Player Matchup

Khepri
Khepri
Cheenug
Khepri
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 37L
1,689 Elo+
Party 3
Thoth
Thoth
Ghost1804
Thoth
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 55L
1,689 Elo+
Party 3
Ra
Ra
Nedley
Ra
Level 61
God Stats
8W - 14L
1,717 SR
Queue Stats
99W - 78L
1,689 Elo+
Party 3
Achilles
Achilles
Nomaj
Achilles
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 51L
1,500 Elo+
Party 3
Neith
Neith
ThatGuyWhoSings
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Team Averages
Level 60
1,543 SR
1,589 Elo+

VS

Team Averages
Level 43
1,566 SR
1,539 Elo+
Nu Wa
Nu Wa
Otakuqq_-__-_
Nu Wa
Level 18
God Stats
48W - 44L
1,578 SR
Queue Stats
240W - 248L
1,503 Elo+
Party 1
Artemis
Artemis
Sad Sandwiches
Artemis
Level 22
God Stats
32W - 12L
1,740 SR
Queue Stats
39W - 12L
1,793 Elo+
Party 2
Skadi
Skadi
Sertugu
Skadi
Level 76
God Stats
1W - 0L
1,299 SR
Queue Stats
62W - 64L
1,508 Elo+
Party 1
Bacchus
Bacchus
TheDool
Bacchus
Level 49
God Stats
2W - 0L
1,712 SR
Queue Stats
55W - 74L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Vundun
Heimdallr
Level 48
God Stats
29W - 7L
1,500 SR
Queue Stats
137W - 76L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cheenug
Khepri
16
1 / 6 / 9
10,581
1,058
8,452
26,356
30,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Ghost1804
Thoth
16
3 / 5 / 9
10,231
1,023
8,990
14,375
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
16
6 / 4 / 3
11,574
1,157
12,114
12,180
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Nomaj
Achilles
16
3 / 6 / 8
10,119
1,012
8,195
22,234
25,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 10 / 8
10,000
1,000
14,418
18,635
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

83

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 19
9,923
992
11,334
8,423
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 5 / 20
11,863
1,186
28,702
14,634
7,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Sertugu
Skadi
17
3 / 2 / 19
10,608
1,061
10,394
8,794
3,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheDool
Bacchus
17
4 / 1 / 22
11,530
1,153
9,998
12,562
17,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Vundun
Heimdallr
19
16 / 4 / 11
14,138
1,414
29,197
12,318
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
15
Kills
31
31
Deaths
15
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cheenug
Khepri
1
6
9
0.92
L
Thoth
Ghost1804
Thoth
3
5
9
1.5
L
Ra
6
4
3
1.88
L
Achilles
Nomaj
Achilles
3
6
8
1.17
W
0
3
19
3.17
W
8
5
20
3.6
W
Skadi
Sertugu
Skadi
3
2
19
6.25
L
2
10
8
0.6
W
Bacchus
TheDool
Bacchus
4
1
22
15
W
Heimdallr
Vundun
Heimdallr
16
4
11
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,169
Damage
89,625
93,780
Taken
56,731
72,837
Mitigated
39,488
8,797
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cheenug
Khepri
8,452
689
0
903
26,356
30,326
0
5,899
20,457
17,243
0
L
Thoth
Ghost1804
Thoth
8,990
469
0
432
14,375
5,204
0
4,487
9,888
29,305
0
L
Ra
12,114
749
2,512
1,408
12,180
4,796
0
3,418
8,762
53,533
0
L
Achilles
Nomaj
Achilles
8,195
1,770
0
609
22,234
25,104
0
4,755
17,479
310
10,800
W
11,334
2,718
0
493
8,423
3,932
0
3,562
4,811
33,942
0
W
28,702
18,294
0
3,524
14,634
7,254
0
7,075
7,377
0
41,758
W
Skadi
Sertugu
Skadi
10,394
5,236
0
393
8,794
3,777
0
5,426
3,318
0
37,713
L
14,418
8,506
366
2,567
18,635
7,407
0
2,773
15,859
0
31,164
W
Bacchus
TheDool
Bacchus
9,998
719
0
1,144
12,562
17,866
0
6,708
5,739
16,109
0
W
Heimdallr
Vundun
Heimdallr
29,197
19,705
0
3,350
12,318
6,659
0
7,068
5,150
0
54,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,505
Gold Earned
58,062
199
Minions Killed
210
5
Camps Cleared
10
1,011,260
Distance Traveled
884,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,581
1,058
18
2
1
201,462
0
L
Thoth
10,231
1,023
39
4
0
211,565
0
L
Ra
11,574
1,157
93
9
1
188,739
0
L
Achilles
10,119
1,012
7
1
1
219,029
1
W
Nu Wa
9,923
992
52
5
1
170,410
0
W
Artemis
11,863
1,186
32
3
5
158,353
0
W
Skadi
10,608
1,061
67
7
1
184,832
0
L
Neith
10,000
1,000
42
4
2
190,465
0
W
Bacchus
11,530
1,153
11
1
0
212,559
0
W
Heimdallr
14,138
1,414
48
5
3
157,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role