356
0
4,022
11,462
4,218
925
3,760
7,502
0
61,271
L
3,368
701
817
2,662
13,328
6,406
171
4,168
9,160
0
19,427
W
9,589
1,725
996
3,798
7,007
2,284
834
3,927
2,980
61,270
0
L
Olorun
xluis12
Olorun
7,656
3,168
1,681
5,411
12,191
4,411
459
6,615
5,351
41,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
37,687
434
Minions Killed
330
0
Camps Cleared
0
1,428,375
Distance Traveled
1,311,439
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,073
534
137
8
0
271,227
1
W
Tyr
8,842
520
82
5
0
301,929
0
L
Ymir
5,935
349
28
2
0
164,689
1
W
Artemis
7,322
431
56
3
0
275,957
0
W
Cthulhu
6,934
408
27
2
0
276,993
0
L
Nu Wa
8,434
496
93
5
0
265,582
0
L
Danzaburou
9,237
543
105
6
0
259,527
3
L
Guan Yu
6,046
356
35
2
0
330,811
0
W
Ra
9,630
566
132
8
0
302,269
2
L
Olorun
8,035
473
69
4
0
290,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role