Player Matchup

Khepri
Khepri
Froznツ
Khepri
Level 17
God Stats
12W - 6L
1,807 SR
Queue Stats
50W - 41L
1,548 Elo+
Solo
Mercury
Mercury
Giyuui
Mercury
Level 27
God Stats
13W - 12L
1,521 SR
Queue Stats
145W - 129L
1,492 Elo+
Party 2
Izanami
Izanami
Kaguyaix
Izanami
Level 27
God Stats
16W - 9L
1,830 SR
Queue Stats
155W - 134L
1,595 Elo+
Party 2
Neith
Neith
SamBrown15
Neith
Level 29
God Stats
11W - 8L
1,782 SR
Queue Stats
84W - 87L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
camimlach12
Sun Wukong
Level 29
God Stats
10W - 5L
1,649 SR
Queue Stats
72W - 59L
1,529 Elo+
Party 1
Team Averages
Level 26
1,718 SR
1,535 Elo+

VS

Team Averages
Level 19
1,469 SR
1,494 Elo+
Guan Yu
Guan Yu
CICLOPEITORRRRR
Guan Yu
Level 25
God Stats
6W - 6L
1,510 SR
Queue Stats
31W - 32L
1,551 Elo+
Solo
Nemesis
Nemesis
CTPAHHbNHNK
Nemesis
Level 8
God Stats
3W - 9L
1,306 SR
Queue Stats
7W - 11L
1,345 Elo+
Solo
Xing Tian
Xing Tian
Krakenseye
Xing Tian
Level 29
God Stats
9W - 11L
1,662 SR
Queue Stats
33W - 37L
1,409 Elo+
Solo
Ymir
Ymir
lupilu_97
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 107L
1,689 Elo+
Solo
He Bo
He Bo
rodaramo95
He Bo
Level 29
God Stats
0W - 3L
1,369 SR
Queue Stats
101W - 118L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Froznツ
Khepri
14
2 / 1 / 13
10,296
542
7,303
11,447
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Giyuui
Mercury
18
10 / 0 / 3
11,414
601
11,472
13,940
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Kaguyaix
Izanami
17
10 / 1 / 4
11,605
611
16,582
9,242
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
16
4 / 1 / 7
10,407
548
17,357
11,166
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
camimlach12
Sun Wukong
17
1 / 2 / 1
10,615
559
9,928
13,531
7,471
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,452
497
10,938
27,305
19,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
CTPAHHbNHNK
Nemesis
11
1 / 8 / 0
7,040
371
3,003
13,530
6,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Krakenseye
Xing Tian
11
0 / 3 / 0
7,231
381
4,290
18,191
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
10
0 / 8 / 1
6,947
366
1,225
15,377
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
13
2 / 5 / 2
8,043
423
12,465
15,263
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
27
Kills
5
5
Deaths
28
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Nemesis
CTPAHHbNHNK
Nemesis
1
8
0
0.13
W
Khepri
Froznツ
Khepri
2
1
13
8.5
W
Mercury
Giyuui
Mercury
10
0
3
11.5
W
Izanami
Kaguyaix
Izanami
10
1
4
12
L
Xing Tian
Krakenseye
Xing Tian
0
3
0
0
W
Neith
4
1
7
7.5
W
Sun Wukong
camimlach12
Sun Wukong
1
2
1
0.75
L
Ymir
0
8
1
0.06
L
He Bo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,642
Damage
31,921
59,326
Taken
89,666
33,943
Mitigated
52,039
16,045
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,938
3,112
509
10,404
27,305
19,681
710
504
26,801
0
65,238
L
Nemesis
CTPAHHbNHNK
Nemesis
3,003
367
0
3,039
13,530
6,894
566
1,629
11,901
4
25,054
W
Khepri
Froznツ
Khepri
7,303
784
0
2,162
11,447
11,402
0
5,687
5,760
26,755
0
W
Mercury
Giyuui
Mercury
11,472
6,790
0
500
13,940
6,763
377
3,600
10,340
0
84,600
W
Izanami
Kaguyaix
Izanami
16,582
12,879
693
3,588
9,242
3,778
7,260
3,272
5,970
0
79,849
L
Xing Tian
Krakenseye
Xing Tian
4,290
220
0
1,174
18,191
10,221
0
1,966
16,225
29,203
0
W
Neith
17,357
10,124
0
6,223
11,166
4,529
1,239
5,028
6,138
0
63,753
W
Sun Wukong
camimlach12
Sun Wukong
9,928
2,557
0
2,879
13,531
7,471
4,153
397
13,134
0
68,176
L
Ymir
1,225
353
0
690
15,377
10,588
765
1,571
13,806
15,046
0
L
He Bo
12,465
1,202
255
5,294
15,263
4,655
0
1,633
13,630
48,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
38,713
531
Minions Killed
314
0
Camps Cleared
0
1,754,704
Distance Traveled
1,584,633
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,452
497
125
7
0
341,356
5
L
Nemesis
7,040
371
36
2
0
284,318
0
W
Khepri
10,296
542
31
2
0
326,390
4
W
Mercury
11,414
601
124
7
0
453,963
2
W
Izanami
11,605
611
153
8
0
359,729
5
L
Xing Tian
7,231
381
41
2
0
337,972
0
W
Neith
10,407
548
103
5
0
317,844
0
W
Sun Wukong
10,615
559
120
6
0
296,778
4
L
Ymir
6,947
366
28
1
0
296,831
2
L
He Bo
8,043
423
84
4
0
324,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role