Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ElCasana
Baron Samedi
Level 66
God Stats
13W - 4L
1,285 SR
Queue Stats
119W - 116L
1,547 Elo+
Solo
Vamana
Vamana
Mr_Nahu_05
Vamana
Level 88
God Stats
1W - 2L
1,204 SR
Queue Stats
151W - 141L
1,395 Elo+
Party 2
Da Ji
Da Ji
UnaFrutitaComun
Da Ji
Level 147
God Stats
4W - 5L
1,800 SR
Queue Stats
446W - 411L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
lewens
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 2
Team Averages
Level 93
1,458 SR
1,425 Elo+

VS

Team Averages
Level 90
1,453 SR
1,380 Elo+
Skadi
Skadi
AcientWevny
Skadi
Level 94
God Stats
6W - 6L
1,264 SR
Queue Stats
268W - 332L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
FernandoTK01
Guan Yu
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,285 Elo+
Solo
Poseidon
Poseidon
Folkye
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,496 Elo+
Solo
Ymir
Ymir
GugaBRU9
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,149 Elo+
Party 1
Nemesis
Nemesis
iDárk
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
8 / 4 / 5
10,401
578
12,296
10,274
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
ElCasana
Baron Samedi
14
3 / 4 / 5
9,128
507
6,030
8,516
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Mr_Nahu_05
Vamana
15
0 / 5 / 2
9,100
506
5,640
13,664
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 5 / 9
10,037
558
11,197
14,254
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
lewens
Xbalanque
16
4 / 6 / 5
9,674
537
8,869
14,015
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,194
455
6,957
11,524
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
FernandoTK01
Guan Yu
16
4 / 3 / 2
9,857
548
8,976
10,921
10,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Folkye
Poseidon
16
5 / 6 / 3
10,240
569
6,554
11,060
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
12
2 / 4 / 5
8,332
463
4,826
14,984
13,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
iDárk
Nemesis
20
11 / 2 / 5
12,100
672
12,195
13,592
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
22
Kills
24
24
Deaths
23
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
4
5
2.63
L
2
8
2
0.38
W
Baron Samedi
ElCasana
Baron Samedi
3
4
5
1.38
L
Guan Yu
FernandoTK01
Guan Yu
4
3
2
1.67
L
Poseidon
Folkye
Poseidon
5
6
3
1.08
L
Ymir
2
4
5
1.13
W
Vamana
Mr_Nahu_05
Vamana
0
5
2
0.2
W
7
5
9
2.3
L
Nemesis
iDárk
Nemesis
11
2
5
6.75
W
Xbalanque
lewens
Xbalanque
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,032
Damage
39,508
60,723
Taken
62,081
27,650
Mitigated
37,709
17,710
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,296
1,783
0
1,368
10,274
3,872
0
3,192
6,914
61,724
0
L
6,957
2,508
0
0
11,524
4,071
1,266
1,148
10,370
0
39,800
W
Baron Samedi
ElCasana
Baron Samedi
6,030
743
1,015
2,171
8,516
4,412
23
3,726
4,632
32,287
0
L
Guan Yu
FernandoTK01
Guan Yu
8,976
1,246
0
3,440
10,921
10,554
714
2,938
7,433
12,019
45,712
L
Poseidon
Folkye
Poseidon
6,554
884
0
469
11,060
3,631
66
5,218
5,620
59,637
0
L
Ymir
4,826
883
0
721
14,984
13,467
705
4,183
10,656
27,521
0
W
Vamana
Mr_Nahu_05
Vamana
5,640
2,176
0
4,839
13,664
8,911
520
2,771
10,244
2,045
55,006
W
11,197
2,574
0
4,296
14,254
5,663
0
1,382
12,807
0
61,804
L
Nemesis
iDárk
Nemesis
12,195
5,177
0
5,888
13,592
5,986
258
4,830
8,625
0
80,346
W
Xbalanque
lewens
Xbalanque
8,869
5,090
0
4,021
14,015
4,792
1,819
2,188
11,827
0
63,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,340
Gold Earned
48,723
532
Minions Killed
536
0
Camps Cleared
0
1,637,444
Distance Traveled
1,640,756
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,401
578
133
7
0
322,046
3
L
Skadi
8,194
455
79
4
0
259,654
4
W
Baron Samedi
9,128
507
62
3
0
334,266
11
L
Guan Yu
9,857
548
127
7
0
344,908
1
L
Poseidon
10,240
569
136
8
0
301,771
1
L
Ymir
8,332
463
47
3
0
327,159
1
W
Vamana
9,100
506
133
7
0
344,159
1
W
Da Ji
10,037
558
92
5
0
360,346
1
L
Nemesis
12,100
672
147
8
0
407,264
2
W
Xbalanque
9,674
537
112
6
0
276,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role