Player Matchup

Jormungandr
Jormungandr
Douradinhoisdead
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 69L
1,620 Elo+
Party 1
Artemis
Artemis
HefestoPerses
Artemis
Level 13
God Stats
0W - 1L
1,317 SR
Queue Stats
8W - 12L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
Lilginger7
Nu Wa
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 16L
1,535 Elo+
Solo
Bellona
Bellona
Pibda
Bellona
Level 22
God Stats
3W - 5L
1,826 SR
Queue Stats
20W - 22L
1,603 Elo+
Party 1
Thor
Thor
ZlodeyProhindey
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,528 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,575 Elo+

VS

Team Averages
Level 12
1,589 SR
1,644 Elo+
Agni
Agni
CncerRez
Agni
Level 14
God Stats
3W - 1L
1,864 SR
Queue Stats
22W - 4L
1,823 Elo+
Party 2
Thanatos
Thanatos
Submefiito
Thanatos
Level 4
God Stats
2W - 2L
1,687 SR
Queue Stats
35W - 29L
1,504 Elo+
Solo
Nu Wa
Nu Wa
SuccMIKok
Nu Wa
Level 9
God Stats
1W - 1L
1,282 SR
Queue Stats
24W - 14L
1,568 Elo+
Solo
Yemoja
Yemoja
Yookaz
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Solo
Ullr
Ullr
arrAPirate
Ullr
Level 28
God Stats
10W - 7L
1,612 SR
Queue Stats
13W - 7L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Douradinhoisdead
Jormungandr
10
1 / 3 / 3
6,643
475
3,054
8,154
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
11
4 / 6 / 0
6,955
497
5,355
9,469
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
1
0 / 0 / 0
4,146
296
0
706
183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pibda
Bellona
10
0 / 3 / 1
6,344
453
2,328
10,644
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 5 / 0
6,594
471
3,764
10,467
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
8 / 0 / 2
8,840
631
8,753
7,778
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Submefiito
Thanatos
11
1 / 5 / 4
6,597
471
3,884
8,817
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
SuccMIKok
Nu Wa
13
3 / 1 / 6
7,718
551
7,241
4,015
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Yookaz
Yemoja
8
0 / 1 / 2
5,940
424
902
2,076
839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 1 / 4
8,185
585
7,154
8,528
2,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
17
17
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
8
0
2
9
L
Jormungandr
Douradinhoisdead
Jormungandr
1
3
3
0.83
L
Artemis
4
6
0
0.67
L
Nu Wa
0
0
0
0
L
Bellona
Pibda
Bellona
0
3
1
0.17
W
Thanatos
Submefiito
Thanatos
1
5
4
0.6
W
Nu Wa
SuccMIKok
Nu Wa
3
1
6
6
W
Yemoja
Yookaz
Yemoja
0
1
2
1
L
2
5
0
0.4
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,501
Damage
27,934
39,440
Taken
31,214
20,792
Mitigated
10,119
6,442
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
8,753
929
0
3,492
7,778
2,664
568
572
7,156
61,365
0
L
Jormungandr
Douradinhoisdead
Jormungandr
3,054
924
0
666
8,154
5,111
153
2,189
5,803
19,083
0
L
Artemis
5,355
2,580
0
2,071
9,469
3,324
625
4,957
4,286
0
30,916
L
Nu Wa
0
0
0
0
706
183
0
618
0
0
0
L
Bellona
Pibda
Bellona
2,328
441
0
2,846
10,644
6,622
0
5,167
4,993
0
24,122
W
Thanatos
Submefiito
Thanatos
3,884
815
0
4,365
8,817
2,557
70
677
8,115
0
23,861
W
Nu Wa
SuccMIKok
Nu Wa
7,241
1,854
0
1,000
4,015
1,135
175
830
2,985
37,233
0
W
Yemoja
Yookaz
Yemoja
902
204
624
235
2,076
839
128
142
1,934
7,415
0
L
3,764
1,103
0
859
10,467
5,552
0
2,924
7,462
0
44,399
W
7,154
3,433
0
4,014
8,528
2,924
1,324
833
7,695
0
53,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
37,280
225
Minions Killed
349
0
Camps Cleared
0
911,426
Distance Traveled
1,155,601
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,840
631
109
8
0
236,888
5
L
Jormungandr
6,643
475
32
2
0
232,361
3
L
Artemis
6,955
497
59
4
0
179,225
0
L
Nu Wa
4,146
296
0
0
0
9,071
0
L
Bellona
6,344
453
62
4
0
269,902
0
W
Thanatos
6,597
471
46
3
0
255,796
0
W
Nu Wa
7,718
551
76
5
0
237,890
4
W
Yemoja
5,940
424
13
1
0
165,924
0
L
Thor
6,594
471
72
5
0
220,867
1
W
Ullr
8,185
585
105
8
0
259,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role