Player Matchup

Da Ji
Da Ji
Catcharry
Da Ji
Level 28
God Stats
7W - 8L
1,963 SR
Queue Stats
11W - 12L
1,910 Elo+
Solo
Danzaburou
Danzaburou
Flo LSBaron
Danzaburou
Level 121
God Stats
18W - 9L
1,879 SR
Queue Stats
339W - 310L
1,619 Elo+
Party 3
Ra
Ra
GenericFungus44
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,709 Elo+
Party 3
Aphrodite
Aphrodite
I_Hipopo_666
Aphrodite
Level 26
God Stats
7W - 2L
1,821 SR
Queue Stats
51W - 41L
1,542 Elo+
Party 1
Izanami
Izanami
I_PorKy_666
Izanami
Level 28
God Stats
19W - 8L
1,645 SR
Queue Stats
87W - 67L
1,551 Elo+
Party 1
Team Averages
Level 42
1,762 SR
1,666 Elo+

VS

Team Averages
Level 31
1,531 SR
1,596 Elo+
Amaterasu
Amaterasu
Arthros23
Amaterasu
Level 26
God Stats
0W - 2L
1,318 SR
Queue Stats
14W - 17L
1,388 Elo+
Solo
Nemesis
Nemesis
BigSuke
Nemesis
Level 17
God Stats
7W - 3L
1,665 SR
Queue Stats
66W - 40L
1,627 Elo+
Party 2
Ares
Ares
Black_Sky_030
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 25L
1,714 Elo+
Party 2
Skadi
Skadi
CrxstLord
Skadi
Level 66
God Stats
4W - 2L
1,658 SR
Queue Stats
163W - 106L
1,556 Elo+
Party 2
Agni
Agni
darealsupasaiyan
Agni
Level 24
God Stats
1W - 2L
1,515 SR
Queue Stats
67W - 35L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Catcharry
Da Ji
9
3 / 2 / 2
5,681
568
2,252
4,998
1,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Flo LSBaron
Danzaburou
10
4 / 3 / 6
6,382
638
6,714
4,860
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 2
6,411
641
3,680
3,016
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
I_Hipopo_666
Aphrodite
10
1 / 0 / 3
5,792
579
3,776
3,818
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
I_PorKy_666
Izanami
10
4 / 1 / 4
6,103
610
5,227
6,678
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arthros23
Amaterasu
9
0 / 1 / 0
5,086
509
694
6,060
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
BigSuke
Nemesis
9
1 / 2 / 3
5,395
540
2,414
6,225
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 5 / 2
5,261
526
3,012
11,362
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
CrxstLord
Skadi
8
1 / 4 / 2
4,780
478
2,207
5,514
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 1
5,400
540
4,045
4,820
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
6
6
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arthros23
Amaterasu
0
1
0
0
L
Nemesis
BigSuke
Nemesis
1
2
3
1.25
L
2
5
2
0.6
W
Da Ji
Catcharry
Da Ji
3
2
2
2
L
Skadi
CrxstLord
Skadi
1
4
2
0.5
W
Danzaburou
Flo LSBaron
Danzaburou
4
3
6
2.33
W
3
0
2
4
W
Aphrodite
I_Hipopo_666
Aphrodite
1
0
3
2.5
W
Izanami
I_PorKy_666
Izanami
4
1
4
6
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
12,372
23,370
Taken
33,981
8,105
Mitigated
12,073
8,672
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arthros23
Amaterasu
694
193
0
3,659
6,060
2,239
0
2,868
2,760
0
17,112
L
Nemesis
BigSuke
Nemesis
2,414
554
0
2,332
6,225
1,588
0
746
5,381
0
23,344
L
3,012
254
0
2,454
11,362
5,866
0
901
10,365
17,379
0
W
Da Ji
Catcharry
Da Ji
2,252
379
294
1,290
4,998
1,566
0
1,095
3,797
0
26,143
L
Skadi
CrxstLord
Skadi
2,207
716
0
888
5,514
954
0
0
5,514
0
18,868
W
Danzaburou
Flo LSBaron
Danzaburou
6,714
2,619
0
1,025
4,860
2,418
0
1,348
3,475
0
29,398
W
3,680
161
183
1,258
3,016
950
72
1,233
1,603
33,612
0
W
Aphrodite
I_Hipopo_666
Aphrodite
3,776
170
255
2,529
3,818
1,297
0
1,200
2,536
24,881
0
W
Izanami
I_PorKy_666
Izanami
5,227
3,293
0
1,838
6,678
1,874
670
1,776
4,902
0
31,008
L
4,045
479
0
967
4,820
1,426
0
2,041
2,505
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
25,922
316
Minions Killed
211
0
Camps Cleared
0
942,375
Distance Traveled
976,709
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,086
509
40
4
0
191,712
0
L
Nemesis
5,395
540
53
5
0
227,821
0
L
Ares
5,261
526
17
2
0
185,293
0
W
Da Ji
5,681
568
62
6
0
220,632
0
L
Skadi
4,780
478
43
4
0
178,872
0
W
Danzaburou
6,382
638
61
6
0
166,687
3
W
Ra
6,411
641
84
8
0
207,515
4
W
Aphrodite
5,792
579
65
7
0
177,029
3
W
Izanami
6,103
610
44
4
0
170,512
2
L
Agni
5,400
540
58
6
0
193,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role