Player Matchup

Anubis
Anubis
MedianMeteor996
Anubis
Level 67
God Stats
26W - 28L
1,458 SR
Queue Stats
52W - 57L
1,366 Elo+
Solo
Ymir
Ymir
josephjun
Ymir
Level 88
God Stats
11W - 10L
1,711 SR
Queue Stats
312W - 334L
1,408 Elo+
Solo
Skadi
Skadi
lil Nitsuj
Skadi
Level 42
God Stats
4W - 5L
1,275 SR
Queue Stats
351W - 346L
1,445 Elo+
Solo
Susano
Susano
pigeonkicker21
Susano
Level 85
God Stats
25W - 22L
1,647 SR
Queue Stats
194W - 196L
1,523 Elo+
Solo
Achilles
Achilles
pitibu200
Achilles
Level 56
God Stats
9W - 6L
1,507 SR
Queue Stats
231W - 240L
1,457 Elo+
Solo
Team Averages
Level 68
1,519 SR
1,440 Elo+

VS

Team Averages
Level 117
1,651 SR
1,526 Elo+
Hades
Hades
Bongwwater
Hades
Level 134
God Stats
4W - 6L
1,571 SR
Queue Stats
37W - 35L
1,502 Elo+
Solo
Sobek
Sobek
ImDeadpool472445
Sobek
Level 122
God Stats
4W - 3L
1,613 SR
Queue Stats
41W - 44L
1,605 Elo+
Party 1
Chiron
Chiron
JMBlaze
Chiron
Level 109
God Stats
2W - 2L
1,772 SR
Queue Stats
181W - 198L
1,415 Elo+
Solo
Bakasura
Bakasura
ToolisMaynard
Bakasura
Level 136
God Stats
8W - 8L
1,528 SR
Queue Stats
675W - 650L
1,511 Elo+
Solo
Sol
Sol
kavishe_family
Sol
Level 86
God Stats
3W - 2L
1,770 SR
Queue Stats
33W - 40L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,701
458
10,314
9,803
4,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
7 / 3 / 7
8,920
469
9,962
15,490
10,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
17
8 / 3 / 5
10,594
558
16,668
10,726
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 3 / 6
9,379
494
8,520
12,725
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
pitibu200
Achilles
16
2 / 3 / 1
9,183
483
4,536
10,430
5,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 3 / 0
9,247
487
7,715
11,890
8,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 4
8,452
445
7,628
17,520
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
JMBlaze
Chiron
13
5 / 8 / 1
8,888
468
8,040
15,931
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
ToolisMaynard
Bakasura
17
6 / 3 / 0
10,020
527
9,191
13,128
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
7,434
391
5,789
14,062
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
16
16
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
4
3
0
1.33
L
1
3
4
1
L
Chiron
JMBlaze
Chiron
5
8
1
0.69
W
1
4
7
1.13
L
Bakasura
ToolisMaynard
Bakasura
6
3
0
2
W
Ymir
7
3
7
3.5
L
0
4
2
0.25
W
Skadi
8
3
5
3.5
W
3
3
6
2
W
Achilles
pitibu200
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,000
Damage
38,363
59,174
Taken
72,531
30,979
Mitigated
35,922
16,570
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
7,715
703
19
4,790
11,890
8,273
1,144
110
11,780
46,987
0
L
7,628
200
393
4,058
17,520
12,428
0
5,119
12,031
27,091
0
L
Chiron
JMBlaze
Chiron
8,040
3,228
838
4,866
15,931
4,609
0
4,735
10,938
0
42,498
W
10,314
467
0
4,132
9,803
4,908
523
2,808
6,030
48,913
0
L
Bakasura
ToolisMaynard
Bakasura
9,191
5,356
0
3,349
13,128
7,467
371
2,635
10,455
0
66,183
W
Ymir
9,962
1,811
807
4,646
15,490
10,358
0
6,628
8,015
23,455
0
L
5,789
1,114
0
4,598
14,062
3,145
846
6,837
7,051
36,524
0
W
Skadi
16,668
8,130
0
965
10,726
5,244
1,724
3,446
6,685
0
64,923
W
8,520
628
0
4,942
12,725
4,976
277
2,828
9,592
0
65,154
W
Achilles
pitibu200
Achilles
4,536
882
0
1,078
10,430
5,493
1,096
5,422
5,008
0
55,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,777
Gold Earned
44,041
425
Minions Killed
369
0
Camps Cleared
0
1,716,656
Distance Traveled
1,643,013
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,247
487
90
5
0
283,494
0
L
Sobek
8,452
445
41
2
0
388,973
0
L
Chiron
8,888
468
68
4
0
314,143
0
W
Anubis
8,701
458
87
5
0
312,209
0
L
Bakasura
10,020
527
122
6
0
343,220
2
W
Ymir
8,920
469
31
2
0
354,837
4
L
Sol
7,434
391
48
3
0
313,183
2
W
Skadi
10,594
558
90
5
0
344,663
2
W
Susano
9,379
494
112
6
0
395,021
0
W
Achilles
9,183
483
105
6
0
309,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role