Player Matchup

Neith
Neith
KittyKatKayKay
Neith
Level 17
God Stats
9W - 10L
1,545 SR
Queue Stats
9W - 10L
1,355 Elo+
Solo
Set
Set
derpydinosaur
Set
Level 86
God Stats
12W - 6L
1,617 SR
Queue Stats
24W - 26L
1,532 Elo+
Party 1
Merlin
Merlin
ltsBedTyme
Merlin
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 36L
1,532 Elo+
Party 1
Team Averages
Level 41
1,554 SR
1,473 Elo+

VS

Team Averages
Level 16
1,592 SR
1,414 Elo+
Medusa
Medusa
BenW13-barca
Medusa
Level 15
God Stats
2W - 3L
1,471 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 2
Bellona
Bellona
Papa Naffat
Bellona
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 80L
1,369 Elo+
Solo
Thor
Thor
ahmad3103
Thor
Level 7
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 5L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 3
6,898
766
3,209
2,833
823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 3
7,264
807
3,301
4,862
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
ltsBedTyme
Merlin
9
0 / 0 / 7
6,398
711
3,739
2,911
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 2 / 0
5,644
627
2,128
4,746
1,472
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Papa Naffat
Bellona
6
0 / 3 / 0
5,244
583
1,500
4,022
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
7
0 / 3 / 0
5,317
591
2,158
4,866
1,434
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
3
0
3
4.5
L
Bellona
Papa Naffat
Bellona
0
3
0
0
L
Thor
0
3
0
0
W
5
0
3
6.5
W
Merlin
ltsBedTyme
Merlin
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
5,786
10,606
Taken
13,634
4,477
Mitigated
4,922
1,231
Healing
646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,128
573
0
447
4,746
1,472
308
1,020
3,560
0
14,981
W
3,209
1,253
0
685
2,833
823
1,311
0
2,833
0
14,064
L
Bellona
Papa Naffat
Bellona
1,500
266
0
25
4,022
2,016
0
892
2,836
0
7,087
L
Thor
2,158
372
135
39
4,866
1,434
78
1,169
3,491
0
5,296
W
3,301
1,639
0
462
4,862
2,839
790
14
4,848
8
15,320
W
Merlin
ltsBedTyme
Merlin
3,739
235
0
84
2,911
815
728
0
2,911
21,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
16,205
76
Minions Killed
44
0
Camps Cleared
0
488,458
Distance Traveled
367,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,644
627
30
3
0
138,384
0
W
Neith
6,898
766
17
2
0
169,915
0
L
Bellona
5,244
583
9
1
0
93,376
0
L
Thor
5,317
591
5
1
0
135,875
0
W
Set
7,264
807
26
3
0
165,212
0
W
Merlin
6,398
711
33
4
0
153,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role