Player Matchup

Baron Samedi
Baron Samedi
Etienn54
Baron Samedi
Level 115
God Stats
8W - 10L
1,430 SR
Queue Stats
14W - 14L
1,549 Elo+
Solo
Neith
Neith
Infernous99
Neith
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 50L
1,644 Elo+
Solo
Hun Batz
Hun Batz
StArKiLeRa
Hun Batz
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 94L
1,594 Elo+
Solo
Terra
Terra
Tsopanis
Terra
Level 160
God Stats
27W - 23L
1,582 SR
Queue Stats
410W - 389L
1,539 Elo+
Solo
Freya
Freya
smitehacker50
Freya
Level 61
God Stats
12W - 14L
1,518 SR
Queue Stats
339W - 321L
1,516 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,568 Elo+

VS

Team Averages
Level 146
1,501 SR
1,536 Elo+
Pele
Pele
Goldenghost100
Pele
Level 144
God Stats
26W - 28L
1,465 SR
Queue Stats
196W - 196L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
ImperatorWaffle
Sun Wukong
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
390W - 390L
1,515 Elo+
Solo
Heimdallr
Heimdallr
KillerCaleb
Heimdallr
Level 160
God Stats
1W - 2L
1,757 SR
Queue Stats
115W - 107L
1,656 Elo+
Party 1
Sol
Sol
Santicielo
Sol
Level 156
God Stats
12W - 4L
1,500 SR
Queue Stats
332W - 326L
1,544 Elo+
Solo
Sylvanus
Sylvanus
WitchPlease
Sylvanus
Level 141
God Stats
1W - 5L
1,285 SR
Queue Stats
137W - 130L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Etienn54
Baron Samedi
16
1 / 1 / 3
9,132
571
6,440
8,906
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 6
10,504
657
15,695
11,757
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
StArKiLeRa
Hun Batz
17
6 / 2 / 7
10,355
647
8,635
13,390
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Tsopanis
Terra
12
2 / 1 / 8
8,237
515
7,994
11,023
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 4
9,115
570
9,832
11,848
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,545
472
6,219
13,114
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ImperatorWaffle
Sun Wukong
14
2 / 2 / 0
8,460
529
9,247
15,493
8,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
KillerCaleb
Heimdallr
12
2 / 4 / 0
7,368
461
7,539
13,446
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 2
7,855
491
4,847
12,663
6,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
WitchPlease
Sylvanus
9
0 / 7 / 2
6,418
401
2,874
13,584
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
6
6
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Etienn54
Baron Samedi
1
1
3
2.5
L
2
3
1
0.83
L
Sun Wukong
ImperatorWaffle
Sun Wukong
2
2
0
1
W
4
1
6
7
L
Heimdallr
KillerCaleb
Heimdallr
2
4
0
0.5
L
0
3
2
0.33
W
Hun Batz
StArKiLeRa
Hun Batz
6
2
7
4.75
W
Terra
Tsopanis
Terra
2
1
8
6
L
Sylvanus
WitchPlease
Sylvanus
0
7
2
0.14
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,596
Damage
30,726
56,924
Taken
68,300
28,973
Mitigated
33,761
30,829
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Etienn54
Baron Samedi
6,440
193
566
3,454
8,906
5,891
270
4,174
4,732
51,955
0
L
6,219
1,587
0
3,923
13,114
5,414
0
2,579
10,535
0
45,890
L
Sun Wukong
ImperatorWaffle
Sun Wukong
9,247
1,276
0
2,318
15,493
8,048
0
1,115
14,378
0
60,538
W
15,695
8,735
0
7,878
11,757
4,905
4,750
353
11,404
0
80,385
L
Heimdallr
KillerCaleb
Heimdallr
7,539
3,753
0
4,243
13,446
4,635
0
7,006
6,440
0
52,424
L
4,847
781
0
5,736
12,663
6,243
0
5,477
7,186
42,571
0
W
Hun Batz
StArKiLeRa
Hun Batz
8,635
2,228
0
6,617
13,390
5,283
498
560
12,830
0
81,626
W
Terra
Tsopanis
Terra
7,994
776
1,751
4,197
11,023
8,858
132
849
10,174
32,548
0
L
Sylvanus
WitchPlease
Sylvanus
2,874
695
1,260
2,096
13,584
9,421
0
8,089
5,495
10,587
0
W
9,832
3,311
0
6,366
11,848
4,036
509
1,785
10,063
49,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
37,646
512
Minions Killed
417
0
Camps Cleared
0
1,702,179
Distance Traveled
1,536,149
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,132
571
95
6
0
315,814
6
L
Pele
7,545
472
83
5
0
324,513
4
L
Sun Wukong
8,460
529
121
8
0
352,270
6
W
Neith
10,504
657
168
11
0
301,879
7
L
Heimdallr
7,368
461
108
7
0
276,957
0
L
Sol
7,855
491
100
6
0
311,084
3
W
Hun Batz
10,355
647
127
8
0
400,242
12
W
Terra
8,237
515
42
3
0
352,190
4
L
Sylvanus
6,418
401
5
0
0
271,325
6
W
Freya
9,115
570
80
5
0
332,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role