Player Matchup

Set
Set
KingMathijs
Set
Level 6
God Stats
1W - 1L
1,717 SR
Queue Stats
34W - 37L
1,246 Elo+
Solo
Pele
Pele
NevDaHermano
Pele
Level 21
God Stats
4W - 7L
1,537 SR
Queue Stats
46W - 39L
1,597 Elo+
Solo
Anubis
Anubis
SMITE-SWEAT
Anubis
Level 7
God Stats
5W - 4L
1,750 SR
Queue Stats
8W - 9L
1,690 Elo+
Solo
Chang'e
Chang'e
Summer563
Chang'e
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TeTheus157
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,618 Elo+
Solo
Team Averages
Level 9
1,601 SR
1,530 Elo+

VS

Team Averages
Level 17
1,522 SR
1,575 Elo+
Cernunnos
Cernunnos
Lanez T1
Cernunnos
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
72W - 90L
1,560 Elo+
Solo
Bellona
Bellona
LuisGuilherme-BR
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,355 Elo+
Solo
Set
Set
MLG Chungas
Set
Level 18
God Stats
3W - 2L
1,711 SR
Queue Stats
93W - 70L
1,696 Elo+
Solo
Scylla
Scylla
ProdigyKajun
Scylla
Level 13
God Stats
3W - 1L
1,170 SR
Queue Stats
133W - 137L
1,604 Elo+
Solo
Thor
Thor
wak_sentol03
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 15 / 6
7,189
378
3,931
15,453
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 3
9,573
504
3,635
10,808
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
6 / 7 / 8
10,607
558
12,091
14,619
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Summer563
Chang'e
16
6 / 3 / 5
10,359
545
11,860
12,522
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TeTheus157
Apollo
11
1 / 11 / 3
7,141
376
4,462
11,927
2,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lanez T1
Cernunnos
16
9 / 3 / 6
10,687
562
13,345
14,624
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 6 / 4
10,628
559
8,662
12,638
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
14 / 1 / 3
12,759
672
16,701
13,314
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
3 / 3 / 6
9,058
477
5,756
9,842
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 4
7,877
415
987
10,214
2,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
21
Kills
37
38
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
15
6
0.33
W
Cernunnos
Lanez T1
Cernunnos
9
3
6
4
W
10
6
4
2
W
14
1
3
15.5
L
6
2
3
3.75
W
Scylla
3
3
6
2
L
Anubis
6
7
8
1.43
L
Chang'e
Summer563
Chang'e
6
3
5
2.83
L
Apollo
TeTheus157
Apollo
1
11
3
0.23
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
45,451
65,329
Taken
60,632
19,430
Mitigated
28,464
14,398
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,931
2,433
0
683
15,453
3,944
120
1,519
13,764
0
22,038
W
Cernunnos
Lanez T1
Cernunnos
13,345
7,529
0
8,421
14,624
5,392
712
2,790
11,834
0
67,401
W
8,662
2,971
0
1,734
12,638
9,710
2,806
5,068
7,570
0
39,362
W
16,701
8,059
0
1,460
13,314
7,446
1,213
6,647
6,667
0
100,171
L
3,635
617
0
4,738
10,808
3,605
0
0
10,808
0
56,326
W
Scylla
5,756
663
0
946
9,842
2,994
1,597
4,921
4,921
44,452
0
L
Anubis
12,091
217
0
3,213
14,619
6,084
198
2,131
12,354
59,119
0
L
Chang'e
Summer563
Chang'e
11,860
902
524
4,444
12,522
3,169
368
759
11,711
66,776
0
L
Apollo
TeTheus157
Apollo
4,462
2,574
0
796
11,927
2,628
731
929
10,936
0
20,664
W
987
0
0
369
10,214
2,922
554
4,525
5,689
0
15,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,869
Gold Earned
51,009
389
Minions Killed
453
0
Camps Cleared
0
1,643,671
Distance Traveled
1,580,983
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,189
378
44
2
0
343,601
0
W
Cernunnos
10,687
562
91
5
0
277,964
6
W
Bellona
10,628
559
64
3
0
334,378
0
W
Set
12,759
672
189
10
0
364,689
2
L
Pele
9,573
504
94
5
0
372,722
1
W
Scylla
9,058
477
79
4
0
310,750
6
L
Anubis
10,607
558
120
6
0
277,047
0
L
Chang'e
10,359
545
102
5
0
336,888
1
L
Apollo
7,141
376
29
2
0
313,413
0
W
Thor
7,877
415
30
2
0
293,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role