Player Matchup

Nike
Nike
 
Nike
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Axedity
Anubis
Level 24
God Stats
18W - 17L
1,624 SR
Queue Stats
359W - 384L
1,558 Elo+
Solo
Thanatos
Thanatos
Jackerboy1011
Thanatos
Level 12
God Stats
2W - 2L
1,546 SR
Queue Stats
15W - 12L
1,671 Elo+
Solo
Hachiman
Hachiman
Jahseh09
Hachiman
Level 26
God Stats
11W - 14L
1,470 SR
Queue Stats
107W - 96L
1,614 Elo+
Party 1
Ra
Ra
h2sn8w
Ra
Level 27
God Stats
3W - 12L
1,260 SR
Queue Stats
412W - 404L
1,516 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,572 Elo+

VS

Team Averages
Level 17
1,704 SR
1,647 Elo+
Fenrir
Fenrir
Acnoladriel
Fenrir
Level 2
God Stats
2W - 1L
1,743 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 2
Heimdallr
Heimdallr
ForKarl
Heimdallr
Level 2
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 1L
1,697 Elo+
Party 2
King Arthur
King Arthur
Ipoomypants
King Arthur
Level 26
God Stats
14W - 19L
1,578 SR
Queue Stats
100W - 115L
1,545 Elo+
Solo
Cerberus
Cerberus
IsmaRM22
Cerberus
Level 27
God Stats
5W - 2L
1,699 SR
Queue Stats
249W - 263L
1,649 Elo+
Solo
Agni
Agni
cammew
Agni
Level 28
God Stats
15W - 8L
1,758 SR
Queue Stats
180W - 153L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 5 / 1
9,622
401
7,204
17,934
9,554
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Axedity
Anubis
17
3 / 7 / 0
11,173
466
12,770
16,306
8,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Jackerboy1011
Thanatos
16
3 / 8 / 0
10,409
434
5,274
20,727
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Jahseh09
Hachiman
12
1 / 9 / 1
8,423
351
4,887
19,249
5,433
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ra
17
0 / 7 / 0
10,621
443
5,174
15,413
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 2 / 11
13,761
573
14,187
15,831
17,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
ForKarl
Heimdallr
20
10 / 2 / 4
14,179
591
15,125
14,022
5,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Ipoomypants
King Arthur
17
4 / 5 / 3
12,010
500
7,813
16,547
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
IsmaRM22
Cerberus
18
4 / 0 / 11
12,639
527
12,419
16,775
9,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
cammew
Agni
20
9 / 1 / 5
13,935
581
16,158
8,271
3,206
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
10
Kills
35
36
Deaths
10
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
5
1
0.7
W
Fenrir
8
2
11
6.75
L
Anubis
Axedity
Anubis
3
7
0
0.43
W
Heimdallr
ForKarl
Heimdallr
10
2
4
6
W
King Arthur
Ipoomypants
King Arthur
4
5
3
1.1
W
Cerberus
IsmaRM22
Cerberus
4
0
11
9.5
L
Thanatos
Jackerboy1011
Thanatos
3
8
0
0.38
L
Hachiman
Jahseh09
Hachiman
1
9
1
0.17
W
Agni
cammew
Agni
9
1
5
11.5
L
Ra
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
65,702
89,629
Taken
71,446
36,395
Mitigated
47,018
31,196
Healing
24,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,204
1,689
405
3,801
17,934
9,554
0
4,256
13,592
0
38,792
W
Fenrir
14,187
2,396
0
5,686
15,831
17,263
874
3,265
12,566
0
60,924
L
Anubis
Axedity
Anubis
12,770
279
0
5,685
16,306
8,251
1,269
3,819
11,933
66,657
0
W
Heimdallr
ForKarl
Heimdallr
15,125
9,445
0
5,502
14,022
5,570
4,410
3,440
10,582
0
129,461
W
King Arthur
Ipoomypants
King Arthur
7,813
1,038
0
2,549
16,547
11,844
637
7,857
8,690
0
49,805
W
Cerberus
IsmaRM22
Cerberus
12,419
1,302
0
7,948
16,775
9,135
372
4,093
12,682
77,499
0
L
Thanatos
Jackerboy1011
Thanatos
5,274
610
0
12,963
20,727
7,583
0
8,301
12,054
0
61,004
L
Hachiman
Jahseh09
Hachiman
4,887
3,186
0
3,739
19,249
5,433
152
2,559
16,593
0
42,872
W
Agni
cammew
Agni
16,158
1,133
180
2,660
8,271
3,206
3,635
1,503
6,768
87,263
0
L
Ra
5,174
534
1,057
3,546
15,413
5,574
0
8,602
6,295
79,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,248
Gold Earned
66,524
529
Minions Killed
640
0
Camps Cleared
0
1,919,628
Distance Traveled
2,307,596
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,622
401
69
3
0
452,897
2
W
Fenrir
13,761
573
65
3
0
489,656
10
L
Anubis
11,173
466
131
5
0
311,249
6
W
Heimdallr
14,179
591
185
8
0
455,119
10
W
King Arthur
12,010
500
82
3
0
404,896
4
W
Cerberus
12,639
527
141
6
0
484,532
0
L
Thanatos
10,409
434
106
4
0
366,942
0
L
Hachiman
8,423
351
60
3
0
388,105
4
W
Agni
13,935
581
167
7
0
473,393
2
L
Ra
10,621
443
163
7
0
400,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role