Player Matchup

Bakasura
Bakasura
In_Outa
Bakasura
Level 14
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 2L
1,734 Elo+
Solo
Thor
Thor
Save_TheSilent
Thor
Level 13
God Stats
3W - 6L
1,398 SR
Queue Stats
24W - 44L
1,115 Elo+
Party 2
Neith
Neith
Sinkeenjitske
Neith
Level 27
God Stats
54W - 57L
1,466 SR
Queue Stats
83W - 103L
1,380 Elo+
Solo
Sobek
Sobek
WillDAL135
Sobek
Level 24
God Stats
3W - 5L
1,807 SR
Queue Stats
11W - 15L
1,418 Elo+
Solo
Xbalanque
Xbalanque
gansta_iz
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,231 Elo+
Party 2
Team Averages
Level 18
1,489 SR
1,375 Elo+

VS

Team Averages
Level 26
1,482 SR
1,410 Elo+
Hercules
Hercules
Dbso92
Hercules
Level 29
God Stats
13W - 4L
1,707 SR
Queue Stats
26W - 18L
1,609 Elo+
Solo
Pele
Pele
TwistyNIPSnCHPS
Pele
Level 16
God Stats
3W - 3L
1,334 SR
Queue Stats
241W - 263L
1,378 Elo+
Solo
Freya
Freya
el_nene415
Freya
Level 26
God Stats
2W - 3L
1,360 SR
Queue Stats
116W - 191L
1,353 Elo+
Party 1
Xing Tian
Xing Tian
gosu2010
Xing Tian
Level 28
God Stats
5W - 2L
1,585 SR
Queue Stats
55W - 58L
1,355 Elo+
Solo
Thanatos
Thanatos
victorparrao2005
Thanatos
Level 29
God Stats
62W - 87L
1,426 SR
Queue Stats
100W - 153L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
In_Outa
Bakasura
8
0 / 13 / 1
6,484
324
2,455
15,141
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 3 / 2
10,038
502
9,790
12,529
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 5
9,401
470
7,558
10,267
3,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
6 / 5 / 6
9,896
495
12,975
25,737
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
gansta_iz
Xbalanque
10
1 / 6 / 3
7,203
360
4,985
11,188
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dbso92
Hercules
15
6 / 2 / 6
10,337
517
10,697
13,924
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 4 / 4
10,785
539
14,147
15,490
6,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
14
5 / 2 / 6
9,203
460
9,258
11,668
4,227
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
gosu2010
Xing Tian
16
0 / 2 / 3
9,379
469
1,744
14,289
7,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 8 / 3
8,949
447
9,309
11,678
4,022
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
18
Kills
27
33
Deaths
18
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dbso92
Hercules
6
2
6
4.5
L
Bakasura
In_Outa
Bakasura
0
13
1
0.04
L
8
3
2
3
L
3
6
5
0.92
W
11
4
4
3.25
L
Sobek
6
5
6
1.8
W
Freya
5
2
6
4
L
Xbalanque
gansta_iz
Xbalanque
1
6
3
0.42
W
Xing Tian
gosu2010
Xing Tian
0
2
3
0.75
W
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,763
Damage
45,155
74,862
Taken
67,049
41,493
Mitigated
32,995
15,245
Healing
23,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dbso92
Hercules
10,697
2,419
486
4,100
13,924
11,397
1,529
1,318
12,531
0
50,741
L
Bakasura
In_Outa
Bakasura
2,455
1,605
0
1,583
15,141
3,839
6
3,486
11,655
0
19,593
L
9,790
3,817
0
427
12,529
6,203
66
1,226
11,303
0
42,319
L
7,558
3,526
0
1,105
10,267
3,596
552
686
9,581
0
56,284
W
14,147
4,799
784
5,760
15,490
6,258
0
2,643
12,697
0
85,069
L
Sobek
12,975
2,120
657
10,030
25,737
24,927
96
5,298
20,439
37,937
0
W
Freya
9,258
4,107
0
1,830
11,668
4,227
1,783
4,859
6,784
31,278
0
L
Xbalanque
gansta_iz
Xbalanque
4,985
3,851
0
1,443
11,188
2,928
38
306
10,882
0
25,160
W
Xing Tian
gosu2010
Xing Tian
1,744
133
0
5,017
14,289
7,091
2,010
0
13,939
34,049
0
W
9,309
2,829
0
5,859
11,678
4,022
214
4,155
7,428
0
21,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
48,653
270
Minions Killed
369
0
Camps Cleared
0
1,690,914
Distance Traveled
1,908,440
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,337
517
90
5
0
399,712
0
L
Bakasura
6,484
324
38
2
0
314,856
0
L
Thor
10,038
502
46
2
0
393,325
1
L
Neith
9,401
470
97
5
0
335,542
0
W
Pele
10,785
539
132
7
0
380,706
0
L
Sobek
9,896
495
47
2
0
362,451
1
W
Freya
9,203
460
53
3
0
390,514
0
L
Xbalanque
7,203
360
42
2
0
284,740
0
W
Xing Tian
9,379
469
65
3
0
362,531
0
W
Thanatos
8,949
447
29
1
0
374,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role