Player Matchup

Da Ji
Da Ji
BRO TRIO
Da Ji
Level 61
God Stats
5W - 7L
1,549 SR
Queue Stats
79W - 95L
1,149 Elo+
Party 1
Cthulhu
Cthulhu
OOFnoStreaks
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OOFstreaks
Danzaburou
Level 49
God Stats
0W - 3L
1,404 SR
Queue Stats
31W - 33L
1,179 Elo+
Party 1
Ra
Ra
TJCooper03
Ra
Level 103
God Stats
6W - 11L
1,516 SR
Queue Stats
97W - 93L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
rockhard025
Heimdallr
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
147W - 154L
1,437 Elo+
Party 2
Team Averages
Level 50
1,494 SR
1,352 Elo+

VS

Team Averages
Level 39
1,441 SR
1,410 Elo+
Chang'e
Chang'e
Gerswervo
Chang'e
Level 44
God Stats
22W - 8L
1,472 SR
Queue Stats
188W - 180L
1,421 Elo+
Solo
Ravana
Ravana
aDREEEEIn7714
Ravana
Level 43
God Stats
1W - 2L
1,315 SR
Queue Stats
32W - 28L
1,449 Elo+
Solo
Apollo
Apollo
deaths slave131
Apollo
Level 33
God Stats
23W - 16L
1,585 SR
Queue Stats
128W - 143L
1,433 Elo+
Solo
Vamana
Vamana
elmouton299
Vamana
Level 33
God Stats
10W - 5L
1,511 SR
Queue Stats
40W - 46L
1,398 Elo+
Solo
Bakasura
Bakasura
ruben1gio
Bakasura
Level 43
God Stats
2W - 5L
1,322 SR
Queue Stats
47W - 67L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BRO TRIO
Da Ji
13
0 / 5 / 1
8,425
351
6,150
15,818
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
OOFnoStreaks
Cthulhu
13
1 / 11 / 2
9,100
379
6,065
17,578
16,609
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
OOFstreaks
Danzaburou
14
4 / 7 / 2
10,958
457
12,119
17,981
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 9 / 0
10,481
437
11,023
15,153
8,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
rockhard025
Heimdallr
13
3 / 13 / 5
9,667
403
14,260
20,478
8,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gerswervo
Chang'e
19
14 / 3 / 13
12,854
536
24,258
23,240
16,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
7,091
295
223
550
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
10 / 6 / 6
13,659
569
16,411
24,398
11,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
19
9 / 0 / 15
12,670
528
14,927
19,344
15,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
ruben1gio
Bakasura
20
11 / 2 / 6
14,312
596
13,163
15,616
7,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
84
12
Kills
44
45
Deaths
12
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BRO TRIO
Da Ji
0
5
1
0.1
W
Chang'e
Gerswervo
Chang'e
14
3
13
6.83
L
Cthulhu
OOFnoStreaks
Cthulhu
1
11
2
0.18
L
Danzaburou
OOFstreaks
Danzaburou
4
7
2
0.71
L
4
9
0
0.44
W
0
1
0
0
W
10
6
6
2.17
W
Vamana
9
0
15
16.5
L
Heimdallr
rockhard025
Heimdallr
3
13
5
0.42
W
Bakasura
ruben1gio
Bakasura
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,617
Damage
68,982
87,008
Taken
83,148
49,154
Mitigated
50,566
8,067
Healing
40,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BRO TRIO
Da Ji
6,150
1,913
0
219
15,818
8,964
0
3,108
12,401
0
41,014
W
Chang'e
Gerswervo
Chang'e
24,258
1,577
4,542
13,648
23,240
16,425
2,058
6,396
16,844
73,218
0
L
Cthulhu
OOFnoStreaks
Cthulhu
6,065
984
0
16
17,578
16,609
0
2,379
14,643
23,772
0
L
Danzaburou
OOFstreaks
Danzaburou
12,119
6,093
0
5,616
17,981
7,476
245
4,690
12,944
0
52,960
L
11,023
654
217
1,999
15,153
8,035
586
7,730
6,848
55,170
0
W
223
135
0
10
550
86
0
0
550
0
223
W
16,411
12,163
0
11,661
24,398
11,187
4,422
2,580
21,818
0
104,823
W
Vamana
14,927
7,186
0
6,632
19,344
15,829
2,501
6,015
12,960
0
77,817
L
Heimdallr
rockhard025
Heimdallr
14,260
4,792
0
0
20,478
8,070
280
5,016
15,063
0
43,688
W
Bakasura
ruben1gio
Bakasura
13,163
9,216
409
3,290
15,616
7,039
4,379
2,072
13,544
0
110,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,631
Gold Earned
60,586
346
Minions Killed
582
0
Camps Cleared
0
1,937,407
Distance Traveled
1,849,674
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,425
351
56
2
0
476,368
0
W
Chang'e
12,854
536
99
4
0
471,050
1
L
Cthulhu
9,100
379
29
1
0
327,207
0
L
Danzaburou
10,958
457
89
4
0
389,662
2
L
Ra
10,481
437
94
4
0
398,350
4
W
Ravana
7,091
295
0
0
0
22,322
0
W
Apollo
13,659
569
176
7
0
388,819
0
W
Vamana
12,670
528
112
5
0
461,713
0
L
Heimdallr
9,667
403
78
3
0
345,820
0
W
Bakasura
14,312
596
195
8
0
505,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role