Player Matchup

Cthulhu
Cthulhu
BubbaJenks27
Cthulhu
Level 23
God Stats
9W - 10L
1,774 SR
Queue Stats
59W - 70L
1,442 Elo+
Party 2
He Bo
He Bo
ORFEO-7_
He Bo
Level 124
God Stats
17W - 6L
1,797 SR
Queue Stats
52W - 44L
1,559 Elo+
Party 1
Nox
Nox
QuickWizard51
Nox
Level 121
God Stats
9W - 9L
1,599 SR
Queue Stats
539W - 495L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Skrovo
Danzaburou
Level 55
God Stats
23W - 14L
1,715 SR
Queue Stats
364W - 350L
1,466 Elo+
Party 2
Chaac
Chaac
merik69
Chaac
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
183W - 198L
1,501 Elo+
Party 1
Team Averages
Level 70
1,677 SR
1,493 Elo+

VS

Team Averages
Level 47
1,495 SR
1,501 Elo+
Hachiman
Hachiman
DARKTHEGA0T
Hachiman
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,639 Elo+
Party 3
Eset
Eset
KAOS_OreoWitAfro
Eset
Level 65
God Stats
8W - 5L
1,607 SR
Queue Stats
460W - 433L
1,534 Elo+
Party 3
Ymir
Ymir
OTS-_-Lalo
Ymir
Level 40
God Stats
7W - 4L
1,663 SR
Queue Stats
19W - 24L
1,437 Elo+
Solo
Scylla
Scylla
booberrella
Scylla
Level 89
God Stats
5W - 14L
1,206 SR
Queue Stats
372W - 352L
1,518 Elo+
Party 3
Loki
Loki
migaja-fausto
Loki
Level 33
God Stats
5W - 6L
1,500 SR
Queue Stats
230W - 272L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BubbaJenks27
Cthulhu
16
8 / 0 / 11
10,084
480
9,581
17,873
9,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
ORFEO-7_
He Bo
19
13 / 4 / 1
12,483
594
16,296
13,786
5,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 4 / 3
10,613
505
6,443
10,835
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Skrovo
Danzaburou
16
6 / 4 / 10
11,295
538
13,520
14,717
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
merik69
Chaac
15
0 / 4 / 3
9,195
438
4,402
10,526
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DARKTHEGA0T
Hachiman
11
1 / 12 / 3
7,986
380
3,008
15,161
4,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 4 / 0
12,161
579
8,506
11,236
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 2
11,026
525
15,733
21,936
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
6 / 5 / 1
11,127
530
12,132
13,786
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 6
9,177
437
5,601
11,159
5,885
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
32
Kills
15
16
Deaths
33
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BubbaJenks27
Cthulhu
8
0
11
13.5
L
Hachiman
DARKTHEGA0T
Hachiman
1
12
3
0.21
L
4
4
0
1
W
He Bo
ORFEO-7_
He Bo
13
4
1
3.38
L
4
6
2
0.83
W
5
4
3
1.63
W
Danzaburou
Skrovo
Danzaburou
6
4
10
2.75
L
Scylla
6
5
1
1.3
W
Chaac
merik69
Chaac
0
4
3
0.38
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,242
Damage
44,980
67,737
Taken
73,278
34,434
Mitigated
41,742
21,681
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BubbaJenks27
Cthulhu
9,581
1,273
1,987
5,539
17,873
9,638
637
9,734
8,118
29,467
0
L
Hachiman
DARKTHEGA0T
Hachiman
3,008
2,464
0
1,273
15,161
4,754
50
4,089
11,032
0
16,011
L
8,506
393
0
2,569
11,236
4,954
1,296
5,967
5,080
90,678
0
W
He Bo
ORFEO-7_
He Bo
16,296
167
0
5,079
13,786
5,457
349
6,383
7,335
75,774
0
L
15,733
2,502
99
2,127
21,936
20,172
0
7,929
13,908
53,978
0
W
6,443
387
0
1,087
10,835
3,998
0
7,224
3,365
60,419
0
W
Danzaburou
Skrovo
Danzaburou
13,520
7,495
0
5,226
14,717
5,166
1,796
7,183
7,534
0
78,709
L
Scylla
12,132
2,043
0
4,236
13,786
5,977
468
6,971
6,398
71,387
0
W
Chaac
merik69
Chaac
4,402
1,279
0
2,763
10,526
10,175
21
5,512
5,014
0
39,362
L
5,601
1,563
565
1,110
11,159
5,885
100
6,982
4,069
0
35,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
51,477
485
Minions Killed
472
0
Camps Cleared
0
1,881,368
Distance Traveled
1,787,912
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,084
480
39
2
0
403,338
0
L
Hachiman
7,986
380
29
1
0
293,912
0
L
Eset
12,161
579
189
9
0
387,822
3
W
He Bo
12,483
594
124
6
0
383,832
0
L
Ymir
11,026
525
71
3
0
364,517
1
W
Nox
10,613
505
126
6
0
396,297
2
W
Danzaburou
11,295
538
117
6
0
345,242
6
L
Scylla
11,127
530
128
6
0
354,301
2
W
Chaac
9,195
438
79
4
0
352,659
0
L
Loki
9,177
437
55
3
0
387,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role