Player Matchup

Neith
Neith
Asapoksapok
Neith
Level 7
God Stats
1W - 4L
1,158 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 1
Bellona
Bellona
CleitinDa38
Bellona
Level 4
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 9L
1,432 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Neon_miguel
Tsukuyomi
Level 22
God Stats
7W - 8L
1,500 SR
Queue Stats
29W - 34L
1,224 Elo+
Party 1
Poseidon
Poseidon
Vritu
Poseidon
Level 16
God Stats
18W - 10L
1,780 SR
Queue Stats
58W - 55L
1,508 Elo+
Party 3
Chang'e
Chang'e
rayanguy
Chang'e
Level 29
God Stats
3W - 5L
1,452 SR
Queue Stats
116W - 139L
1,506 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,392 Elo+

VS

Team Averages
Level 20
1,445 SR
1,407 Elo+
Cthulhu
Cthulhu
CDDVD
Cthulhu
Level 18
God Stats
10W - 5L
1,569 SR
Queue Stats
36W - 33L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
GeSSerus
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,413 Elo+
Solo
Merlin
Merlin
Gustmano
Merlin
Level 22
God Stats
8W - 9L
1,107 SR
Queue Stats
37W - 28L
1,568 Elo+
Solo
Ravana
Ravana
Szurpza
Ravana
Level 25
God Stats
4W - 4L
1,573 SR
Queue Stats
35W - 35L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
redcoffemaster
Baron Samedi
Level 12
God Stats
11W - 4L
1,475 SR
Queue Stats
61W - 35L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
8,963
407
8,204
15,468
5,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CleitinDa38
Bellona
17
4 / 8 / 4
11,412
519
9,625
19,943
15,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Neon_miguel
Tsukuyomi
14
0 / 10 / 1
8,430
383
3,505
18,381
5,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Vritu
Poseidon
19
6 / 10 / 2
12,106
550
18,184
15,954
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
rayanguy
Chang'e
13
2 / 9 / 1
8,573
390
5,161
16,900
8,069
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDDVD
Cthulhu
18
4 / 3 / 3
11,953
543
10,964
15,488
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
GeSSerus
Xbalanque
18
8 / 6 / 10
12,466
567
9,432
15,231
6,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Gustmano
Merlin
20
12 / 4 / 6
13,888
631
15,279
15,804
7,064
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Szurpza
Ravana
19
12 / 0 / 9
13,492
613
9,440
11,609
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
redcoffemaster
Baron Samedi
19
11 / 1 / 16
13,801
627
20,728
17,907
11,065
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
14
Kills
47
47
Deaths
14
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Cthulhu
CDDVD
Cthulhu
4
3
3
1.83
L
Bellona
CleitinDa38
Bellona
4
8
4
0.75
W
Xbalanque
GeSSerus
Xbalanque
8
6
10
2.17
W
Merlin
Gustmano
Merlin
12
4
6
3.75
L
Tsukuyomi
Neon_miguel
Tsukuyomi
0
10
1
0.05
W
Ravana
Szurpza
Ravana
12
0
9
16.5
L
Poseidon
Vritu
Poseidon
6
10
2
0.7
L
Chang'e
rayanguy
Chang'e
2
9
1
0.28
W
Baron Samedi
redcoffemaster
Baron Samedi
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,679
Damage
65,843
86,646
Taken
76,039
39,898
Mitigated
39,939
15,477
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,204
3,832
0
3,169
15,468
5,196
2,204
8,646
6,747
0
32,976
W
Cthulhu
CDDVD
Cthulhu
10,964
970
0
4,639
15,488
10,313
3,779
2,696
12,730
60,430
0
L
Bellona
CleitinDa38
Bellona
9,625
2,536
0
3,048
19,943
15,398
992
14,536
4,945
0
43,723
W
Xbalanque
GeSSerus
Xbalanque
9,432
4,416
0
4,363
15,231
6,195
4,536
3,276
11,869
0
59,056
W
Merlin
Gustmano
Merlin
15,279
771
805
5,863
15,804
7,064
1,472
9,032
6,418
77,918
0
L
Tsukuyomi
Neon_miguel
Tsukuyomi
3,505
734
0
2,621
18,381
5,784
1,387
5,240
13,138
0
52,608
W
Ravana
Szurpza
Ravana
9,440
2,819
0
4,636
11,609
5,302
2,867
2,486
9,071
0
87,399
L
Poseidon
Vritu
Poseidon
18,184
2,494
0
1,814
15,954
5,451
0
7,184
8,745
79,650
0
L
Chang'e
rayanguy
Chang'e
5,161
741
657
4,168
16,900
8,069
0
10,775
6,100
33,147
0
W
Baron Samedi
redcoffemaster
Baron Samedi
20,728
1,771
924
9,002
17,907
11,065
2,383
5,577
12,231
69,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,484
Gold Earned
65,600
392
Minions Killed
583
0
Camps Cleared
0
1,624,844
Distance Traveled
1,910,463
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,963
407
49
2
0
308,359
6
W
Cthulhu
11,953
543
126
6
0
380,926
0
L
Bellona
11,412
519
65
3
0
337,417
0
W
Xbalanque
12,466
567
96
4
0
302,351
3
W
Merlin
13,888
631
131
6
0
387,552
1
L
Tsukuyomi
8,430
383
88
4
0
363,235
3
W
Ravana
13,492
613
133
6
0
441,254
1
L
Poseidon
12,106
550
139
6
0
305,150
3
L
Chang'e
8,573
390
51
2
0
310,683
1
W
Baron Samedi
13,801
627
97
4
0
398,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role