Player Matchup

Arachne
Arachne
Silver III
Aledlm
Arachne
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,375 MMR
Solo
Yemoja
Yemoja
Bronze IV
Apeilion
Yemoja
Bronze IV
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 61L
1,367 MMR
Solo
Rama
Rama
Bronze III
CommanderHoop
Rama
Bronze III
Level 125
God Stats
2W - 1L
1,755 SR
Queue Stats
31W - 32L
1,355 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
MrJ64
Cu Chulainn
Gold IV
Level 128
God Stats
11W - 13L
1,294 SR
Queue Stats
188W - 175L
1,371 MMR
Solo
Janus
Janus
Silver I
Tragikarc
Janus
Silver I
Level 48
God Stats
2W - 3L
1,516 SR
Queue Stats
42W - 41L
1,351 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,513 SR
1,364 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,536 SR
1,396 MMR
Chang'e
Chang'e
Gold III
HerLonelyStar
Chang'e
Gold III
Level 159
God Stats
44W - 30L
1,640 SR
Queue Stats
140W - 145L
1,377 MMR
Solo
Chernobog
Chernobog
Silver I
Mopz
Chernobog
Silver I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,364 MMR
Solo
Guan Yu
Guan Yu
Gold V
Nuzlex
Guan Yu
Gold V
Level 97
God Stats
8W - 6L
1,535 SR
Queue Stats
150W - 158L
1,377 MMR
Solo
Thanatos
Thanatos
Gold IV
REAPERS28
Thanatos
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Saltyperks
Sobek
Silver I
Level 40
God Stats
1W - 3L
1,507 SR
Queue Stats
48W - 53L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aledlm
Arachne
13
3 / 6 / 2
8,372
465
5,623
16,307
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Apeilion
Yemoja
11
1 / 5 / 1
6,837
380
1,857
13,182
8,404
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 3
8,144
452
8,021
14,244
3,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
MrJ64
Cu Chulainn
17
3 / 2 / 0
10,527
585
14,668
14,184
12,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Tragikarc
Janus
14
0 / 4 / 5
8,312
462
7,525
8,751
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
He BoScyllaPersephoneApolloNu Wa

VS

Bans
SetDanzaburouSun WukongCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
9 / 1 / 8
12,290
683
17,058
13,334
5,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Mopz
Chernobog
18
7 / 2 / 8
12,136
674
12,425
10,333
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Nuzlex
Guan Yu
18
2 / 1 / 5
11,309
628
6,001
17,708
10,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
REAPERS28
Thanatos
16
4 / 3 / 7
10,154
564
6,956
14,305
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
13
1 / 3 / 6
9,387
522
5,054
16,381
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
23
23
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aledlm
Arachne
3
6
2
0.67
L
Yemoja
Apeilion
Yemoja
1
5
1
0.3
L
1
6
3
0.42
W
Chang'e
9
1
8
13
W
Chernobog
Mopz
Chernobog
7
2
8
5.5
L
Cu Chulainn
MrJ64
Cu Chulainn
3
2
0
1.5
W
Guan Yu
Nuzlex
Guan Yu
2
1
5
4.5
W
Thanatos
REAPERS28
Thanatos
4
3
7
2.5
W
Sobek
1
3
6
1.33
L
Janus
Tragikarc
Janus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
47,494
66,668
Taken
72,061
31,780
Mitigated
37,411
18,844
Healing
40,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aledlm
Arachne
5,623
4,244
0
4,948
16,307
5,052
0
5,667
10,456
0
46,890
L
Yemoja
Apeilion
Yemoja
1,857
572
3,613
2,375
13,182
8,404
0
4,446
8,662
12,516
0
L
8,021
6,666
0
3,127
14,244
3,641
0
3,927
10,251
0
54,615
W
Chang'e
17,058
741
1,429
6,501
13,334
5,649
686
3,849
9,261
87,100
0
W
Chernobog
Mopz
Chernobog
12,425
7,962
0
5,094
10,333
3,790
6,329
1,398
8,913
0
99,302
L
Cu Chulainn
MrJ64
Cu Chulainn
14,668
2,700
0
3,756
14,184
12,106
0
4,030
9,970
9,184
68,521
W
Guan Yu
Nuzlex
Guan Yu
6,001
508
975
8,993
17,708
10,524
1,034
2,595
15,113
0
68,031
W
Thanatos
REAPERS28
Thanatos
6,956
1,740
0
12,721
14,305
5,154
1,258
3,365
10,710
0
66,046
W
Sobek
5,054
638
0
5,234
16,381
12,294
261
3,586
12,661
21,679
0
L
Janus
Tragikarc
Janus
7,525
511
0
1,025
8,751
2,577
0
3,424
5,217
61,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
55,276
441
Minions Killed
635
0
Camps Cleared
0
1,712,770
Distance Traveled
1,814,609
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,372
465
72
4
0
354,310
4
L
Yemoja
6,837
380
26
1
0
327,832
3
L
Rama
8,144
452
72
4
0
323,510
2
W
Chang'e
12,290
683
171
10
0
379,126
8
W
Chernobog
12,136
674
175
10
0
349,615
2
L
Cu Chulainn
10,527
585
161
9
0
362,772
6
W
Guan Yu
11,309
628
146
8
0
328,259
2
W
Thanatos
10,154
564
118
7
0
394,851
0
W
Sobek
9,387
522
25
1
0
362,758
8
L
Janus
8,312
462
110
6
0
344,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role