Player Matchup

Scylla
Scylla
Christolph Mill
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Apollo
Apollo
Doge2daMoon5723
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,710 Elo+
Solo
Ares
Ares
IfDeathIsKind
Ares
Level 3
God Stats
3W - 0L
1,816 SR
Queue Stats
124W - 33L
1,656 Elo+
Party 1
Mercury
Mercury
PapiChiludo8180
Mercury
Level 26
God Stats
4W - 3L
1,577 SR
Queue Stats
216W - 128L
1,759 Elo+
Solo
Loki
Loki
Rainbow Wolf
Loki
Level 154
God Stats
39W - 37L
1,568 SR
Queue Stats
669W - 554L
1,609 Elo+
Party 1
Team Averages
Level 39
1,592 SR
1,647 Elo+

VS

Team Averages
Level 16
1,515 SR
1,649 Elo+
Discordia
Discordia
BABY_HUEY213
Discordia
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 131L
1,594 Elo+
Solo
King Arthur
King Arthur
BadBoddhisattva
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,674 Elo+
Solo
Cthulhu
Cthulhu
MarsupialMan178
Cthulhu
Level 29
God Stats
4W - 3L
1,809 SR
Queue Stats
46W - 50L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
altClix1227
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,792 Elo+
Solo
Bellona
Bellona
rivazspartan117
Bellona
Level 7
God Stats
1W - 4L
1,265 SR
Queue Stats
14W - 16L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,414
602
3,601
3,042
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 3
5,194
577
3,018
3,070
842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
4 / 1 / 2
5,819
647
2,900
5,362
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 0 / 5
6,076
675
3,601
5,753
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 0
6,735
748
2,240
4,235
1,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BABY_HUEY213
Discordia
8
0 / 2 / 0
4,111
457
1,656
5,355
1,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BadBoddhisattva
King Arthur
3
0 / 2 / 0
3,539
393
416
3,119
1,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 3 / 2
4,957
551
2,253
5,221
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
altClix1227
Ah Muzen Cab
8
2 / 2 / 1
4,679
520
3,748
4,774
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 2
4,303
478
1,229
5,090
2,445
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
3
3
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BABY_HUEY213
Discordia
0
2
0
0
L
King Arthur
BadBoddhisattva
King Arthur
0
2
0
0
W
2
1
2
3
W
1
1
3
2.5
W
4
1
2
5
L
1
3
2
0.67
W
2
0
5
4.5
W
4
0
0
4
L
Ah Muzen Cab
altClix1227
Ah Muzen Cab
2
2
1
1.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,360
Damage
9,302
21,462
Taken
23,559
7,296
Mitigated
8,784
5,709
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BABY_HUEY213
Discordia
1,656
271
0
2,070
5,355
1,342
0
1,999
3,184
15,749
0
L
King Arthur
BadBoddhisattva
King Arthur
416
170
0
865
3,119
1,223
0
341
2,721
0
4,921
W
3,601
213
0
500
3,042
868
39
1,084
1,958
24,017
0
W
3,018
1,611
111
985
3,070
842
933
594
2,476
0
26,197
W
2,900
273
0
1,645
5,362
2,367
0
1,248
4,114
13,000
0
L
2,253
527
0
1,400
5,221
2,570
0
1,615
3,600
12,789
0
W
3,601
2,108
0
766
5,753
1,926
0
983
4,745
0
39,100
W
2,240
507
0
1,702
4,235
1,293
258
0
4,185
0
45,241
L
Ah Muzen Cab
altClix1227
Ah Muzen Cab
3,748
1,890
0
2,255
4,774
1,204
0
1,223
3,551
0
18,286
L
1,229
664
0
162
5,090
2,445
393
1,016
4,002
0
15,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
21,589
318
Minions Killed
114
0
Camps Cleared
0
921,804
Distance Traveled
733,459
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,111
457
25
3
0
172,251
1
L
King Arthur
3,539
393
11
1
0
56,793
0
W
Scylla
5,414
602
43
5
0
161,924
1
W
Apollo
5,194
577
60
7
0
147,895
1
W
Ares
5,819
647
22
2
0
189,947
5
L
Cthulhu
4,957
551
16
2
0
168,633
1
W
Mercury
6,076
675
85
9
0
228,214
1
W
Loki
6,735
748
108
12
0
193,824
0
L
Ah Muzen Cab
4,679
520
27
3
0
154,294
3
L
Bellona
4,303
478
35
4
0
181,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role