Player Matchup

Apollo
Apollo
Cashak111
Apollo
Level 23
God Stats
3W - 1L
1,655 SR
Queue Stats
31W - 29L
1,509 Elo+
Party 2
Hercules
Hercules
DAFPROGOD
Hercules
Level 28
God Stats
6W - 2L
1,790 SR
Queue Stats
60W - 52L
1,539 Elo+
Party 2
Zeus
Zeus
ITSTORMY
Zeus
Level 12
God Stats
9W - 2L
1,679 SR
Queue Stats
147W - 80L
1,609 Elo+
Solo
Yemoja
Yemoja
Jeweley
Yemoja
Level 22
God Stats
6W - 3L
1,539 SR
Queue Stats
50W - 40L
1,573 Elo+
Party 2
Fenrir
Fenrir
SK1FARIM
Fenrir
Level 6
God Stats
5W - 0L
1,897 SR
Queue Stats
8W - 7L
1,505 Elo+
Party 2
Team Averages
Level 18
1,712 SR
1,547 Elo+

VS

Team Averages
Level 24
1,628 SR
1,575 Elo+
Ares
Ares
Akilto
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,600 Elo+
Party 3
Cupid
Cupid
HYPOLATA
Cupid
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
345W - 285L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
Sotosleon
Ao Kuang
Level 23
God Stats
6W - 8L
1,840 SR
Queue Stats
72W - 55L
1,528 Elo+
Party 3
Kukulkan
Kukulkan
iLikeEdibles
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,488 Elo+
Party 1
Odin
Odin
saimis_sinusas
Odin
Level 29
God Stats
9W - 7L
1,585 SR
Queue Stats
37W - 29L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cashak111
Apollo
17
3 / 4 / 9
11,031
525
12,756
18,356
8,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
DAFPROGOD
Hercules
17
5 / 5 / 13
11,633
554
9,928
23,655
20,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
20
18 / 3 / 7
14,179
675
37,103
18,798
9,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Jeweley
Yemoja
16
0 / 2 / 18
10,798
514
6,231
16,997
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
SK1FARIM
Fenrir
16
4 / 6 / 7
10,709
510
5,724
13,537
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akilto
Ares
13
1 / 6 / 5
8,860
422
7,872
19,601
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
HYPOLATA
Cupid
16
2 / 3 / 4
9,552
455
10,842
16,051
6,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Sotosleon
Ao Kuang
18
10 / 6 / 4
11,507
548
14,038
21,648
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
iLikeEdibles
Kukulkan
14
2 / 12 / 4
9,132
435
11,981
17,704
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 9
10,520
501
9,715
16,858
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
30
Kills
19
20
Deaths
31
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
Akilto
Ares
1
6
5
0.58
W
Apollo
Cashak111
Apollo
3
4
9
1.88
W
Hercules
DAFPROGOD
Hercules
5
5
13
2.3
L
Cupid
HYPOLATA
Cupid
2
3
4
1.33
W
Zeus
18
3
7
7.17
W
Yemoja
Jeweley
Yemoja
0
2
18
4.5
W
Fenrir
SK1FARIM
Fenrir
4
6
7
1.25
L
Ao Kuang
Sotosleon
Ao Kuang
10
6
4
2
L
Kukulkan
iLikeEdibles
Kukulkan
2
12
4
0.33
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,742
Damage
54,448
91,343
Taken
91,862
68,534
Mitigated
61,259
40,116
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Akilto
Ares
7,872
512
0
1,427
19,601
21,164
0
11,018
8,506
22,601
0
W
Apollo
Cashak111
Apollo
12,756
9,326
0
7,384
18,356
8,735
2,347
5,916
12,440
0
74,258
W
Hercules
DAFPROGOD
Hercules
9,928
3,243
0
10,338
23,655
20,197
1,118
8,871
14,065
342
53,487
L
Cupid
HYPOLATA
Cupid
10,842
6,054
210
7,098
16,051
6,512
0
7,954
8,072
0
76,178
W
Zeus
37,103
5,121
1,086
12,620
18,798
9,713
2,574
8,004
10,556
128,236
0
W
Yemoja
Jeweley
Yemoja
6,231
1,343
2,435
3,760
16,997
19,766
312
7,642
9,286
26,299
0
W
Fenrir
SK1FARIM
Fenrir
5,724
2,821
0
2,493
13,537
10,123
718
3,388
10,072
128
54,462
L
Ao Kuang
Sotosleon
Ao Kuang
14,038
3,414
0
6,867
21,648
9,966
0
7,872
13,726
86,131
0
L
Kukulkan
iLikeEdibles
Kukulkan
11,981
1,091
609
1,149
17,704
7,282
0
12,667
5,012
54,989
0
L
9,715
2,389
0
3,401
16,858
16,335
2,788
4,293
12,215
408
49,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
49,571
507
Minions Killed
467
0
Camps Cleared
0
1,859,922
Distance Traveled
1,812,337
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,860
422
27
1
0
376,022
4
W
Apollo
11,031
525
126
6
0
373,106
1
W
Hercules
11,633
554
106
5
0
397,634
2
L
Cupid
9,552
455
132
6
0
322,534
7
W
Zeus
14,179
675
163
8
0
385,968
5
W
Yemoja
10,798
514
31
1
0
353,952
5
W
Fenrir
10,709
510
81
4
0
349,262
1
L
Ao Kuang
11,507
548
127
6
0
393,066
2
L
Kukulkan
9,132
435
95
5
0
317,285
2
L
Odin
10,520
501
86
4
0
403,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role