Player Matchup

Cthulhu
Cthulhu
GeorgyT
Cthulhu
Level 6
God Stats
2W - 1L
1,894 SR
Queue Stats
2W - 6L
1,113 Elo+
Party 1
Aphrodite
Aphrodite
KakanDrakan
Aphrodite
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,194 Elo+
Party 1
Amaterasu
Amaterasu
Qaukasus
Amaterasu
Level 47
God Stats
1W - 0L
1,461 SR
Queue Stats
9W - 13L
1,274 Elo+
Party 1
Team Averages
Level 22
1,618 SR
1,194 Elo+

VS

Team Averages
Level 21
1,312 SR
1,347 Elo+
Heimdallr
Heimdallr
GooseDumpster
Heimdallr
Level 49
God Stats
7W - 10L
1,328 SR
Queue Stats
265W - 305L
1,347 Elo+
Solo
King Arthur
King Arthur
ONIPVP
King Arthur
Level 10
God Stats
0W - 1L
1,108 SR
Queue Stats
0W - 5L
1,194 Elo+
Party 2
Ymir
Ymir
SweeneyT18615
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeorgyT
Cthulhu
14
3 / 0 / 17
10,951
644
11,144
10,236
13,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
KakanDrakan
Aphrodite
14
3 / 0 / 16
11,003
647
10,883
7,667
8,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Qaukasus
Amaterasu
16
14 / 0 / 6
13,095
770
12,341
14,793
11,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GooseDumpster
Heimdallr
12
0 / 6 / 0
8,915
524
12,582
13,194
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ONIPVP
King Arthur
12
0 / 9 / 0
8,869
522
7,278
16,629
8,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 5 / 0
8,741
514
1,934
11,832
8,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
20
Kills
0
0
Deaths
20
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GeorgyT
Cthulhu
3
0
17
11.5
L
Heimdallr
GooseDumpster
Heimdallr
0
6
0
0
W
Aphrodite
KakanDrakan
Aphrodite
3
0
16
11
L
King Arthur
ONIPVP
King Arthur
0
9
0
0
W
Amaterasu
Qaukasus
Amaterasu
14
0
6
17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,368
Damage
21,794
32,696
Taken
41,655
34,010
Mitigated
22,688
15,951
Healing
1,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GeorgyT
Cthulhu
11,144
1,291
776
0
10,236
13,869
358
1,096
9,140
32,012
0
L
Heimdallr
GooseDumpster
Heimdallr
12,582
3,524
0
1,729
13,194
5,063
0
5,451
7,545
0
41,829
W
Aphrodite
KakanDrakan
Aphrodite
10,883
2,477
5,706
4,494
7,667
8,879
979
361
7,306
36,150
0
L
King Arthur
ONIPVP
King Arthur
7,278
567
0
0
16,629
8,939
0
8,251
8,033
123
35,301
W
Amaterasu
Qaukasus
Amaterasu
12,341
6,127
0
4,975
14,793
11,262
1,646
638
14,155
0
55,349
L
1,934
317
0
0
11,832
8,686
0
7,534
3,998
11,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,049
Gold Earned
26,525
178
Minions Killed
118
0
Camps Cleared
0
1,037,213
Distance Traveled
862,941
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,951
644
41
2
0
314,635
3
L
Heimdallr
8,915
524
52
3
0
278,562
1
W
Aphrodite
11,003
647
66
4
0
338,618
2
L
King Arthur
8,869
522
47
3
0
285,019
2
W
Amaterasu
13,095
770
71
4
0
383,960
1
L
Ymir
8,741
514
19
1
0
299,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role