Player Matchup

Loki
Loki
BillionBrush321
Loki
Level 85
God Stats
2W - 3L
1,456 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Janus
Janus
Justdyez
Janus
Level 154
God Stats
3W - 1L
1,421 SR
Queue Stats
22W - 21L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
Mandalorian675
Sun Wukong
Level 99
God Stats
3W - 2L
1,716 SR
Queue Stats
36W - 26L
1,441 Elo+
Party 1
Anubis
Anubis
ToxicMELTDOWNx1
Anubis
Level 147
God Stats
4W - 1L
1,776 SR
Queue Stats
31W - 19L
1,524 Elo+
Party 1
Team Averages
Level 121
1,592 SR
1,437 Elo+

VS

Team Averages
Level 86
1,642 SR
1,500 Elo+
Artemis
Artemis
ReaperOfDark99
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThisGuy420-08
Cthulhu
Level 123
God Stats
0W - 1L
1,909 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chronos
Chronos
harleyb1992
Chronos
Level 146
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Pele
Pele
wyaadockk4
Pele
Level 26
God Stats
0W - 2L
1,501 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,226
923
6,356
4,274
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Justdyez
Janus
16
6 / 0 / 11
9,681
968
12,679
5,572
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Mandalorian675
Sun Wukong
14
5 / 0 / 10
9,107
911
8,620
8,082
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 2
9,762
976
7,798
6,474
3,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,632
663
3,316
9,127
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
13
2 / 8 / 0
7,428
743
4,068
14,461
6,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
harleyb1992
Chronos
12
1 / 6 / 1
7,149
715
4,397
10,214
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
6,483
648
2,033
8,374
3,066
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
27
Kills
3
3
Deaths
27
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
W
Janus
Justdyez
Janus
6
0
11
11.5
W
Sun Wukong
Mandalorian675
Sun Wukong
5
0
10
10
L
0
7
2
0.14
L
Cthulhu
2
8
0
0.25
W
7
2
2
4
L
Chronos
harleyb1992
Chronos
1
6
1
0.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,453
Damage
13,814
24,402
Taken
42,176
12,039
Mitigated
17,693
6,320
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,356
2,187
0
0
4,274
1,519
802
729
3,545
0
17,614
W
Janus
Justdyez
Janus
12,679
460
186
2,044
5,572
1,882
1,256
2,314
3,258
37,163
0
W
Sun Wukong
Mandalorian675
Sun Wukong
8,620
1,817
0
1,179
8,082
5,032
442
2,806
5,276
0
21,922
L
3,316
887
123
904
9,127
3,285
0
3,484
5,451
0
14,457
L
Cthulhu
4,068
400
539
1,771
14,461
6,738
0
7,162
7,169
17,438
0
W
7,798
462
0
2,911
6,474
3,606
2,020
2,775
3,699
36,009
0
L
Chronos
harleyb1992
Chronos
4,397
1,937
48
1,933
10,214
4,604
0
4,585
5,449
20,081
2,244
L
2,033
341
0
681
8,374
3,066
0
5,116
3,120
0
7,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
27,692
189
Minions Killed
85
9
Camps Cleared
7
736,361
Distance Traveled
558,031
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,226
923
17
2
3
207,059
0
W
Janus
9,681
968
71
7
2
177,317
2
W
Sun Wukong
9,107
911
35
4
3
217,418
1
L
Artemis
6,632
663
22
2
2
112,545
0
L
Cthulhu
7,428
743
17
2
0
136,950
0
W
Anubis
9,762
976
66
7
1
134,567
0
L
Chronos
7,149
715
38
4
4
143,979
1
L
Pele
6,483
648
8
1
1
164,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role