Player Matchup

Kukulkan
Kukulkan
Bossman1st
Kukulkan
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 19L
1,594 Elo+
Solo
Danzaburou
Danzaburou
ERIK_MARU
Danzaburou
Level 122
God Stats
67W - 90L
1,264 SR
Queue Stats
142W - 202L
1,396 Elo+
Party 1
Khepri
Khepri
nicolasrc93
Khepri
Level 145
God Stats
7W - 5L
1,726 SR
Queue Stats
508W - 689L
1,459 Elo+
Party 1
Team Averages
Level 98
1,574 SR
1,483 Elo+

VS

Team Averages
Level 71
1,567 SR
1,573 Elo+
Bellona
Bellona
X2killyouX2
Bellona
Level 83
God Stats
3W - 3L
1,225 SR
Queue Stats
108W - 81L
1,608 Elo+
Party 2
Thoth
Thoth
Xx69xx420xx69xX-
Thoth
Level 23
God Stats
6W - 1L
2,033 SR
Queue Stats
22W - 8L
1,670 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hovajayy
Tsukuyomi
Level 107
God Stats
15W - 32L
1,444 SR
Queue Stats
591W - 823L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bossman1st
Kukulkan
10
2 / 1 / 3
9,954
553
4,597
2,638
795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ERIK_MARU
Danzaburou
15
3 / 7 / 6
11,668
648
10,545
13,394
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
4 / 4 / 5
12,257
681
7,491
19,009
20,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
X2killyouX2
Bellona
15
3 / 4 / 8
11,913
662
7,772
15,042
11,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
6 / 2 / 6
12,314
684
15,945
10,727
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
hovajayy
Tsukuyomi
15
3 / 3 / 7
11,531
641
6,828
14,999
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
12
12
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bossman1st
Kukulkan
2
1
3
3.5
L
Danzaburou
ERIK_MARU
Danzaburou
3
7
6
0.86
W
Bellona
X2killyouX2
Bellona
3
4
8
1.75
W
6
2
6
4.5
W
Tsukuyomi
hovajayy
Tsukuyomi
3
3
7
2.17
L
Khepri
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
30,545
35,041
Taken
40,768
28,414
Mitigated
23,252
4,532
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bossman1st
Kukulkan
4,597
538
0
166
2,638
795
0
1,766
696
22,507
0
L
Danzaburou
ERIK_MARU
Danzaburou
10,545
3,629
0
1,459
13,394
6,714
100
4,639
8,323
0
49,060
W
Bellona
X2killyouX2
Bellona
7,772
2,064
0
2,712
15,042
11,845
771
5,513
9,529
0
42,591
W
15,945
646
271
4,127
10,727
3,772
945
2,563
8,164
68,002
0
W
Tsukuyomi
hovajayy
Tsukuyomi
6,828
1,720
0
3,475
14,999
7,635
524
4,420
10,579
0
40,975
L
Khepri
7,491
269
441
2,466
19,009
20,905
164
8,302
10,051
34,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
35,758
154
Minions Killed
198
0
Camps Cleared
0
736,104
Distance Traveled
993,795
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,954
553
40
2
0
157,401
4
L
Danzaburou
11,668
648
81
5
0
259,515
5
W
Bellona
11,913
662
59
3
0
341,850
0
W
Thoth
12,314
684
93
5
0
309,763
4
W
Tsukuyomi
11,531
641
46
3
0
342,182
1
L
Khepri
12,257
681
33
2
0
319,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role